Results 1 to 16 of 16

Thread: Diablo III     submit to reddit submit to twitter

  1. #1
    Bagel
    Join Date
    Jul 2005
    Posts
    1,297
    BG Level
    6
    FFXIV Character
    Trent Reznuh
    FFXIV Server
    Balmung
    FFXI Server
    Sylph

  2. #2
    D. Ring
    Join Date
    Jun 2006
    Posts
    4,855
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Nazjatar

    Re: Diablo III

    doesnt really prove anything, but we can hope right?

  3. #3
    Bagel
    Join Date
    Jul 2005
    Posts
    1,297
    BG Level
    6
    FFXIV Character
    Trent Reznuh
    FFXIV Server
    Balmung
    FFXI Server
    Sylph

    Re: Diablo III

    true, i didn't even follow any of the links (too many people near at work right now) but the mention of the official forum being there got me excited...

  4. #4
    E. Body
    Join Date
    Nov 2005
    Posts
    2,010
    BG Level
    7

    Re: Diablo III

    All i have to say is

  5. #5
    D. Ring
    Join Date
    Jun 2006
    Posts
    4,855
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Nazjatar

    Re: Diablo III

    until its on the blizzard site its all just a rumor. it isnt on the blizzard forum, its on the community site forum.

  6. #6
    Ridill
    Join Date
    Feb 2007
    Posts
    15,554
    BG Level
    9

    Re: Diablo III

    To be honest, how would Diablo III vary much from WoW? They practically bastardized the theme of the RTS series with what we knew of D1 and D2 to basically create the MMO juggernaut we know today.

    1) Run around kill stuff to level up.
    A given the RPG genre, granted. Don't believe it was until WC3 that leveling was incorporated with Heroes outside of maybe Town Hall upgrades. D1 and D2 were pretty generous with free-roaming within the designed areas and not relying on random encounters like your oldschool RPG.

    2) Skill Trees.
    The bread and butter of D2, but perhaps more of an afterthought in D1. Go forth, level, quest, get skill points, spec yourself, repeat. Only downside is once you set the skills, you're set. WoW is at least kind enough to let pay a fee to reroll.

    3) Tiered items.
    From the humble Cracked Sash to the perfectly statted Unique, D1 had base items, magicals, rares, and uniques. D2 upped the ante with sets, socketed items, charged items, ethereals (Fuck you Blizz, seriously), and crafted ones. WoW pretty much just yoinked the same, only people tend to refer to them as their colors.

    4) Waypoints.
    Not a revolutionary or unique thing to Diablo, but call 'em Flight Points in WoW and you'd have the same stuff as D2, minus the actual flight. Just explore, find them, you're good to go. A blessing for travel be it single-player or in the MMO sphere.

    5) Classes.
    Paladin? Check. Assassin? Rogue! Sorceress? Mage! Druid? Shaman! Amazon? Ranger! Necromancer? Warlock. Barbarian? Warrior. Alright, so WoW tossed in some genders and races, maybe even restrictions to what you could be. You gotta admit some of the WoW talents are freakishly similar to ones D2, even down to the names.


    Honestly, the only thing I'd like to see about a D3 is if was presented as a WoW without the cartoonish look and not a dire emphasis on PvP. The potential for a dark tale is there, people will grind and item farm like no tomorrow, and it will sell simply because it is a Blizz game. Until then, I'm content with saying we've seen the game already.

  7. #7
    Cerberus
    Join Date
    Dec 2006
    Posts
    429
    BG Level
    4

    Re: Diablo III

    I'm supposed to take a fansite putting up a new forum as proof? I'm not buying it...=/ I'll wait for Blizzard to actually say something before jumping to conclusions.

    Blizzard seems to have their hands full with SC2 and the "next gen" MMO development anyway.

  8. #8
    D. Ring
    Join Date
    Jun 2006
    Posts
    4,855
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Nazjatar

    Re: Diablo III

    blizzard would have an entirely different team working on it if they did, so not really a "hands full" kind of thing, it'd be entirely possible, but it really is just rumors at this point.

  9. #9
    Salvage Bans
    Join Date
    Nov 2007
    Posts
    618
    BG Level
    5

    Re: Diablo III

    Quote Originally Posted by arus2001
    Honestly, the only thing I'd like to see about a D3 is if was presented as a WoW without the cartoonish look and not a dire emphasis on PvP.
    Lol I guarantee you there will not be another MMO-type game coming out that doesnt emphasize PvP. You're pretty much asking to alienate 60-75% of the MMO population. There's nothing wrong with how WoW does PvP, it doesnt effect PvE and visa-versa...hell they even have PvE servers, so there's no reason to want a game to be limited in its versatility.

  10. #10
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    Re: Diablo III

    This is fucking retarded.

    According to some guys we may or may not know that took a screenshot of an 'official fansite forum' that has all of 1 post on it, ever, we believe Blizzard has answered fan demands for Diablo III
    OP, is your bullshit radar completely broken or something?

  11. #11
    Bagel
    Join Date
    Jul 2005
    Posts
    1,297
    BG Level
    6
    FFXIV Character
    Trent Reznuh
    FFXIV Server
    Balmung
    FFXI Server
    Sylph

    Re: Diablo III

    yeah that day it was, like i said i was at work using a text-only browser and not following any links. read it too fast.

  12. #12
    New Merits
    Join Date
    Sep 2004
    Posts
    210
    BG Level
    4

    Re: Diablo III

    Would be cool if they just added new items and upgraded it to Everquest 2 / Oblivion Graphics, a couple new mobs or acts here and there maybe a new expansion

    i'd pay to play that just to see Arreat's Face in 3d or a Feral Druid

  13. #13
    Sea Torques
    Join Date
    Apr 2006
    Posts
    624
    BG Level
    5

    Re: Diablo III

    Quote Originally Posted by arus2001
    To be honest, how would Diablo III vary much from WoW? They practically bastardized the theme of the RTS series with what we knew of D1 and D2 to basically create the MMO juggernaut we know today.

    Honestly, the only thing I'd like to see about a D3 is if was presented as a WoW without the cartoonish look and not a dire emphasis on PvP. The potential for a dark tale is there, people will grind and item farm like no tomorrow, and it will sell simply because it is a Blizz game. Until then, I'm content with saying we've seen the game already.
    I hope like hell if they ever do a D3 they don't make it an MMO. I''ve had far more fun with single player D2 (especially with mods) than with multiplayer. More support towards dungeon/mob/item creating and sharing (closer to NWN or even WC3 than WoW) would be a much better improvement IMO

  14. #14
    Ridill
    Join Date
    Feb 2007
    Posts
    15,554
    BG Level
    9

    Re: Diablo III

    Quote Originally Posted by Lockecole7
    Lol I guarantee you there will not be another MMO-type game coming out that doesnt emphasize PvP. You're pretty much asking to alienate 60-75% of the MMO population.
    I won't deny that some people play games simply just to fight other people, or outright screw other people, but that's a number you can't prove even if you tried.

    Quote Originally Posted by Lockecole7
    There's nothing wrong with how WoW does PvP, it doesnt effect PvE and visa-versa...hell they even have PvE servers, so there's no reason to want a game to be limited in its versatility.
    Funny, I'd still get ganked even on PvE servers when I threw my money at WoW. And if they couldn't kill you directly, they could kill quest mobs you're after, spam duel requests, and otherwise be juvenile. Access to specific, often superior gear being limited to heavy PvP was also a turn-off. When you're fighting heavily twinked old-timers as your first-character, their experience doesn't just win the day, but when they're hitting 2-3 times harder or take much less damage, what's the point? Sitting in Ironforge spamming for overpriced enchant requests and nobody ever taking you up on the offer?

    I'd rather emphasize cooperation over competition, and even FFXI relies too heavily on the former with limited mob spawns, poor drops, and a heavy reliance on gil.

  15. #15
    Sea Torques
    Join Date
    Apr 2006
    Posts
    624
    BG Level
    5

    Re: Diablo III

    It could just go in the direction of something like the Diorama Ballista fights, but without the scheduling (which is really only there because there's no instances) and with more support from the developers

  16. #16
    Ridill
    Join Date
    Feb 2007
    Posts
    15,554
    BG Level
    9

    Re: Diablo III

    Redundant features of WoW aside, probably the most awesome thing they could do is not have it run on a monthly fee. That got Blizz a lot of fans back in the day (Myself and two friends, especially), and when you multiply 9 million WoW users against the subscription fees, I'd say going in the red is out of the question.