
Originally Posted by
Pooky
AP/Kill (Player Kills) has zero influence on medal distribution. Damage/Healing on Players, Guards, and Boss is what determines it.
The way you described the system was a weekly tally of AP earned, and the highest earners get medals; hence my concerns. Falisa's description of the system is much better, but at the end of the day medals are the easiest part of getting gear.
Many in our legion are concerned with leveling/instances instead of farming AP all day, so showing up to sieges and saving medals over time works better for us instead of pooling. Also medals are an extra source of income on the AH, which should be available to players imo.
As to getting killed at low percents, buy RR stones and use kisks.