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  1. #1
    Relic Shield
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    Samurai weapons

    What weapons do Samurai need to level? Is it just GKatana? Also is Warrior the best sub for Samurai?

  2. #2
    I'll change yer fuckin rate you derivative piece of shit
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    Re: Samurai weapons

    Quote Originally Posted by Ikith
    What weapons do Samurai need to level? Is it just GKatana? Also is Warrior the best sub for Samurai?
    Great Katana is all Samurai -needs- yes. Polearm can be useful in some situations (garlaige citadel bats at 33-36). Polearm becomes more useful once you get Penta Thrust at...51 I think? But you can have Soboro Sukehiro at that level as well, which is also awesome. If you don't have Soboro, then polearm can be very helpful vs. the Colibris you'll be fighting at various levels from 53ish to 75.

    War is the best sub generally, but you'll also want /nin handy if you're good, and /thf can be useful at endgame, although not as much while leveling 30-75. Some like to use /drg from 30-?? also.

  3. #3
    Ridill
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    Re: Samurai weapons

    There's very few situations where you'll need anything other than GKT.

    GKT: Everything.
    Polearm: Can be nice on colibiri and....limbus when stuff is slashing immune.
    Archery: Faust.
    Sword: Aspid(Spirits Within) and Blitzkrieg(Circle Blade) assault.

  4. #4
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    Re: Samurai weapons

    Quote Originally Posted by Ichikun
    There's very few situations where you'll need anything other than GKT.

    Archery: Faust.
    SAM/RNG on KS99 Wyrm is quite sexy too.

  5. #5
    Ridill
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    Re: Samurai weapons

    If he's flying long enough to make /RNG worth it, you're doin it wrong imo

    And by that I mean need moar BLMs.

  6. #6
    Fake Numbers
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    Re: Samurai weapons

    Quote Originally Posted by Shuemue
    Quote Originally Posted by Ichikun
    There's very few situations where you'll need anything other than GKT.

    Archery: Faust.
    SAM/RNG on KS99 Wyrm is quite sexy too.
    SAM/RNG used to be popular pre 2 hander update on birds. I dont know how this compares now though, SAM/WAR might be better for overall DD. Still useful to have handy if you're an all out SAM.

    Edit: Grammar

  7. #7
    A. Body
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    Re: Samurai weapons

    Quote Originally Posted by archibaldcrane
    Polearm can be useful in some situations (garlaige citadel bats at 33-36). Polearm becomes more useful once you get Penta Thrust at...51 I think? But you can have Soboro Sukehiro at that level as well, which is also awesome. If you don't have Soboro, then polearm can be very helpful vs. the Colibris you'll be fighting at various levels from 53ish to 75.

    War is the best sub generally, but you'll also want /nin handy if you're good, and /thf can be useful at endgame, although not as much while leveling 30-75. Some like to use /drg from 30-?? also.
    Pugils/crabs/mandragoras are weak to piercing too. I did a good chunk of sam sub with polearm.

  8. #8
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    Re: Samurai weapons

    How does polearm fair overall on a parse at colibris? Does it blow away GK with merits or are they relatively close? I am considering leveling polearm for colibris, but only if its worth it. I just hit 75 Sam a few weeks ago so I haven't got to test much. Ty for any responses.

  9. #9
    Relic Weapons
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    Re: Samurai weapons

    My 2 cents. I was a 75 drg before I leveled sam. I used GK all the way except once to mess with another drg at level 47 when I spamed penta in front of him. But after we all had a good laugh I went back to GK. level polearm later on for kicks I say, of if you wanna do drg later. I did good enough dmg on colbri with my GK.

  10. #10
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    Re: Samurai weapons

    Quote Originally Posted by Arximiro
    How does polearm fair overall on a parse at colibris? Does it blow away GK with merits or are they relatively close? I am considering leveling polearm for colibris, but only if its worth it. I just hit 75 Sam a few weeks ago so I haven't got to test much. Ty for any responses.
    relatively close. polearm slightly better if you have enough acc, with gkt ws putting out more consistent numbers otherwise.

    wont make or break your exp/hr or parse though.. so doesnt really matter either way. Personally I wouldn't lvl polearm from 0-240 solely for meriting on birds, you'll be disappointed.

    its nice for some epeen ws #s though

    http://i242.photobucket.com/albums/ff22 ... 6Penta.png
    http://i242.photobucket.com/albums/ff22 ... 9Penta.png

  11. #11
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    Re: Samurai weapons

    I didn't think it would be much better. I still might level it for apollyon SE. I do limbus in a small group of 6 and we only do 2 limbus. One apolly and one Tem, so polearm would be great for that.

  12. #12
    RIDE ARMOR
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    Re: Samurai weapons

    I'm actually in the middle of lvl'ing SAM to 75 right now. I do keep Polearm and GK capped through all lvl's. Something that I saw needs to be addressed though, for new guys:

    Polearm: Should be used for beasts weak to piercing. When main Samurai you can use the Spear Belt if you sub DRG. May be nice for added skill and High Jump to prevent death after Penta-Thrust. WAR sub is awesome on Colibri with a good Polearm. Pre-55 though Polearm on SAM is only slowing you down.

    LVL60 you can obtain either the Couse or Couse+1. Those are good til 68 where Tonbo-Giri is hampered less by a lower delay, albeit less TP return.

    LVL70 is Engetsuto time. Primarily made for SAM IMO. Store TP+Accurracy. It has very high damage compartively. Weapon of choice for Penta-Thrust'ing SAM's.

    Other prime Polearms are the Gondo-Shizunori(KS30) and Leviathin's Couse(Carbuncle Prime).

    Noteably though, the Polearm doesn NOT replace the GK in 90% of the applications I've managed to use them both. I have yet to honestly give SAM/RNG a chance since my Archery is so low at the moment. But again, a circumstantial weapon.

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