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Thread: Ranger Discussion Thread     submit to reddit submit to twitter

  1. #1
    If I screw up again Im gone forever.
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    Ranger Discussion Thread

    Well... since the Glads and Assassins have one figured I'd make one because I have a few questions for the higher level rangers.

    Skills: Ranger - Skills - Aion

    Advanced Techniques
    Jump Shot:
    1. Release all movement keys (movement keys must be released or this will not work)
    2. Jump
    3. Hit skill hotkey
    4. Resume movement

    When done properly, your character will jump in the air, turn itself toward the target, use the ability as you land, and you can instantly move (i.e. continue kiting nearly seamlessly).

    Tips: Run facing opposite from your target to get bonus damage. Do not back pedal i.e. running backwards while facing your target. Back pedaling will give a decrease in damage bonus. Aion auto-turns for you when you use a regular attack or a skill i.e. You don't need to be facing your target when you use a skill or regular attack.

    You can also jump shot regular shots. Replace "3. Hit skill hotkey" with "Hit attack hotkey." I do this when all my skills are still cooling down to keep up DPS.
    Helpful Video: http://www.youtube.com/watch?v=MAk1eyHjrnI
    Gracias Hagun for the info and Aevis for finding the video.

    So I guess i'll kick it off with a few questions of mine.

    How useful is arrow flurry in a soloing situation where you might get hit every once in a while (pvp and pve)? Is Aether Arrow as good as it sounds? And finally are beastial fury and hunter's might worth the stigma slot that late in the game?

  2. #2
    2600klub
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    I only use Arrow Flurry in PVP situations where I know the opponent isn't going to try and hit me back. Usually small group stuff where I'm the last focus target.

    Solo grinding and group PVE It's in use every cooldown.

  3. #3
    CoP Dynamis
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    In PvP I use Arrow flurry more in groups than solo, there aren't many times when I'm standing still against someone solo which means I'm jumpshotting and the ability is rendered useless. PvE I use it every time it's up as well.

    Bestial Fury does not effect skills, only your auto shots (apparently). So keeping that up 100% of the time with Strong Shots for a free 20% speed and 55% phys. attack bonus. No reason not to get it.

  4. #4
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    Well the reason not to get it would be it's usefulness vs. usefulness of other stigmas and whether or not it is worth the slot, along with the fact that it's not that useful for solo and pvp where you wanna be far away from your target.

  5. #5
    CoP Dynamis
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    Owned apparently whatever I read was wrong, BF does decrease skill range QQ.

  6. #6
    Asada Shino
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    Aether arrow is shit. The tooltip is misleading; it doesn't lower the max MP pool. Whoever your fighting can just mana pot out of it; might as well use Mau form to get off faster hits and possible stuns.

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    I assume aerial wild shot is shit as well even though you can spam it for quite a number of times? And does shock arrow often mobilize enemies for 10 sec or is it resisted a lot?

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    Asada Shino
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    Aerial wild shot is great because it's free damage. The only issue I've found with it is that nobody says when they're lockdowning a mob so if you're in the middle of a chain and it goes off, you're pretty much fucked. I only hope later on people macro when they're using abilities like that so that you can interrupt your chain and do it for free damage.
    Shock Arrow doesn't resist a whole lot from what I've seen; the damage is really good too. Most of the time it seems to last for 10sec though I've seen it last for 4-5sec on Viragos in Theo before.

  9. #9
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    Shock Arrow's root effect is very accurate, even on elites. I'd say proc rate is ~95% on normal mobs within a couple levels of you, and 85% or so on elites. It generally lasts 10 seconds, but as with any root effect, attacking that mob can cause it to break early, and it usually does.

    Aerial Wild Shot is pretty good damage, but without knowing when somebody is going to use an aether hold move, its hard to use it effectively. If I'm not in the middle of using other skills, I can generally get it off about 5 times during 1 aether hold for 300-400 damage on normal shots at 43, crits 450-550.

  10. #10
    Ridill
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    Aerial Wild shot is great when you get a chance to use it, it has no CD and takes .5 to cast. So if you get a chance to use it when you don't need to a break a chain, you definitely want to take advantage of it. If you get the trap stigma you can combo them together, though the stigma tends to get resisted a bit so you can't always rely on it.

    Arrow Flurry is another great ability because it allows Devotion to last through 2 Combo's. But it mainly just increases ur white dmg (outside of -5 sec Devotion) since you still have to wait on those CDs and it doesn't act like Haste. But yeah, its risky to use in small grp PvP because, if you get hit once, ur pretty much stun locked until you click it off

  11. #11
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    Got 22, got retreating slash. Love it and hate it. It's awesome when you don't rubberband back to where you originally were. Lol

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    Yeah exactly, if they fix that I can see it as being an invaluable tool since you get increased bow range in multiple range so it eventually exceeds the 25' from the stigma. So are ranger skills still straight forward the higher level you get? Aka use xxx in this order over and over again or is there more opportunities to change to what's going around? (ala aerial wild shot) And why does gale shot seem like such a waste of a stigma slot <_<;

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    Quote Originally Posted by Silentleroy View Post
    And why does gale shot seem like such a waste of a stigma slot <_<;
    it's a 100% mobile skill (like entangling shot and chain skill 2: arrow strike) it's the best skill for attacking runners in flight, does more damage then swift shot, it's only downside is the MP it cost

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    Retreating Slash almost never (still does in laggy fort raids) rubberbands for me if I hold a direction before and after using it. Probably going to do retreating/silence/ToS/BoN/sleep and do gale/speed/heart... maybe replace sleep arrow at 50? Kinda sucks equipping 2 crap stigmas but those advanced seem pretty nice.

    Also, anyone else find explosion trap/3kDP getting resisted constantly against a mob/player your level or higher? Keep hearing that it's good but it seems to resist over 3/4 of the time. I've pretty much given up on it in favor of spike bite or sandstorm.

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    Explosion Trap (I at least) appears to be completely broken. It either resists (nearly every time) or does 1 damage even on low level mobs when I tested it. It was about 2 weeks ago when I tested so I dunno if they ninja patched it. 3k DP trap seems to work fine, though it occasionally resists. Does about 1200 in PvP for me.

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    Ridill
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    Nothing more awesome then having 2-3 RNGs drop a DP trap into a massive amount of Asmo/Elyos defending an artifact since they are always bundled up and rdy to be blown up by one giant AoE

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    How useful is arrow flurry in a soloing situation where you might get hit every once in a while (pvp and pve)? Is Aether Arrow as good as it sounds? And finally are beastial fury and hunter's might worth the stigma slot that late in the game?
    Arrow Flurry is amazing both PvE and PvP because it allows you to punch through people before they can do anything to you.

    Example you bursted down a Cleric while he was silenced, follow up with sleep arrow, then when it has 1 second left on cooldown then reopen with AF+Silence and unload everything while he is silenced, same for a Sorc but not for a SM if he has his pet on you.

    AA seems like shit but MIGHT be good vs clerics who just potted or maybe a sorc but you have to ask yourself "is this worth trading 4 minutes of Mau form?" and that answer it seems is always No. Destruction trap is the same problem, 3 minutes of Mau time or 2k damage once they have to walk over... Mau form is just too good.

    Not sure on the stigma's I get mixed reviews for a final build and personally I am going to try a few builds and find what I like to use.

  18. #18
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    I had no idea Arrow flurry applied to skills, that's indeed awesome, and thanks for the info on gale shot. I've always been an epeen person and the amount of damage that heart shot and lethal shot damage seemed to appealing to me @.@'

    As far as stigma setup goes, does this seem logical? or am I way off base?
    http://www.aiondatabase.com/stigmapl...84:642:641:646
    I have no idea what to do with that third greater stigma slot

  19. #19
    Formerly Raitoken
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    I don't know myself.

    Someone in my Legion said on Aionsource.com that the guide uses nothing but basic stigmas for flexibility of the build since both final stigmas require at least 1 shitty stigma to get and in the end its all about our movement and we end up in the end with so many moves we can't use them all, by time we get through 4 abilities then the 1st one is off cooldown, use that and another is off cooldown.

    It seems right now for me @38 that I have some dead time between abilities where I just autoattack but from what I understand at 50 even with +speed bow and gloves that you have enough moves to stay shooting 100% of the time and getting an advanced stigma forcing you to pick up the trap stigma or Arrow Delge is just terrible.

    As far as your build is, I have no idea how good it is, I am sticking with my plan of buying all the stigmas then going through 2000 stigma shards to try every build till I find one that fits my playstyle even if its not the "ideal" build, as long as it works for me I am fine.

  20. #20
    Ridill
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    the Trap stigma is nice because it's instant and it shares the same CD w/ ur shitty trap (not the good AoE trap).

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