Item Search
     
BG-Wiki Search
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 40
  1. #1
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Treasures of Afghanastan official site

    http://www.playonline.com/ff11us/ahturhgan/index.html


    Only new info is monsters, everythign else is old, including the "Jobs" with only 1 job

  2. #2
    Xavier
    Guest

    I hope the exansion fixes a lot of the problems I think FFXI has, too early to tell right now.

    That jobs page is def. setup to allow more jobs to be listed, and from the way its formatted it looks like there really will be 2 more jobs announced. (the blue mage is aligned on the left, with room for another 2 pictures to be put on the same line with the same spacing, so just drawing a conclusion on that).

    New monsters look cool I guess, but I mostly wanna hear about the content and not the areas.

  3. #3
    Old Merits
    Join Date
    Sep 2004
    Posts
    1,198
    BG Level
    6

    Treasures of Afghanastan official site
    lol i first read Treasures of Afghanistan....

    I think Treasures of Aht Urhgan will fix most or hopefully more than you want Xavier. I hope they make a new storyline for the Expansion. new High Level "kings" or "wyrms" with pimp loot and good drop rate.
    (Hopefully they increase the current drop rate on some stuff as well and make the Cop Wyrms drop loot better.) Enough Areas to EXP in, especially from 70~75 and in the lower Ranges. Many more quests, new summons, jobs, abilities, just a lot of more stuff. I think the areas and the Storyline will be great (well i hope it is ). Endgame will get better as well i hope. Just imagine 3~4 more Kings. Then "everyone" will have a chance on Endgame gear. Cause I dont think FI,BG will camp 6~7 Kings/day.

  4. #4
    CoP Dynamis
    Join Date
    Aug 2005
    Posts
    250
    BG Level
    4

    Well... concerning new high level things, SE stated that they would not be putting a lot of end game content in with this expansion. They said that they were gearing it towards solo play. Of course, this all remains to be seen, considering we have seen two interviews saying conflicting things about "nerfing" black mage. I'm more excited to see what they do with the new jobs and what kind of roles they will play in the balance of the game. Also looking forward to exploring new zones... one of my favorite passtimes. Based on the aht urghan site, the new scenery looks pretty cool.

  5. #5
    Salvage Bans
    Join Date
    Feb 2005
    Posts
    872
    BG Level
    5

    Just PLEASE no more beautifully designed, yet ANNOYINGLY level capped areas!

  6. #6
    Bagel
    Join Date
    Oct 2005
    Posts
    1,302
    BG Level
    6

    Quote Originally Posted by Alina
    Just PLEASE no more beautifully designed, yet ANNOYINGLY level capped areas!
    I'd be all for level capped if a) I could use high level gear there (at a reduced effectiveness) and b) The XP wasn't nerfed.

    Having the option of XPing in Riverne or Aquaducts would be a nice addition to the game.

  7. #7
    Old Merits
    Join Date
    Mar 2005
    Posts
    1,156
    BG Level
    6

    Nerf BUM

  8. #8
    New Merits
    Join Date
    Mar 2005
    Posts
    207
    BG Level
    4

    It would be cool if you entered a capped "dreamworld" where your armor is already supplied for you and looks cool and unique to the zone. It would be interesting because everyone would have the same stats based on their job etc.

    I would love zones like that, what bothered me most about the Capped areas was the BC's as a thief I have gotten as far as I have solely because of my friends and linkshell. Ouryu I basically just watched the fight...

  9. #9
    Old Merits
    Join Date
    Mar 2005
    Posts
    1,156
    BG Level
    6

    Does this mean Slone's gonna have to go through anpther 3 or so jobs to get Maat's cap?

  10. #10
    Melee Summoner
    Join Date
    Jul 2004
    Posts
    42
    BG Level
    1

    There was something that struck my eye when I was reading about Blue Mage...

    Employing the legendary arts of Aht Urhgan, these formidable fighter-mages employ elegantly curved blades for close combat, while decimating their enemies from afar with fell magic mastered from their opponents.
    ...I don't know what do you guys think? New weapon type possibly? =O

  11. #11
    Cerberus
    Join Date
    May 2005
    Posts
    429
    BG Level
    4

    Quote Originally Posted by Inzmail Hyron
    There was something that struck my eye when I was reading about Blue Mage...

    Employing the legendary arts of Aht Urhgan, these formidable fighter-mages employ elegantly curved blades for close combat, while decimating their enemies from afar with fell magic mastered from their opponents.
    ...I don't know what do you guys think? New weapon type possibly? =O
    scimitars.

  12. #12
    Relic Shield
    Join Date
    Apr 2005
    Posts
    1,554
    BG Level
    6

    They can only equip bright pink curved swords with flowers on them. That is SE's definition of elegant.

  13. #13
    Demosthenes11
    Guest

    Actually, there is room for 3 other jobs to be added to the new jobs sextion (measure it out)

    Pirate has been floating around for a while, we will see

  14. #14
    Bagel
    Join Date
    Oct 2005
    Posts
    1,302
    BG Level
    6

    Quote Originally Posted by Demosthenes11
    Actually, there is room for 3 other jobs to be added to the new jobs sextion (measure it out)

    Pirate has been floating around for a while, we will see
    I was thinking "do we really need more jobs." Then the answer came to me. Yes, yes we do. I'm betting the remaining jobs will be:

    - Necromancer (seems like what Lamia are)
    - Archer (promise we won't nerf this one, no, really)
    - Absolute Anti-Virtue (leveling to the necessary 75 will be rough when your only power works on just 1 mob in the game, but what choice do you have)

  15. #15
    Relic Shield
    Join Date
    May 2005
    Posts
    1,501
    BG Level
    6

    - Absolute Anti-Virtue (leveling to the necessary 75 will be rough when your only power works on just 1 mob in the game, but what choice do you have)
    I lol'ed irl.

  16. #16
    Bagel
    Join Date
    Mar 2005
    Posts
    1,349
    BG Level
    6

    The new mobs look so cool, it's nice that SE isn't just resizing crabs or some shit.

    I wonder how many will be charmable though :/ I want to use my bst for the new expansion shit... CoP was an utter disapointment for me because of it's lack of BST content :/

  17. #17
    LazyShell
    Join Date
    Oct 2004
    Posts
    1,903
    BG Level
    6

    It's not like CoP was VOID of BST friendliness, only the endgame portions of it. I'd say BSTs are fairly grateful for even having Bibiki Bay, Attohwa Chasm, and maybe even Uleguerand Range (i dunno where BSTs EXP a lot) even though the zones aren't directly implimented for BST content.

  18. #18
    Chram
    Join Date
    Sep 2004
    Posts
    2,480
    BG Level
    7

    Quote Originally Posted by Orfeo
    The new mobs look so cool
    Agreed.

    One thing I might add is, I hope they implement something new like whips into the game. Idk how they'd do it but it'd be cool to have whips and sickles and stuff, like certain jobs in FFV had. (don't remember, don't bother to go look)

  19. #19
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    In FFIV the Summoner character used whips. Then again, the WHM character could equip bows, too.

    And here's hoping that whatever Blue Mages can equip, it's easily bought from an NPC, or cheaply synthed by low-level crafters. It would suck harder than anything to have to pay 300k to be one of the two thousand or so newly-minted Blue Mages looking for level 10 equip.

  20. #20
    Bagel
    Join Date
    Mar 2005
    Posts
    1,349
    BG Level
    6

    Quote Originally Posted by geno
    It's not like CoP was VOID of BST friendliness, only the endgame portions of it. I'd say BSTs are fairly grateful for even having Bibiki Bay, Attohwa Chasm, and maybe even Uleguerand Range (i dunno where BSTs EXP a lot) even though the zones aren't directly implimented for BST content.
    Attohwa sucks, Uleguerand range sucks, bibiki bay...well i'm not there yet :/

    What I meant was more that for every mission I have done so far (keeping in mind I'm only on sacrarium, but I don't see shit changing) I couldn't use BST. I know 6 bst can beat prommys, but I don't think I've heard of 6bst beating any mission past that :/

    I'm really hoping the new expansion adds new places for bst to effectively solo from 66-72 though, these levels suck major ass.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. US Treasures of Aht Urghan on a EU instalation! Possible?
    By Metalmurphy in forum FFXI: Everything
    Replies: 3
    Last Post: 2008-06-04, 10:58
  2. Farl's Treasures of Aht Urhgan Guide
    By Katalya in forum FFXI: Everything
    Replies: 1
    Last Post: 2006-04-26, 14:40
  3. Treasures of Aht Urhgan - Zones {where?}
    By KeitsukiTakahashi in forum FFXI: Everything
    Replies: 45
    Last Post: 2006-03-05, 12:36
  4. New Treasures of Aht Music
    By Not Kuno in forum FFXI: Everything
    Replies: 2
    Last Post: 2005-12-12, 13:31
  5. New expansion at TGS: Treasures of Aht Urhgan
    By Atreides in forum FFXI: Everything
    Replies: 248
    Last Post: 2005-09-22, 00:24
  6. New Expansion-Treasures of Aht Urhgan Official Information
    By Maguspk in forum FFXI: Everything
    Replies: 1
    Last Post: 2005-09-16, 08:58