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  1. #1
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    Quick Draw

    As everyone know, or should know, quick draw enhances various enfeebles put on a mob.

    It goes very simply, like if paralyze (ice based) lands, and you ice shot after, it gets enhanced. (Pretty buff by the way, love the earth shot and slow also)

    What I was wondering was if it enhanced brd songs like elegy?
    Also, can you enhance multiple effects at a time; like ice shot enhances para and some other ice based enfeeble?
    Following that patch that made dark shot into dispel and light shot into sleep, it can miss now, but when it misses does it still enhance the enfeebs placed on the mob or not? (Dia/bio comes to mind)
    And lastly, say some rdm casts slow, then paralyze, but you earth shot after paralyze, does it still enhance slow? Or it's only the last spell casted.

    That's aboot all I can come up with right now...

  2. #2
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    Re: Quick Draw

    Quote Originally Posted by Mytiwar
    What I was wondering was if it enhanced brd songs like elegy?
    No, does not enhance bard songs, blu enfeebles, enfeebling arrows/bolts, etc. Only works with black/white magic enfeebles AFAIK.

    Quote Originally Posted by Mytiwar
    Following that patch that made dark shot into dispel and light shot into sleep, it can miss now, but when it misses does it still enhance the enfeebs placed on the mob or not? (Dia/bio comes
    [/quote]

    Still enhances dia, so I'm sure it works with bio as well.

  3. #3
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    Re: Quick Draw

    No, does not enhance bard songs, blu enfeebles, enfeebling arrows/bolts, etc. Only works with black/white magic enfeebles AFAIK.
    Not quite - Quick Draw has been shown to enhance Filamented Hold. However, it has also been shown to not work on Frightful Roar, Cold Wave, and one other BLU enfeeble that I can't remember off the top of my head. More testing definitely needs to be done to see which BLU spells are enhanced by Quick Draw and which ones aren't.

    Also, can you enhance multiple effects at a time; like ice shot enhances para and some other ice based enfeeble?
    Yes, I believe it was shown somewhere that Earth Shot will enhance both Choke and Slow at the same time.

    Following that patch that made dark shot into dispel and light shot into sleep, it can miss now, but when it misses does it still enhance the enfeebs placed on the mob or not? (Dia/bio comes to mind)
    Yes, Quick Draw enhances enfeebles even if the shot itself misses. For Dia/Bio, Light/Dark Shot adds 5% more defense/attack down.

    And lastly, say some rdm casts slow, then paralyze, but you earth shot after paralyze, does it still enhance slow? Or it's only the last spell casted.
    Pretty sure it still enhances Slow.


    Someone needs to make a comprehensive Quick Draw guide in the wiki so that these same questions don't keep being posted every 2 weeks >.>

  4. #4
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    Re: Quick Draw

    http://wiki.bluegartr.com/Quick_Draw

    Compiling data on the table on the bottom, I haven't had time to test everything of the late with all the work I've been doing, so it's kinda on hold for now.

    Any additional information would be greatly appreciated, via PMs or just posting on threads such as these.

  5. #5
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    Re: Quick Draw

    i've asked this multiple times, but i don't think i've ever seen anyone who's tested it and i can't coax any of my cor friends to loan me 10 min to find out. a mob (or a player in ballista) strikes a blm until they get cursed. if i use dark shot (i'm guessing it's dark based) on the cursed player, does the curse become more acute and by how much? i know an old trick for shaving off some HP on a big target was to get them to curse themselves at the start, thus lowering their max HP, but would this make the effect far more potent, and worth reviving?

  6. #6
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    Re: Quick Draw

    Quote Originally Posted by Spekkio
    i've asked this multiple times, but i don't think i've ever seen anyone who's tested it and i can't coax any of my cor friends to loan me 10 min to find out. a mob (or a player in ballista) strikes a blm until they get cursed. if i use dark shot (i'm guessing it's dark based) on the cursed player, does the curse become more acute and by how much? i know an old trick for shaving off some HP on a big target was to get them to curse themselves at the start, thus lowering their max HP, but would this make the effect far more potent, and worth reviving?
    Curse = set HP down and movement-

    Movement restrictions have been proven to not be enhanced in any way, unlikely (As in 75% sure it wouldn't happen) the HP down would be enhanced as well.

    Additionally, seems rather trivial in the end, enhanced or not...

  7. #7
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    Re: Quick Draw

    Well that bgwiki thread is pretty good.
    Needs some more info on it but it's a nice beginning.

    After reading it I was as well wondering... it says bio enhancement is att-5% and dot+3, is it the same for bioII enhancement? I'd look forward to at the very least more dot.

  8. #8
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    Re: Quick Draw

    Yes, infact if I can find it, the tests here were done with Bio II and Bio I with the same results.

    With stuff like Rasp and stuff, I want to fully test it, I'm unsure if it's a set debuff amount or not (chances are it is), but just haven't had the time yet...

    With Para, I need a shit load of data for it, until then I won't post it yet. The fact that I hardly have time right now doesn't help, but I'll get around to it once I get the time.

  9. #9
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    Re: Quick Draw

    Quote Originally Posted by Zarath
    Yes, infact if I can find it, the tests here were done with Bio II and Bio I with the same results.

    With stuff like Rasp and stuff, I want to fully test it, I'm unsure if it's a set debuff amount or not (chances are it is), but just haven't had the time yet...

    With Para, I need a shit load of data for it, until then I won't post it yet. The fact that I hardly have time right now doesn't help, but I'll get around to it once I get the time.
    <3

    And shooooo bio1 and bio2 doing the same thing.

  10. #10
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    Re: Quick Draw

    i know curse has varying degrees of effectiveness. a ghost's curse only rips me down about 10% hp/mp, meanwhile chaos blade from the dragons in DD will tear me down 50%+ into the 1 shot range. most curses as you say though, are modest, like the ghost's tp move.

  11. #11
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    Re: Quick Draw

    Just remember, enhanced Bio bumps up to the next tier so enhanced Bio I is Bio II, and enhanced Bio II is Bio III on the Dia/Bio hierarchy.

  12. #12
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    Re: Quick Draw

    Might wanna add that Quick Draw damage is (Gun DMG + Bullet DMG)x2, and the AF Hat adds 10 damage (as if your gun was 5 DMG higher) and seems to increase the accuracy as well.

  13. #13
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    Re: Quick Draw

    Quote Originally Posted by Lindstrom
    Might wanna add that Quick Draw damage is (Gun DMG + Bullet DMG)x2, and the AF Hat adds 10 damage (as if your gun was 5 DMG higher) and seems to increase the accuracy as well.
    QD, though it can miss, was hitting very regularly on Besiged mobs for me....when I was COR 40. I think I went something like 95+ percent hit rate there.

    AGI helps with QD accuracy, right?

  14. #14
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    Re: Quick Draw

    Quote Originally Posted by Kyreth
    Quote Originally Posted by Lindstrom
    Might wanna add that Quick Draw damage is (Gun DMG + Bullet DMG)x2, and the AF Hat adds 10 damage (as if your gun was 5 DMG higher) and seems to increase the accuracy as well.
    QD, though it can miss, was hitting very regularly on Besiged mobs for me....when I was COR 40. I think I went something like 95+ percent hit rate there.

    AGI helps with QD accuracy, right?
    Damage Quick Draws never miss completely. Only Light/Dark Shot. And yes, AGI enhances QD accuracy.

    Edit: On the BG Wiki, I don't think there has been any data to suggest the Tricorne enhances QD accuracy. Just damage. It may, but I don't think it's even close to proven.

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    Re: Quick Draw

    Quote Originally Posted by Carrilei
    Damage Quick Draws never miss completely. Only Light/Dark Shot. And yes, AGI enhances QD accuracy.

    Edit: On the BG Wiki, I don't think there has been any data to suggest the Tricorne enhances QD accuracy. Just damage. It may, but I don't think it's even close to proven.
    Not true, I've missed an earth shot before, but that's like 1 in like.... 700 Earth shots <<

  16. #16
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    Re: Quick Draw

    Quote Originally Posted by Zarath
    Quote Originally Posted by Carrilei
    Damage Quick Draws never miss completely. Only Light/Dark Shot. And yes, AGI enhances QD accuracy.

    Edit: On the BG Wiki, I don't think there has been any data to suggest the Tricorne enhances QD accuracy. Just damage. It may, but I don't think it's even close to proven.
    Not true, I've missed an earth shot before, but that's like 1 in like.... 700 Earth shots <<
    Not possible >.>

  17. #17
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    Re: Quick Draw

    What I thought until it actually happened <<;

    I had a SS too but I lost it though the move to the new laptop, didn't think I'd need any FFXI screenies. Was at mamool Ja Staging Point at the time too, kinda surprised me when I missed it...

  18. #18
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    Re: Quick Draw

    Quote Originally Posted by Zarath
    What I thought until it actually happened <<;

    I had a SS too but I lost it though the move to the new laptop, didn't think I'd need any FFXI screenies. Was at mamool Ja Staging Point at the time too, kinda surprised me when I missed it...
    After what, a year, year and a half of being a Corsair, I have _never ever ever_ seen a quick draw miss, except for light/dark shot post sleep/dispel update, and even when they SAY they miss, the debuff effect still works.

    POIDH.

  19. #19
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    Re: Quick Draw

    I had several quick draws land for 0 dmg as low level cor in besieged but never missed an elemental one either.

  20. #20
    Nieryo
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    Re: Quick Draw

    Do you remember if it was trolls besieged going on or not? It happened to me when I took my cor through frequently (about 4 months ago) and I only distinctly remember it doing 0 damage to trolls b/c of stoneskin. Other than stoneskin the elemental ones should always do some sort of damage.

    It's also worth mentioning that it goes through blinks, kinda well known but not mentioned on that BGwiki page.

    I've also noticed better accuracy with it while using corresponding staves; using apollo's staff in mire at 67 made light shot land on imps almost constantly, without it I had a hard time. I'd say magic accuracy gear also definately helps with landing the shot, but I haven't done any real testing and there's not a whole lot cor gets with magic accuracy outside of rdm roll/staves/obi's.

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