Alright this thread is kinda out there and I'm sure that I will get a lot of people saying "Wtf are you thinking?" but its an actual desire of mine to mess around with a casting "mage" type DRK and see what I can do with it.
Particularly I wanted to see if I couldn't solo some random NM's by DoT kiting (since I have W.legs) or if this job couldn't be useful in Dynamis on Statues, or on other mobs where physical damage is relatively ineffective like Jailer of Fortitude.
My main job is PLD and like 5 other DD jobs so I'm lacking the majority of magery gear like HQ staves, torques etc. But I'm mainly just curious as to what people would suggest for gear slots as theres probably a lot of stuff I'm overlooking.
I know most of my enfeebles probably aren't going to stick vs anything extremely high level so if I do solo or attempt to solo any mobs I'll primarily be using Stun/Pathing issues to get ahead of mobs and stay alive.
Yes, I know this isn't too practical and I'm in the process of leveling RDM to do this type of stuff, but I was really interested in seeing if I couldn't pull this off.
And if you don't have anything useful to say don't bother posting because I'm not interested. Primarily I'm looking for critical suggestions of gear, merits, technique etc. and also any input or experience from anyone else who might have tried to pull this off.
I'm probably looking for a few different casting sets and an idle set. Anything I have an * next to I don't have and probably will invest in or attempt to obtain as necessary.
Proposed Weapons of Mass Destruction
Bio 2
Drain
Drain 2
Tier 2 Nukes
Bind
Sleep
Poison II
Heres my current gear or proposed current gear sets:
Also note that some pieces could likely be replaced by HQ things for better results:
Idle/Kiting Set
Main: Terra's Staff
Sub: Bugard's Strap +1*
Ammo: Phantom Tathlum*
Head: None
Neck: Parade Gorget or Orochi Nodowa* (Depending on what I need)
Earring: ?
Earring: Ethereal Earring (In case I get hit)
Body: Vampire's Cloak (Ares would be better but thats a long ways off)
Hands: Askar Manopolas
Ring: Jelly Ring
Ring: ?
Back: Boxer's Mantle
Waist: Swift Belt
Legs: Blood Cuisses
Feet: Askar Gambieras
Drain/Dark Set:
Main: Dark Staff (Pluto's is the obvious Upgrade)
Sub: Bugard's Staff +1*
Ammo: Phantom Tathlum*
Head: Homam Zucchetto (Drain Set) or AF Helm (Dark Set)
Neck: Dark Torque* or Lt. Gorget* (Would Lt. Gorget be worthwhile?)
Earring: Phantom Earring* (Are INT + earrings going to provide any benefit for a drain set?)
Earring: Dark Earring*, (Abyssal Earring would be best but I have Knight's)
Body: Corselet*
Hands: Relic Hands*
Ring: (Are INT rings worth it?)
Ring: ?
Back: Abyss Cape* or Merciful Cape* (Which would be best overall? Obviously Merciful would be good for Bio if I hit a tier w/ it, but is it necessary?)
Waist: Forest Rope* or Swift Belt?
Legs: Relic Legs*
Feet: ?
Bind/Sleep Set (Heres where my personal ideas/choices get a little shady)
Main: Ice Staff (Bind), Dark Staff (Sleep)
Sub: Bugards Strap +1*
Ammo: Phantom Tathlum*
Head: Homam Zucchetto
Neck: Enfeebling Torque*
Earring: Phantom Earring*
Earring: Phantom Earring*
Body: Corselet*
Hands: Homam Manopolas (For Haste?)
Rings: Diamond Ring*
Ring: Diamond Ring*
Back: Abyss Cape*
Waist: Forest Rope* or Swift Belt
Legs: Homam Cosciales (For Haste?)
Feet: Relic Boots*
Nuking Set
Main: Appropriate Staff
Sub: Bugard Strap +1*
Ammo: Phantom Tathlum
Head: Homam Zucchetto
Neck: U.Pendant*
Earring: Moldavite Earring
Earring: Phantom Earring*
Body: Relic Body*
Hands: Relic Hands* or V.Mufflers*?
Ring: Diamond Ring*
Ring: Diamond Ring*
Back: Abyssal Cape*
Waist: Forest Rope*
Legs: Askar Dirs
Feet: ?
Haste Set
Head: W.turban
Hands: Homam Manopolas
Ring: Blitz Ring*
Waist: Swift Belt
Legs: Homam Cosciales
Feet: Homam Gambieras
Potential Subjob Choices?
/PLD - This was what I was thinking as my kiting SJ, simply for the Auto-Refresh and the Sentinel incase I need to get hit while I'm getting a head start. Cures are an added benefit if Drains are down.
/BLM - Don't really see this being that useful besides the MAB and Elemental Seal as DRK gets access to pretty much all the spells a 37BLM does. Although the conserve MP would be handy vs other SJs.
/SCH - Probably the SJ of choice for kited fights (where I'm not doing the kiting) and or for Dynamis. Sublimation for keeping the MP filled. Also allows the option to heal (if needed) and provides access to things like Dispel, unas and Conserve MP, and also Max MP Boost. Changing from Dark Arts to Light Arts if I was curing would be annoying though.
/RDM - An alternative kiting SJ and maybe even instead of /SCH as you can do everything a SCH does but you get Gravity and Phalanx, and also access to cures without having to change Arts.
/NIN - Another alternative kiting job, primary benefits would be shadows.
Potential Merits
(Not much you can do here besides meriting magic skills)5/5 Dark Seal is the obvious one.
Elemental Magic, Enfeebling Magic and Dark Magic would be others.
Disclaimer: I apologize for spelling and or stupid choices of gear but it was late (yada yada yada). Again if this seems weird, it probably is and its probably not the most useful application of a job (You could ask why not level BLM or bring a BLM instead of a casting DRK) but I simply don't see myself leveling BLM for this but will eventually get RDM to 75, however this is a kinda in the mean time and also for other DRK's out there who might have an interested in pulling something off like this.
Anyways, as I said before I listed all these gear choices, advice, suggestions are appreciated and desired, DRK can't do this, don't bother trying etc. comments are unecessary as it won't prevent me from atleast attempting this.
Many thanks and let the replies roll~![]()
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