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  1. #1
    CoP Dynamis
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    fort vs. temp

    Did a search cause i thought there was a topic on this already, found some good stuff but not exactly what i was looking for, anyways...

    after about 8 months in sea i have finally gotten ahold of both of these torques within a week of each other. Since the initial elation has worn off i am now forced to decide how to use each most effectivly.

    It pertains to my WAR. I'm your standard joytoy user with supp. and 4 sword merits (no axe merits), with normal AH gear mixed in with some god gear. With fort torque i actualy can get a higher sword skill than axe skill, 1 or 2 lvls higher, can't check atm cause im at work.

    From my perspective i have 3 choices:

    #1. use temp torque full time
    #2. use fort torque for TP, then switch to temp torque/(soil gorget) for WS
    #3. use fort torque full time using comp. sword/joytoy

    ~

    #1. does nothing for my joytoy acc.
    #2. seems like the best option but kinda leaves my axe out to dry for TP gain
    #3. ive pretty much already ruled out because rampage>vorpral, but i'd still like to try it out.

    which is best? did i miss anything?

  2. #2
    Sci
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    Pretty sure most Axe/Sword warriors use chram for TP. That way you get +10 acc to both weapons, instead of about +6 acc to just one. All depends on where you exp, what food you use, and the quality of your other gear though. If "some god gear" = Genbu's Kabuto & Suzaku Sune-ate, then I don't think much is gonna help you.

  3. #3
    Fake Numbers
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    Personally, I would either:

    A. Ditch the joytoy and go 2x axe.
    or
    B. Use Temp for TP gain and Gorget for WS.
    or...
    C. Use Chiv/Peacock which would benefit both your weapons.

    More or less dependant on where you camp I suppose. I don't see why you would ignore your axe for a poking stick. Torques boil down to about 5-6acc anyways and if thats your issue I would guess just go C.

  4. #4
    CoP Dynamis
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    I don't have P.charm, getting 1 isan't a priority for me atm, no plans to switch to axe/axe either unless i absolutly need the acc. The "poking stick" (lol) is for TP. I got haidate, E.legs for TP, Osode if im in the mire, heca hands...um...whatelse...E.head... guess thats it. I mostly eat sushi unless in the mire.

    I understand the axe/axe argument, but i like joytoy results better. And to not use at least 1 of these torques would be such a waste. I guess im just arguing with myself eh?

  5. #5
    Melee Summoner
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    If you are going to use joytoy full time and are concerned with axe accuracy this would be my suggestion for you. (assuming your eating sushi like you stated and that you have openings in combat merits) I would do 8axe/4sword merits and tp in Fortitude and switch to gorget for rampage, you will have plenty of accuracy with your maind hand axe (with sushi) and increase your joy acc. to be more effective in what your using it for, building tp. This also allows you to on HNM etc where you can use axe/axe and have the merits to support and use temp. torque if you are so inclined.

  6. #6
    CoP Dynamis
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    well, best i could do for merits is go 8 sword or 4sword/4axe. i have 4 merits commited to shield. I was saving my last 4 merits for a future job. temp torque axe/axe for HNM's for sure though.

    Is comp/joy really that bad compared to axe/joy? I mean if I have higher skill in sword...

    I hate asking simple questions like this, but i can't parse so what else am i gonna do? thx for the replies

  7. #7
    Sea Torques
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    Torques are awesome if you use same weapon types, but the second you're mixing you should opt for PCC, RK or Chiv... otherwise you're benifits only affect hand.

    Personally without Ridill I'd go Axe/Axe -> Maneater/Juggernaut
    With ridill I'd try to boost my sword and toy around with Fort a bit.

    Shame on you for saying that Fort is useless if you aren't using it because of the sword skill. Have you not noticed the great axe skill and vitality on it? I'd enjoy having that for times I use GA or do Steel Cyclones.

    edit: what is the deal with the mire btw?

  8. #8
    CoP Dynamis
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    Quote Originally Posted by SassiAsura
    Shame on you for saying that Fort is useless if you aren't using it because of the sword skill. Have you not noticed the great axe skill and vitality on it? I'd enjoy having that for times I use GA or do Steel Cyclones.
    I was speaking for TP purposes. I completly agree with you though. Hell, the torque is great for light tanking on pld too if you really want to support it further.

    In fact, Sassi brings up a good point, what does Fort Axe and Fort Torque while eating meat parse for in merit pt's?

  9. #9
    Jer
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    Quote Originally Posted by Faxanadu
    I don't have P.charm, getting 1 isan't a priority for me atm, no plans to switch to axe/axe either unless i absolutly need the acc. The "poking stick" (lol) is for TP. I got haidate, E.legs for TP, Osode if im in the mire, heca hands...um...whatelse...E.head... guess thats it. I mostly eat sushi unless in the mire.

    I understand the axe/axe argument, but i like joytoy results better. And to not use at least 1 of these torques would be such a waste. I guess im just arguing with myself eh?
    That depends on what mobs your fighting. If you stick to the camps with the birds, joy is fine, but if you do other mobs (like trolls only) you'd be much better off with axe/axe.

  10. #10
    Ridill
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    I would skip torques if you're insistent on going axe/sword.

    7 attack on your mainhand during TP phase is not as good as 5 (or 10) accuracy on your offhand, which you already use primarily for TP gain and swings more often anyway, so that definitely rules out the +axe torque.

    Using the +sword torque is not as clear, because you'll be making something like 30-50% more sword attacks than axe attacks if offing a joy. But I still don't think 7 attack is worth losing the 5 (or 10) accuracy on your axe.

    Bottom line, get a chram.

  11. #11
    Ridill
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    Quote Originally Posted by aurik
    Bottom line, get a chram.
    Or do some Assaults and get a free Chivalrous Chain. You can't argue with the price.

  12. #12
    Fake Numbers
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    I played around with my fort torque and dual sword while camping Ulli
    (pre patch but after one of SE ban-hammers so no rmts) and the dmg wasnt that bad.

    Why dont u try Perdu Hanger? The dps is nice and has same hidden effect as the man eater + it is rather free if you youre horting the IS like most ppl and got the rank for it.

  13. #13
    CoP Dynamis
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    Well, the thing is I don't really have any acc problems at just about any camp (eating sushi)(lurkers excluded). So i was thinking that +6-7 att on 1 hand would out wiegh the 4 acc i lose for not using P. charm for both hands.

    not sure what a Perdu Hanger is, sounds like an expensive thing to hang my coat on, lol, i'll look it up though, but im pretty sure my assult rank is too low.

    I think what im gonna do is axe/joy on birds or VT's with fort torque, and switch to axe/axe temp torque on IT's. Using soil gorget for WS on both setups. That way I can skip out on buying P. charm and maybe save for a juggy or something. Everything is going to be situational i guess

    Im dying to try out comp/joy though, im afraid if i do that in merit pick ups i'll get booted www. I tired it once in a non merit group around lvl 70 and was pulling hate like crazy

  14. #14
    Puppetmaster
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    I'm just saying what I've noticed from an outsiders point of view as a RDM. I've had alot of burn parties with WARs, and you can tell the difference between WARs who offhand axe, and those that offhand Joy.

    While Axe/Joy is a nice situational setup for some things, for standard exp/higher evasion things, it's generally not worth it to invest in + Sword skill unless you either have Ridill, gear from another job such as PLD or RDM, or already existing merits. The damage and acc loss with Joy will hamper your preformance compaired to a second axe without alot more Acc gear than you would usually think.

    However, once my WAR is 70+, I might toy around with Joyeuse since I'm not entirely serious about WAR (Partially because I have lolBushi for my SAM, and GKT merits).

    To sum it up, in exp, Axe/Ridill > Axe/Axe > Axe/OtherSword. But I wouldn't neglect considering to beef them all up.

  15. #15
    Sci
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    Actually what people are forgetting is that a good deal of ToAU merit mobs are weak to piercing. A friend of mine for a hundred or so mobs did his usual Axe/Ridill thing on Greater Colibris, and then switched to Axe/Joy. And his overall damage barely changed at all. The increased damage per hit on the Joyeuse was able to compare with the extra TP and swings from a Ridill. Obviously this wouldn't work on Mamool/Trolls or anything not weak to piercing though.

    And assuming the warrior has good gear, except on the really hard to hit stuff I'd say:
    Axe/Ridill > Axe/Joyeuse > Axe/Axe

    My friend has tried Ridill/Joyeuse as well, but I never asked him how that turned out heh.

  16. #16
    Smells like Onions
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    Regardless of what you TP in, you should be WSing in Soil Gorget without exception for Vorpal & Rampage.

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