After 20, Thaumaturge can get Firm Conviction, each time you cast a non-buff/absorb spell (i still dont know if Sacrife works) you get -20% dmg until 80% for a few seconds. If you do cast a buff you lose all -dmg and has to rebuilt. Best spells are:
slow, poison, dia, bio, syphon mp
i also had damnation, sacrifice II, taunt and second wind (SW is very important since sometimes you lose the buff before a WS or a critical and can go down to so little HP that you cant cast sacrifice)
Other Cons and Thms can kill you by buffing you unexpectingly.
This enables Thaumaturge to tank kinda like RDM would do in ffxi, you just keep casting and hitting the mob, having shield up is optional, since you gonna take 30-70 dmg most of the time.
But i encountered a problem while doing this, i would take so little dmg that other healers in pt would not be able to heal me and get SP for cures, my SP was fine debuffing, tanking and healing, but thats kinda expected, right?
I tried a different approach in the end of the party and not taunt at all, just using my spells and hitting and i would not get hate 100% of the time but it was better this way, the mob kept bouncing around and hitting everyone. The only problem with this would be WS one-shotting mages. And SP seemed better not only for me but for others too, but this could be just a fluke since it lasted no more than 6-10 mobs.
I was rank 23 killing Island Crabs, Orobons and Spiders @ Cassiopeia Hollows.
also, you guys think this trait is working as intended? i would think it does, since its very hard to keep up because any buffs, including from other ppl and debuffs from mobs take FC out and rebuilding it sometimes it is not so simple because the mob might be hitting you very hard AND tanking like this might kill others SP.
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