Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 54

Thread: Enmity Testing     submit to reddit submit to twitter

  1. #1
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Enmity Testing

    This is mostly a placeholder so people don't forget, but we will need some enmity testing. As you all know Enmity and healing is a bit unstable at some time.

    So if anyone has some interesting testing please post it here


    (p.s light the Kaeko beacon!)

  2. #2
    Black Guy from Predator.
    Uppity Negro
    Secret Admin

    The Immortal Bill Duke

    Join Date
    May 2008
    Posts
    15,667
    BG Level
    9

    I have no idea how this shit works in aion. I know that after a new nasty crits i take hate... the issue is, i KEEP it until i die or use that forgotten Sin ability to lower my enmity. Shit is scary and needs to be figured.

  3. #3
    My Little Ixion
    Join Date
    Aug 2007
    Posts
    8,016
    BG Level
    8
    FFXIV Character
    Olorin Bustyoas
    FFXIV Server
    Sargatanas
    FFXI Server
    Ramuh

    Weird I very rarely seem to pull hate unless it's the beginning of a fight and I crit SA.. and even when I do the Temp's usually able to pull it back quickly.

    Usually when I do get hate I've been popping Focused Evasion to get an evade, do either Whirlwind Slash or Counterattack and combo it with SA. After that if I still have hate I'll just drop stuns until the tank manages to pull it back.

  4. #4
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Something I've noticed is that initial aggro actually gives hate to said player, harder to voke mobs off a random person who aggro'd them than one I'd just pull myself.

    Or I just suck.

  5. #5
    i'm awesome.
    Join Date
    May 2005
    Posts
    9,218
    BG Level
    8

    Quote Originally Posted by sruon View Post
    Something I've noticed is that initial aggro actually gives hate to said player, harder to voke mobs off a random person who aggro'd them than one I'd just pull myself.

    Or I just suck.
    I notice that too, there is a little boost for initial aggro, besides that I don't lose hate unless my DPS out level me by a lot. Usually my hate can suffer if I'm provoking a cc'd mob and tanking another also. But I only started noticing this when DPS are higher level than me.

  6. #6
    Black Guy from Predator.
    Uppity Negro
    Secret Admin

    The Immortal Bill Duke

    Join Date
    May 2008
    Posts
    15,667
    BG Level
    9

    I don't know about initial hate since i refuse to get a bow because i simply don't like pulling. But I guess due to my "don't hold back, fuck my tanks" attitude from being a dd on ffxi, I don't hold back here either, and I've gotten to know the soul healers intimately.

    But I HAVE seen a piece of gear for temps that had enmity +2, so I guess they know about our concerns. I wanna see where this goes in the future (Noobta actually linked the armor in question)

  7. #7
    Ranger
    9900klub

    Join Date
    Apr 2005
    Posts
    9,976
    BG Level
    8
    FFXIV Character
    Sonomaa Kihten
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut
    WoW Realm
    Durotan
    Blog Entries
    12

    concurring with the initial aggro/attacking thing. I was doing a little questing with a templar, I shot something first and it ran towards me, next mob I let him hit it first and it stayed on him for the remainder of the fight. It wasnt a long fight but after 10 or 11 mobs I simply waited till his first poke then I could fire away.

  8. #8
    Black Guy from Predator.
    Uppity Negro
    Secret Admin

    The Immortal Bill Duke

    Join Date
    May 2008
    Posts
    15,667
    BG Level
    9

    I'll do some FT groups today, maybe even get a cheap ass bow to see how enmity works. Assassin is the perfect job to test it with, afterall. Gogo enmity-erasing ability.

  9. #9
    Ridill
    Join Date
    Jul 2008
    Posts
    11,255
    BG Level
    9

    I know certain mobs seem to have aggro dumps, such as the raiders in Mistmane Village. When they use their "Wide Stun" ability it will wipe their aggro on the tank causing them to rush someone else and use Mortal Blow, usually 1 shotting them.

  10. #10
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Quote Originally Posted by Meresgi View Post
    I know certain mobs seem to have aggro dumps, such as the raiders in Mistmane Village. When they use their "Wide Stun" ability it will wipe their aggro on the tank causing them to rush someone else and use Mortal Blow, usually 1 shotting them.
    Noticed that fairly early in game... think it was one type of Kralls, they would go after my friend mostly AFK.

  11. #11
    Relic Horn
    Join Date
    Apr 2008
    Posts
    3,485
    BG Level
    7
    FFXI Server
    Shiva
    WoW Realm
    Stormrage

    Reminds me a lot of the FFXI hate system. Initial aggro/hate is huge, as is curing hate. Losing hate on a single mob is very difficult but once you do, it seems very difficult to get it right back. I've also had some really bad clerics that have obviously never played FFXI, as they like to spam AOE healing constantly and pull hate.

  12. #12
    Bagel
    Join Date
    Jul 2007
    Posts
    1,318
    BG Level
    6

    I've heard of several people mentioning it, there being some form of modifier for initial pulls, but i was wondering how skills such as Provoking Slash and Provoking Shield Blow work, if they add enmity modifiers for a short period of time or a fixed enmity boost. I've not had much of a chance as of yet to look into it myself, maybe some of you have an idea how it works.

    Another issue that seemed to crop up on AS is the use of Rage on the initial skill chain, solo it may be slightly useful, but i dont see it being of any use to me (as a templar) at any time otherwise, i think i'd get far more out of finishing the L3 Chain with a crit build than X ammount of healing enmity that it might possibly generate.

  13. #13
    Sea Torques
    Join Date
    Apr 2008
    Posts
    705
    BG Level
    5

    Does anyone know if there is hate loss from taking damage, or even if you can lose hate naturally w/o the use of abilities?

  14. #14
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    CC is a shitload of Enmity, sleep in general. Damage is also another huge part in enmity which is why I feel it is better to tank as a Critlar for the extra DPS since you'll be sitting at 5k HP with buffs(at my level, 28 that is) anyways and should have decent block at all times if you keep up with your Shield.

    And I do not think there is a hate loss system for taking damage from the mob, I can easily tank 3-4 mobs with Prvoking Roar while tabbing through them spamming my taunt tools like Inescapable Judgment, Taunting Server Blow and Taunt, as well as the shield enmity skill.

  15. #15
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Quote Originally Posted by Arcana View Post
    Another issue that seemed to crop up on AS is the use of Rage on the initial skill chain, solo it may be slightly useful, but i dont see it being of any use to me (as a templar) at any time otherwise, i think i'd get far more out of finishing the L3 Chain with a crit build than X ammount of healing enmity that it might possibly generate.
    I read someone say Rage is better than L2>L3 melee skills enmity wise unless you critted both... but I really fail to see how, so I'm sticking with the melees.

  16. #16
    Relic Horn
    Join Date
    Dec 2007
    Posts
    3,411
    BG Level
    7
    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by sruon View Post
    I read someone say Rage is better than L2>L3 melee skills enmity wise unless you critted both... but I really fail to see how, so I'm sticking with the melees.
    Also, Rage can prevent some knockdowns/stuns if it absorbs all of the damage. Some go through though.

  17. #17
    Bagel
    Join Date
    Jul 2007
    Posts
    1,318
    BG Level
    6

    Quote Originally Posted by Purrrfect View Post
    Also, Rage can prevent some knockdowns/stuns if it absorbs all of the damage. Some go through though.
    Stoneskin will absorb the damage but not the condition, so you still get stunned/Knocked Down. I think the whole use of rage over L2/L3 was that it allegedly adds threat to all targets, but again i feel the better use of a provoke tool would be more useful. i run a critlar build as well so its very likely that ill crit on those skills, besides the 300+ damage from each skill is far more important to let you DDs go balls out on your current target.

    Sleep is very annoying as a CC because of the massive enmity it gives a sorc, and apprently looting a mob gives enmity too (this is most possibly the biggest load of horse i've heard yet).

  18. #18
    Relic Horn
    Join Date
    Dec 2007
    Posts
    3,411
    BG Level
    7
    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by Arcana View Post
    Stoneskin will absorb the damage but not the condition, so you still get stunned/Knocked Down.
    It can prevent some knockdowns, but I didn't say all. It probably won't absorb enough damage later on, but early game it can keep you on your feet pretty well. It's like IJ not pulling in sorcs that have SS up if it eats all the damage.

  19. #19
    Ridill
    Join Date
    Feb 2007
    Posts
    15,578
    BG Level
    9

    We had a cleric raising a dead guy near an enemy guard getting the guard's attention after the spell completed. She was fine and well out of range until then. :/a

  20. #20
    Spiders are Awesome
    Join Date
    Sep 2006
    Posts
    7,073
    BG Level
    8

    I've noticed that when pulling mage/healer mobs, the tank will get the mob off of me then 10-15 sec later it'll target me for its magic missile/divine orb shit every. single. time. regardless of whether I've been DDing or standing still or anything.

Page 1 of 3 1 2 3 LastLast