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  1. #1
    Nidhogg
    Join Date
    Jul 2008
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    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Soul Jump's hate shedding properties.

    I've been wondering for a while what Lancer's Cuissots +1/+2 do since they don't seem to increase Soul Jump's damage or accuracy and both of the new Jumps generate almost no hate(a 1400 Soul Jump won't pull hate from a mob freshly pulled with Dia)
    So I had a weird experience the other day when soloing Brooder. After doing about three or four Drakesbanes dealing about 2-4k each I then used Soul Jump and my mob began to hit my Wyvern for a few rounds. I wasn't kiting nor out of range. I never used Super Jump during the fight. I'm inclined to believe that Soul Jump sheds hate and that Lancer Cuissots+1 increases amount of hate shed. I double checked to make sure Brooder's TP moves don't reset hate and there's no testimonials or anecdotal evidence of any hate reseting properties. Then I looked at the descriptions of my Jumps, notice the wording:


    Jump: Delivers a short jumping attack on a targeted enemy.
    Spirit Jump: Delivers a short jumping attack on a targeted enemy which suppresses enmity.
    High Jump: Delivers high jumping attack on enemy.
    Soul Jump: Delivers a high jumping attack on a targeted enemy which suppresses enmity.

    The only difference between Jump's description and High Jump's description is the 'high' part which alludes to the notion that it sheds hate. I don't know if it's more or less but since the new jumps are meant to be improvements over the old Jumps without giving us new jumps(would be overpowered to have 4 instant damage attacks that give TP) which explains shared timers, perhaps Soul Jump shares hate shedding properties like High Jump does. Can anyone tell me how I can test this, if I should use SCH for Libra or...?

  2. #2
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Ophannus View Post
    I've been wondering for a while what Lancer's Cuissots +1/+2 do since they don't seem to increase Soul Jump's damage or accuracy and both of the new Jumps generate almost no hate(a 1400 Soul Jump won't pull hate from a mob freshly pulled with Dia)
    So I had a weird experience the other day when soloing Brooder. After doing about three or four Drakesbanes dealing about 2-4k each I then used Soul Jump and my mob began to hit my Wyvern for a few rounds. I wasn't kiting nor out of range. I never used Super Jump during the fight. I'm inclined to believe that Soul Jump sheds hate and that Lancer Cuissots+1 increases amount of hate shed. I double checked to make sure Brooder's TP moves don't reset hate and there's no testimonials or anecdotal evidence of any hate reseting properties. Then I looked at the descriptions of my Jumps, notice the wording:


    Jump: Delivers a short jumping attack on a targeted enemy.
    Spirit Jump: Delivers a short jumping attack on a targeted enemy which suppresses enmity.
    High Jump: Delivers high jumping attack on enemy.
    Soul Jump: Delivers a high jumping attack on a targeted enemy which suppresses enmity.

    The only difference between Jump's description and High Jump's description is the 'high' part which alludes to the notion that it sheds hate. I don't know if it's more or less but since the new jumps are meant to be improvements over the old Jumps without giving us new jumps(would be overpowered to have 4 instant damage attacks that give TP) which explains shared timers, perhaps Soul Jump shares hate shedding properties like High Jump does. Can anyone tell me how I can test this, if I should use SCH for Libra or...?

    First check if it's shed hate. Take SCH/rdm and someother person. Go to Abyss tahrongi, take mandragora, eat taco, cast phalanx and stoneskin everyone. Do around 500 dmg to it on other job then do around 1000 on DRG and use souljump. If mob will start to hit other person then it will be confirmed and you can make more detailed test. Sub some magic jobs and use some known spell (best would be /drk and absorb-tp or /blm aspir) with static CE to get some value of hate lets say 1280 with 4x aspir and use 2x aspir on on other job and check if Libra will show 100% on DRG and 50% on other job (I think that's how it work?) then use soul jump and check Libra again. If there will be something like other job 100% DRG 50% then try to get new mandy and make 2x more hate on DRG this time (2560) and do souljump again if Libra will show something around other job or DRG 100%/99% then the souljump will be % shed if something like DRG 100% RDM 20% then is static shed (no likely). If you will have some problems with math just post Libra numbers before and after souljump.

    Things worth to remember:
    - On more detailed test use SCH/rdm (then one that will use Libra) to buff both test players with phalanx and stoneskin.
    - Use taco and some pdt,def atmas to maintain 0 dmg taken from hits
    - remember about +/-enmity merits (tho they should have low impact on test)

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