-Cobra Crackows Feet - need wings for windy(s) to obtain. HP/MP+22, MAB+3, Conserve MP+3
-White Joker Scythe - drop from Veliones, INT+4, MAB+8
-Ixion Cape - INT/MND+5
-Cobra Crackows Feet - need wings for windy(s) to obtain. HP/MP+22, MAB+3, Conserve MP+3
-White Joker Scythe - drop from Veliones, INT+4, MAB+8
-Ixion Cape - INT/MND+5
Hot a new Scyth for BLM, totally just what I wanted.![]()
Open up notepad and keep it to yourself.
yay another scythe for some blms to run around town in... inventory -1
Scythe NPC for much?
Originally Posted by Ruin
Cobra Crackows = fail, do assault and get yigit.
White Joker = (as said before) -1 inv space
Ixion Cape = +1 int from prism.... only one maybe worth it.
outside of cape 100% overrated
Considering that the only other cape with +5 MND is Gleeman's Cape which also has -20 MP, Ixion's Cape is fairly hot. Or do people pay 400+k for a Prism Cape just for the fun of it?Originally Posted by Epik
My Galka WHM certainly wouldn't spit at an Ixion's Cape, especially now that Invigorating Cape looks like a Hula Skirt. >_>
also +1 MND some MP and enmity-2 .... so super worth ....Originally Posted by Epik
I'd love the cape, but INT+5 is already available from gleeman's cape, and BLMs shouldnt worry about -20MP since in most situation they have MP refresh in the pt. This new cape is definatly better though.
But they may worry about -15k Therion Ichor if they want a Nyzul relic.Originally Posted by mdkuser
What's wrong with cobra crackows? They're 1 MAB more than Yigit, but 3 int less, so it evens out somewhat, and then on top of that they give you conserve MP. Best thing about them is they don't cost AP, which us salvagers struggle with.
I'm so getting them.
yigit better cuz u pushing ur INT higher. as far as damage, the 3 MAB might put out a tad bit more.. on puddings, but i would prefer higher INT on anything i normally fight.
as far as the cape, that thing is sex.. its only overated if its something you think you will never have~
Or if you have a gleemans / dont need the extra mnd for stoneskin (speaking form a blm point of view)Originally Posted by bungie
Is the new scythe the same model as all the other ones?
Think so. If you're referring to that white bone color, then yes.
I dunno, max INT on a slot combined with an additional -2 enmity isn't a bad deal over the gleemans. Definitely something to work for, although I admit it's not that much more uber.
Then again, considering I've been hoping for a Petasos-1 to drop for another smidge of -enmity and MP, a little bit of +uber is fun.
Another problem with Gleeman's is the lack of mnd for stoneskin cap. Ixion cape should save you an inventory slot in this respect.
Also I just got my +4 hmp feet last night. Those are win for blm, but once again inventory constraints blow ><
edit: Or if they don't save you an inventory slot, since you get enough mnd from gear you would normally carry, perhaps now you can replace some mnd gear with haste gear for winghappy faf/nid.
this also ignores the applications of the shoes for a rdm for haste/refresh. trip a conserve MP on one and you can save a couple of MP. granted, if you're macroing dusk gear for haste for these spells, it's a moot point, but for us less rich rdm, it's a viable and free boost.Originally Posted by Lordwafik
Oracle's Robe is an interesting alt to NQ weskit/Nashira body if you don't mind the Chasuble look:
DEF:41 HP+20 MP+20 "Magic Atk. Bonus"+6 Magic Accuracy+6 MP recovered while healing +6
More hotness for HMP at the very very least, Magic Acc+6 should outdo 5 Elemental Skill on weskit and 5 Dark on Nashira. +HP/MP isn't a bad thing either.
Edit: Then there's Morgana's Cotehardie (DEF:37 MP+25 "Magic Atk. Bonus"+8 Magic Accuracy-8 Enmity-3) which looks interesting...
2nd Edit: Still need to see what this magic crit hit rate stuff does. Witch Sash DEF:4 INT+5 MND+5 Magic Accuracy+2 Magic critical hit rate +2% Lv. 71 WHM/BLM/RDM looks great except the loss of -enmity.
Actually Nashira manteel has 5 dark AND 5 macc.Originally Posted by Alistaire
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