I finally got a chance to sit down and finish up my first playthrough of Chrono Trigger DS and as I was fighting Lavos I was thinking back to the first time I played the game and how much harder I made things on myself the first time.
I used to hate any random battles, would run away because I didn't like fighting anything but bosses, and as a consequence, I was usually underleveled for many boss fights. I remember thinking back how frustrating final boss fights like Lavos were because I was so seriously underleveled. Back then, I wanted the story and the leveling up was an annoyance.
Now though, my playstyle has completely changed. I don't mind the grind; in fact, I welcome it. As I've played more RPGs, I have found a lot more fun pimping out my characters.
I don't always like going completely overboard on it (unless I fall in love with an attribute/leveling system) because I do like some sort of a challenge. Basically, I want to be able to smoke any lesser enemy that comes my way, but when a boss fight occurs, I want to at least have some form of challenge involved.
So how do you approach RPG games (and also I guess, has it ever changed)? Get through the story quickly? Stay underleveled to make things more challenging? Max everything out? Or does it lie somewhere in between?
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