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  1. #1
    Bagel
    Join Date
    Sep 2007
    Posts
    1,397
    BG Level
    6
    FFXI Server
    Valefor

    Area Maintenance (April 14th 2009)


  2. #2
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    true

  3. #3
    Salvage Bans
    Join Date
    Jan 2008
    Posts
    879
    BG Level
    5
    FFXI Server
    Cerberus

    Thread+1?

  4. #4
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,204
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Fixing The fact Drop rates still suck on Tabula07 even with 6 C.C?

  5. #5
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    328
    BG Level
    4
    FFXI Server
    Sylph

    They broke sandworm with this.

    Enter area.
    -> Exit area.

    Pics to come.

  6. #6
    Relic Horn
    Join Date
    Jul 2007
    Posts
    3,411
    BG Level
    7
    FFXI Server
    Asura

    Quote Originally Posted by Zidiane View Post
    They broke sandworm with this.

    Enter area.
    -> Exit area.

    Pics to come.
    Used to be, SE would pretend these maintenances were fixing something, when it actually broke something

    Now I guess they cut right to the chase and just break shit randomly?

  7. #7
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    Has anyoen done the crafting mazes and got anything good? I've have not done any of them since the update.

  8. #8
    BG Content
    Join Date
    Oct 2005
    Posts
    69,665
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

    A version update of FINAL FANTASY XI was performed at the following time.

    [Date & Time]
    Apr. 14, 2009 at 5:00 (PDT)

    [Affected Services]
    FINAL FANTASY XI

    [Important Update Details]
    - Countermeasures have been implemented in the issue where the monsters that appear when investigating "Warding Door" near (E-7) in Fort Karugo-Narugo [S] disappear right after they spawn.

    * We have confirmed that the cause of above issue differs from the issue that was addressed in the Apr. 10, 2009 12:00 (PDT) version update. Investigation into this issue as well as efforts to fix it are being performed.

    - An issue has been addressed where during Moblin Maze Mongers, players might not have been able to engage in the battle against the Chigoe-type monsters if the"MMM Materialization Team" Maze Voucher was used to create the maze.
    FINAL FANTASY XI Official Web Site

  9. #9
    Salvage Bans
    Join Date
    Jul 2006
    Posts
    790
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Drex View Post
    Used to be, SE would pretend these maintenances were fixing something, when it actually broke something

    Now I guess they cut right to the chase and just break shit randomly?
    They did mention they were doing maintenance in sandworm's area...

  10. #10
    Cerberus
    Join Date
    Mar 2008
    Posts
    469
    BG Level
    4

    Still haven't fixed lullaby, blue magic, or negative augments.

  11. #11
    CoP Dynamis
    Join Date
    Aug 2008
    Posts
    267
    BG Level
    4
    FFXI Server
    Fenrir

    Quote Originally Posted by Melios View Post
    Still haven't fixed lullaby, blue magic, or negative augments.
    Que the "Everything is working as intended" response.

  12. #12
    Issac
    Guest


    This takes me back to the good ol days.

  13. #13
    Cerberus
    Join Date
    Oct 2006
    Posts
    412
    BG Level
    4
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Anthonystar View Post
    Has anyoen done the crafting mazes and got anything good? I've have not done any of them since the update.
    Did two crafting mazes with 6 C.C. points last night.

    Mine was a goldsmithing maze, and I made the Initiate level item (which we HQed). Chest had 14 marbles, moblin mails/helms, and mythril ore. Bonus chest had 42 marbles, gold ore, mythril ores, and another helm.

    My friend's was a smithing maze with the Journeyman level item. Chest had 15 marbles, tin ores, and iron ores. Bonus chest had 45 marbles, iron ore, and Maze Rune 108.

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