Page 1 of 2 1 2 LastLast
Results 1 to 20 of 39
  1. #1
    Relic Horn
    Join Date
    Oct 2006
    Posts
    3,054
    BG Level
    7
    FFXI Server
    Cerberus
    WoW Realm
    Ravenholdt

    3.0.9 (The Death of Arcane and Mutilate)

    MMO-Champion - World of Warcraft Guides and Raid Strategies


    World of Warcraft Client Patch 3.0.9

    The latest test realm patch notes can always be found at WoW -> Test Realm Patch Notes

    The latest patch notes can always be found at WoW -> Patch Notes -> Current Patch Notes

    Druid (Skills List / Talent + Glyph Calc.)

    * Ferocious Bite: This ability now only uses up to 30 energy in addition to its base cost.


    Hunter (Skills List / Talent + Glyph Calc.)

    * Kindred Spirits (Beast Mastery): This talent now grants 20% pet damage at max rank.
    * Serpent’s Swiftness (Beast Mastery): This talent now grants 20% pet attack speed at max rank.


    Pets

    * Lava Breath now reduces the target's casting speed by 25%, down from 50%.
    * Poison Spit now reduces the target's casting speed by 25%, down from 50%.


    Mage (Skills List / Talent + Glyph Calc.)

    * Arcane Power now increases damage and mana cost by 10%, cooldown reduced to 1 minute. (Note: The spell is actually different in game and increases damage and mana costs by 20% with a 2 minutes cooldown. However it would probably be better to wait until servers are online to confirm that.)
    * Arcane Power and Presence of Mind now share a category cooldown. Arcane Power causes a 15 second cooldown. Presence of Mind, once consumed, causes a 1.5 second cooldown.
    * Arcane Flows now reduces the cooldown of Presence of Mind, Arcane Power and Invisibility by 15/30%.
    * Presence of Mind: The cooldown has been reduced to 2 minutes, (down from 3.)
    * Slow (Arcane): now increases cast time by 30%, down from 60%.


    Glyphs

    * Glyph of Arcane Missiles -- Increases the critical strike damage bonus of Arcane Missiles by 25%. (Old - Increases the range of Arcane Missiles by 5 yards.)
    * Glyph of Mana Gem -- Increases the mana recieved from using a mana gem by 40%. (Up from 10%)
    * Glyph of Arcane Blast -- Increases the damage from your Arcane Blast buff by 3%. (Down from 5%)


    Paladin (Skills List / Talent + Glyph Calc.)

    * The duration on all Seals has been increased to 30 minutes and can no longer dispelled.
    * Divine Plea: The amount healed by your spells is reduced by 50% (up from 20%) but the effect can no longer be dispelled.
    * Sanctified Seals: This talent no longer affects dispel resistance, but continues to affect crit chance.


    Glyphs

    * Glyph of Holy Light -- Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 8 yards of the initial target. (Down from 20 yards, Tooltip text fix, was already hotfixed to 8 yards in game)
    * Glyph of Seal of Righteousness -- Increases the damage done by Seal of Righteousness by 10%. (Old - Reduces the cost of your Judgement spells by 10% while Seal of Righteousness is active.)


    Priest (Skills List / Talent + Glyph Calc.)

    * Inner Fire duration has been increased to 30 minutes and can no longer dispelled.


    Rogue (Skills List / Talent + Glyph Calc.)

    * Hunger for Blood (Assassination): Now increases damage 5% per stack, (up from 3%.)
    * Mind Numbing Poison now reduces cast time by 30%, down from 60%.
    * Mutilate damage will now do 20% increased damage against poisoned targets, down from 50%.
    * Slice and Dice: This ability now increases melee attack speed by 40%, up from 30%.


    Shaman (Skills List / Talent + Glyph Calc.)
    Glyphs

    * Glyph of Windfury Weapon -- Increases the chance per swing for Windfury Weapon to trigger by 2%. (Down from 5%)


    Warlock (Skills List / Talent + Glyph Calc.)

    * Curse of Tongues: Now increases the casting time of all spells by 25% (Rank 1) and 30% (Rank 2), down from 50% and 60%.


    Dungeons and Raids
    The Obsidian Sanctum
    Changed the color of the fissure in the Obsidian Sanctum to be more visually distinct.

    User Interface

    * The “GM wishes to speak with you” alert/button, at the top of the screen, has been changed so that addons do not obscure it.
    * A clickable chat message has been added that duplicates the GM alert/button.
    * When a GM wishes to speak with you the Help Request minibar button will glow.
    * For additional notes on Lua and XML changes please visit the UI & Macros forum .


    Bug Fixes

    * Fixed an issue where players using nVidia 3D glasses were unable to see spell cooldowns.
    * Fixed a software mouse cursor bug that was causing the mouse curser to disappear from view when over certain UI elements.
    * Fixed a player movement error in which other players were appearing to move erratically when traveling beside them.
    Arcane PvE = Trashed
    Arcane PvP, Decent, now can't kill healers.

    Mut = fucked imo.

  2. #2
    Nikkei's Hoe
    Worse than her at uno

    Join Date
    Dec 2006
    Posts
    6,236
    BG Level
    8
    FFXIV Character
    Eanae Hikari
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Hyjal

    Mutilate was nerfed in pvp, buffed in PVE. OH NO THE SKY IS FALLING.

  3. #3
    Banned.

    Join Date
    Nov 2005
    Posts
    6,903
    BG Level
    8
    FFXI Server
    Shiva
    WoW Realm
    Cho'gall

    I don't see how arcane was trashed for PvE. Arcane power lost burst but it should be the same damage overall as originally.

  4. #4
    Relic Horn
    Join Date
    Nov 2005
    Posts
    3,198
    BG Level
    7

    I really liked Arcane in PvE. :/

  5. #5
    E. Body
    Join Date
    Jan 2005
    Posts
    2,152
    BG Level
    7

    Excellent.

    My best in slot mainhand is now a caster weapon.

  6. #6
    Relic Horn
    Join Date
    Oct 2006
    Posts
    3,054
    BG Level
    7
    FFXI Server
    Cerberus
    WoW Realm
    Ravenholdt

    Quote Originally Posted by Eaglestrike View Post
    I don't see how arcane was trashed for PvE. Arcane power lost burst but it should be the same damage overall as originally.
    Arcane PVE revolved on stacking CD's, losing 20% during BL/IV/trinkets is really shitty. Probably around a 500 DPS nerf on some encounters.

  7. #7
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    Quote Originally Posted by Eanae View Post
    Mutilate was nerfed in pvp, buffed in PVE. OH NO THE SKY IS FALLING.
    It may be a buff but it sure as hell makes it less interesting to play a class when all the numbers scrolling by begin to converge.

  8. #8
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,157
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    They almost unfucked BM hunter woo... now if steadyshot was fixed to do more damage then... autoshot... >.>

  9. #9
    E. Body
    Join Date
    Mar 2007
    Posts
    1,899
    BG Level
    6
    WoW Realm
    Arathor

    Quote Originally Posted by Gulkeeva View Post
    They almost unfucked BM hunter woo... now if steadyshot was fixed to do more damage then... autoshot... >.>
    Amen to that.

  10. #10
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

    Join Date
    Feb 2006
    Posts
    21,329
    BG Level
    10
    FFXIV Character
    Boyiee Star
    FFXIV Server
    Gilgamesh
    WoW Realm
    Kel'Thuzad

    Wow, what's amazing is... I've seen that slice and dice % increase suggested alot among the community. Really cool that they listened, and are implementing it. It's the perfect way to up rogue pve damage.

  11. #11
    Hydra
    Join Date
    Aug 2006
    Posts
    122
    BG Level
    3

    Quote Originally Posted by Gulkeeva View Post
    They almost unfucked BM hunter woo... now if steadyshot was fixed to do more damage then... autoshot... >.>
    And then we can all go back to afk mashing steady shot macro and falling asleep in raids to get top dps. Weeeeeeeh.

  12. #12
    E. Body
    Join Date
    Mar 2007
    Posts
    1,899
    BG Level
    6
    WoW Realm
    Arathor

    Quote Originally Posted by Samu View Post
    And then we can all go back to afk mashing steady shot macro and falling asleep in raids to get top dps. Weeeeeeeh.
    Ahhhh happy days.

  13. #13
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,157
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by Samu View Post
    And then we can all go back to afk mashing steady shot macro and falling asleep in raids to get top dps. Weeeeeeeh.
    Not like shot rotations are making them do any different haha

    *Spams explosive shot*
    *dies*

    oh shit.. fissure.. dam didn't see that /zzz

  14. #14
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    53
    BG Level
    2
    FFXI Server
    Ifrit
    WoW Realm
    Aggramar

    I'm happy with the mutilate change. I'll be even happier once combat becomes viable or when they introduce dual specs. I hate soloing as mutilate.

  15. #15
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    Combat has always been viable. The problem is a lack of variety in weapon choices. If you didn't have a ridiculous main hand (*koff* Calamity's Grasp) you were better off mut because you could buy higher dps at the AH.

  16. #16
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    53
    BG Level
    2
    FFXI Server
    Ifrit
    WoW Realm
    Aggramar

    Viable meaning more DPS than mutilate. I understand it's not lolworthy but it's still behind even with Calamity's Grasp (which has yet to drop ffs).

  17. #17
    Relic Horn
    Join Date
    Oct 2006
    Posts
    3,054
    BG Level
    7
    FFXI Server
    Cerberus
    WoW Realm
    Ravenholdt

    Sweet! 10% Abarr coefficient nerf. :D

  18. #18
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    286
    BG Level
    4

    Quote Originally Posted by aers View Post
    Excellent.

    My best in slot mainhand is now a caster weapon.
    Elitist Jerks - View Single Post - Enhancement Glyphs a numeric comparison

    Turns out the glyph is either bugged or the tool-tip is wrong.

    Glyph is giving 2% extra proc rate AND the old AP boost, slow MH with WF is still best.

  19. #19
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,157
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Would be nice if blizz BUFFED stuff to match, instead of just nerfing everything in hopes it might match the other talent tree's.

  20. #20
    Banned.

    Join Date
    Nov 2005
    Posts
    6,903
    BG Level
    8
    FFXI Server
    Shiva
    WoW Realm
    Cho'gall

    Quote Originally Posted by Gulkeeva View Post
    Would be nice if blizz BUFFED stuff to match, instead of just nerfing everything in hopes it might match the other talent tree's.
    With how easy content is, it's probably best to just keep nerfing things down to make things from going to super easy to super duper easy. I think 3.1 is bringing a lot of changes and they'll do a separate attempt at balancing there. From the sounds of it a number of buffs are coming in 3.1.

Page 1 of 2 1 2 LastLast