damn totally forgot about hasso working under 2h, and /war DA only adds 1 extra hit? ok that sucks.
so /mnk and /drg , is the way to go
thanks everyone
thread can be locked now
damn totally forgot about hasso working under 2h, and /war DA only adds 1 extra hit? ok that sucks.
so /mnk and /drg , is the way to go
thanks everyone
thread can be locked now
Might wanna re-read that. As for subs, I'm not positive WAR would be help KC, it is a toss up between wanting Berserk for better DoT and a lower proc on KC's 2-8 hits. DRG maybe if you don't have a great Haste build and maybe MNK for all the nice HP bonuses.Originally Posted by Veneficus
/nin : to not die
/drg : 5% haste/jumps
/mnk : hp
All 3 are viable, /war and /sam are both garbage with kraken club. Shit is situational, etc.
If you're using something other than a kraken, disregard all above and sub SAM. No, mercurial kris doesn't count as a zerg weapon, get fort axe at least.
wotNo, mercurial kris doesn't count as a zerg weapon, get fort axe at least.
Bahamut's Zhagnal: ~38 swings for ~12540 damage
Fortitude Axe: ~28 swings ~10830 damage
Apocalypse: ~19 swings for ~9120 damage
Rune Chopper: ~19 swings for ~7790 damage
And, under the same assumptions, these are the values for 1h weapons:
Kraken Club: ~96 swings for ~29760 damage
Ridill: ~48 swings for ~16320 damage
M. Kris: ~59 swings for ~18000 damageOriginally Posted by Ryko
eh, wutOriginally Posted by Veneficus
Originally Posted by Veneficus
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Does not compute.Originally Posted by Thorny
So...you, like, managed to miss all of that, huh?
You dont /war cause 10% of the time it will cause a double attack as opposed to a 3-8 times.
You don't /sam cause hasso doesn't work unless your 2handing it.
See previous on 3 good subs.
Sell the KC because you obviously have no clue about DRK Zerg.
lol@ the dude saying MKris sucks.
I'll admit I didn't really think before I posted, but can you link that thread/explain what was factored into it? The difference seems a lot bigger than it should be.. 2h patch is getting you a free ~8% hitrate depending on race in addition to another 7.5% from acc difference if you don't have feint on, and if feint is on axe should be hitting for something at least, not like your pdif is going to be <.5 in a SV situation..
Note: I do own a merc kris and I don't have drk leveled, I'm not one of the people trying to argue axe is better because I can't afford kris.. I'm just curious.
Thanks for the link, friend declined borrowing my kris a couple weeks ago because he had fort >_> I guess he was still thinking pre-patch math or uncomfortable borrowing stuff.
Question answered, thread locked