Hello again, all fans of FINAL FANTASY XIV! There’s been a long blank period between this letter and the last, and I’d like to apologize.
My twentieth missive went out on October 13, the day before our announcement of Version 2.0. A flurry of interviews followed, first in Japan, then overseas during my two-week media tour, which included meetings with the staff of our regional offices. I endeavored to stay on top of patch 1.20’s progress while on the road, and upon returning to Japan busied myself with the second installment of Letter from the Producer LIVE.
Right now I’m managing and directing work on Version 2.0, all the while keeping a close eye on balance and specs for various areas of patch 1.20 ahead of release. This past month has been a veritable maelstrom for me, and as a result I didn’t have a single letter to show for it (I devoured steak for seven consecutive days while overseas, though, which did wonders for my stamina ).
But the dust has now settled both for me and the team, and I’m back with a new Letter from the Producer! This time I’ll be reporting on our progress on patch 1.20.
First up, some bad news. We had planned to have patch 1.20 out by late-November, but now we’re looking at a delay of roughly ten days to deliver features such as the Dark Moogle battle (name tentative), class reforms, achievements, PC search, and market tweaks.
The last two items, in particular, are proving to be quite demanding on resources, as they’re closely tied to the server. Our programmers are giving it all they’ve got, but with some work still undefined, there’s a chance the schedule will be affected. For the time being I thought it’d be best to report on the current situation.
I’m terribly sorry to make you all wait. I’ll be sure to inform you of the release date for 1.20 as soon as it’s confirmed. Just to add, none of this will affect work on patch 1.21 and beyond, Version 2.0 included. But in the off chance that it does, you can rest assured we won’t keep you in the dark.
Some of you are probably wondering, when exactly will billing commence? There’s no need to worry here, as the extended free trial period won’t end until 1.20 has been out for a while. We’ll have the details of billing, including the fee, ready to announce by early December, so please sit tight for just a while longer.
But without further ado, let’s dive into the updated list of changes.
[easier to just go see the tables...]
http://forum.square-enix.com/ffxiv/threads/31373
As you can see, we’ve added a lot of new tasks under items, synthesis, and gathering. Major reforms are in the pipes for HQ synthesis and gathering items, to take place in patches 1.20 and 1.21. To ensure that these changes come to you in a refined state, we will focus mainly on groundwork in 1.20.
At the same time, work is underway to revise the effects of accessories, food, and medicines, as well as to overhaul recipes. However, we need to ensure that all these changes are in agreement with the class reforms currently in progress. And so the team will concentrate on balance tweaks in 1.20, with an eye for full implementation by 1.21. The last thing we want is to mess up balance, and we ask for your patience and understanding.
We received a great many fan requests after 1.19 went live, one being the separation of color and attributes in the dyeing process. I’m happy to say that this revision is on track for a 1.20 release, and has been added to the task list. Adventurers will soon be able to enjoy color-coordinating their wardrobes!
And that’s where we stand right now, with patch 1.20 heading into crunch time for all teams. Oh, a slight tangent, but I wanted to share with you that the goobbue mount is now functional. Work on 1.21 is already underway, and we’ll continue pushing forward at full tilt on all fronts, from smaller tasks like checks and tweaks to grander ones like the implementation of Version 2.0 itself!
The seasons are going through a transition right now, and it’s easy to fall ill. Please make sure to look after your health!
See you next time and/or on the forums!
P.S. Below is a link to something I posted regarding Disciples of the Land. It’s a little long, so please read it when you can spare the time.
http://forum.square-enix.com/ffxiv/t...l=1#post439683