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Thread: Cursed Haidate -1     submit to reddit submit to twitter

  1. #1
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

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    Cursed Haidate -1

    Ok, well I have a decent income and I'm looking to get my D.legs out of storage and make use of it. The only problem is i suddenly have the urge to get shura haidate white box'd.

    My plan is to get 3-4 D lumbers and get a 100WW friend of mine to do the synth. My main questions for you guys are:

    1) What do you think my odds are for 3-4 synthing attempts? Also what would you consider to be the best conditions? If the synther has WW belt i was thinking about New Moon facing southeast on windsday in Cloister of Storms(lol)(i really dont care about breaks) since it is an earth synth.

    2) What is a good incentive to get a WW to do this? My plan was if he/she manages to HQ out of the set then I'll sell the others at pay him/her something along the lines of 70% of the gil. If none of them HQ i planned to sell them all and split the profit at 50%. Do you guys think this is fair or too much in the favor of the crafter haha? I'd like to know what your opinions are to making this deal as fair to us both as possible. Cursed Haidate do in fact sell on my server so I see no problem in actually getting the crafter the gil in more than a month's time.

    The problem is that a lot of synthers I know are against people selling their products, but if i offer 30% or so in profit for the crafter, then I really dont see if there would be a problem. 1 Crafter told me that the cost of a HQ haidate synth from her would be 1mil, but that was last fall. If a lot of people still do this, then I wonder if I can still get away with 30-40% profit to the crafter.
    ex
    -Crafter makes 3 NQ haidate and 1 HQ. I keep the HQ and put the others on the AH. Let's assume sell for 5mil a piece. So 30% of that would be 1.5mil, which is about 500k for every NQ. 50% on the other hand would be 7.5 to the crafter, 2.5mil per NQ haidate, which seems like far too much.
    -Crafter makes 4 NQ haidate. Let's assume I manage to sell all 4 for 5 mil. At 30%, the crafter would get 6mil, which is 1.5mil per NQ. That still seems like a lot to me.

    So, what do you guys think? Woodworking crafters and anyone else who catches this post?
    Thx

  2. #2
    Sea Torques
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    1. 10%, whenever the hell you want
    2. just offer the crafter 1mil flat fee for the synths, and 5mil on top of that if he HQ's one for you.

  3. #3
    CoP Dynamis
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    can't you just find a friend to do the NQs for free and maybe pay him/her a fee for HQ? So many people have WW100 these days, it's not hard to find someone that's willing to help you.

  4. #4
    New Merits
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    But at the same time a lvl 100 WW worked very hard to skill thier lvl, why should others benefit off what the crafter worked so hard for? I don't see anything wrong with charging people to craft.

  5. #5
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    Re: Cursed Haidate -1

    Quote Originally Posted by Hiryo
    Ok, well I have a decent income
    I stopped reading here. And then thought you should lever WW to 100, so you craft your own stuff.

  6. #6
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    Quote Originally Posted by Vegetaa
    I stopped reading here. And then thought you should lever WW to 100, so you craft your own stuff
    And stop leveling Gold?

    I thought that a lot of 100 crafters are totally against people selling things they make. Otherwise I wouldnt try to think up a fair percent profit for them.

  7. #7
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    I saw nowhere in your post, that you were levelling GS

    Honnestly, even if the Cursed Haidate sells fairly well on your server (they don't sell much on mine), as a WW100 crafter, I wouldn't accept the percentage offer. A solid gil-per-synth offer is always more appreciated. I would go for 1M per NQ, and 3-5M commission in case of HQ.

    Seeing your "decent income" is GS, 1M commission per synth is not much, and when you see the HQ animation and the HQ Haidate in the trade window, you won't even think about the 3-5M you're gonna give the crafter.

  8. #8
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    1MIL NQ and 3-5 for HQ sounds reasonable enough. I really don't want it if its NQ XD

  9. #9
    E. Body
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    1 mil for an NQ is really high charge, i wouldn't either charge or pay that much for an NQ, however 3-5 mil for an HQ is more than reasonable.

    If i were in your shoes and had 4 synths and 1 HQ'd, i'd be more than happy to give him one of the NQ's to keep and sell (assuming they are about 5 mil on your server) and maybe a nice tip considering a -1 cursed piece isn't exactly an easy thing to get.

    But yeah...charging 1 mil for an nq is retarded. Basically you just got paid 1 mil for not failing. Unless you mean pay 1 mil total for all 4 synths if they turn out nq, which means about 250k each for nq...which isn't a bad price imo.

  10. #10
    CoP Dynamis
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    5% HQ rate whenever you want to synth it.
    Weather - Balls
    Day - Balls
    Moon - Balls
    Moon% - Balls
    Direction - Balls

    I typically don't charge on NQ either, only if it's HQ, and thats depending on if I want to give them the HQ and not a nq. :d

  11. #11
    Puppetmaster
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    zee forgets to mention. Only way to HQ is synth for someone else. Synth for yourself and it is NQ or break :O

  12. #12
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    Hey Hiryo, Joosie never charged me for my NQ haidate. Although since you want multiple ones made he may expect a small fee for the NQ. I cant remember what his terms were for if he HQ'd but I remember it being quite reasonable. You should give him a tell and see what you can work out, you could prob get a good deal.

  13. #13
    Online Dating DOES Work!!
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    Thanks blarg, i'll give him a tell.

  14. #14
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    Quote Originally Posted by deadzee
    5% HQ rate whenever you want to synth it.
    Weather - Balls
    Day - Balls
    Moon - Balls
    Moon% - Balls
    Direction - Balls

    I typically don't charge on NQ either, only if it's HQ, and thats depending on if I want to give them the HQ and not a nq. :d
    While I agree about the weather/day/moon/direction being crap, I'm curious about the 5% thing...from my experience with tier 1 synths, especially with synths that don't require any subcraft, it's closer to 9-10%.

  15. #15
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    Quote Originally Posted by vegetaa
    Quote Originally Posted by deadzee
    5% HQ rate whenever you want to synth it.
    Weather - Balls
    Day - Balls
    Moon - Balls
    Moon% - Balls
    Direction - Balls

    I typically don't charge on NQ either, only if it's HQ, and thats depending on if I want to give them the HQ and not a nq. :d
    While I agree about the weather/day/moon/direction being crap, I'm curious about the 5% thing...from my experience with tier 1 synths, especially with synths that don't require any subcraft, it's closer to 9-10%.
    I once had a 0/76 streak on Prism Capes at 105 cloth

    I think it's .05%

  16. #16
    Yoshi P
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    Quote Originally Posted by Raineer
    Quote Originally Posted by vegetaa
    Quote Originally Posted by deadzee
    5% HQ rate whenever you want to synth it.
    Weather - Balls
    Day - Balls
    Moon - Balls
    Moon% - Balls
    Direction - Balls

    I typically don't charge on NQ either, only if it's HQ, and thats depending on if I want to give them the HQ and not a nq. :d
    While I agree about the weather/day/moon/direction being crap, I'm curious about the 5% thing...from my experience with tier 1 synths, especially with synths that don't require any subcraft, it's closer to 9-10%.
    I once had a 0/76 streak on Prism Capes at 105 cloth

    I think it's .05%
    I once had a similar streak on a tier 1 synth. Another time I made 3 in a row. And still another time I made 6/12. It's 10%

  17. #17
    Ridill
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    Long term I'm at like 5%. I think 5% is a better number.
    6/160 arhat items and counting!

  18. #18
    Sea Torques
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    Quote Originally Posted by aurik
    Long term I'm at like 5%. I think 5% is a better number.
    6/160 arhat items and counting!
    5% is my Tier-11 HQ Rate so far as well, it is only based on 258 recorded synths, but I doubt that I will get enough lucky HQs to bring that up to anywhere near 10%

  19. #19
    Yoshi P
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    I guess there's some unknown factor we don't know about then, because I'm definitely closer to 10% long term on the synths I do.

  20. #20
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    Quote Originally Posted by aurik
    Long term I'm at like 5%. I think 5% is a better number.
    6/160 arhat items and counting!
    I think Aurik is right, there is no way it's 10%.

    Yes I've also made 2 in a row (quite often actually) but when I do i'll usually NQ the next 30-40 so I just stop after a couple.

    I don't think it's 10% because like 75% of the time when I do a run of 12, i will go 0/12.

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