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  1. #1
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    Parser Public Build * Download Link

    http://bluegarter.guildwork.com/foru...5cb2780c000199

    updated parser (fixed for multi hit ws's and single point dmg dealt/sustained) Should be pretty solid now for 1.23+ patches to 2.0

  2. #2
    Bagel
    Join Date
    Oct 2006
    Posts
    1,270
    BG Level
    6

    pugmanship?
    pugmanship?

  3. #3
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    http://bluegarter.guildwork.com/foru...5cb2780c000199

    updated parser (fixed for multi hit ws's and single point dmg dealt/sustained) Should be pretty solid now for 1.23+ patches to 2.0

  4. #4
    Melee Summoner
    Join Date
    Oct 2011
    Posts
    33
    BG Level
    1

    Thanks for sharing Tachikoma ! :D
    It will be very helpful

  5. #5
    tol
    Guest

    big ups Tachi! thanks

  6. #6
    Melee Summoner
    Join Date
    Oct 2011
    Posts
    33
    BG Level
    1

    Hello,
    I have a problem with the parser. I can't seem to have it work properly.

    The "damage done" tab isn't updating as I play. If I click on another tab, I can see the info there, but when I try to get back to "damage done" tab, the app sort of freezes until I get back to another tab.
    I checked my java version and it's up to date.

    I have lrParser and it works fine. I guess it has something to do with the mods.

    I don't know what to do.
    Can anyone help me?
    Thanks

  7. #7
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    What's the sysreqs on this?

    XP/Vista/7 + JRE 1.6.x?

  8. #8
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    should work with any version of windows as long as it has Java installed and updated, I recomend Java version 6 since its the most up to date and safest out there but 1.5 is what the code is written against.

  9. #9
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    Quote Originally Posted by saburodawnfox View Post
    Hello,
    I have a problem with the parser. I can't seem to have it work properly.

    The "damage done" tab isn't updating as I play. If I click on another tab, I can see the info there, but when I try to get back to "damage done" tab, the app sort of freezes until I get back to another tab.
    I checked my java version and it's up to date.

    I have lrParser and it works fine. I guess it has something to do with the mods.

    I don't know what to do.
    Can anyone help me?
    Thanks
    Are you from the EU? I can't figure out why but people in the EU/Germany have had issues running my parser.

  10. #10
    Smells like Onions
    Join Date
    Nov 2011
    Posts
    2
    BG Level
    0

    I've noticed that your parser seems to be parsing less damage done than the LRParser. I ran Ifrit this weekend and a EU ls mate couldn't run your and os i told him about LRParser, every single fight the numbers were different. Not sure what is going on^^>

  11. #11
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Should have nothing to do with the coding. lrParser's timing/capturing is less refined than TachiParser's, but the exact same recording can be done with either client as long as the user isn't making any mistakes.

  12. #12
    Smells like Onions
    Join Date
    Sep 2010
    Posts
    5
    BG Level
    0
    FFXI Server
    Gilgamesh

    Quote Originally Posted by tachikoma View Post
    Are you from the EU? I can't figure out why but people in the EU/Germany have had issues running my parser.
    I got the same problem, the "Damage done" tab is always freezing for me. Im always using CopyToClipboard to see the results. Also we have a guy called "The Boss" and none of the parsers wont recognize his dmg done, only he can see the dmg as "You". Thanks for sharing this anyway.

    Edit: Im from Germany too.

  13. #13
    Melee Summoner
    Join Date
    Oct 2011
    Posts
    33
    BG Level
    1

    I'm from Belgium and a friend of mine living in the same country has the same problem.
    After more testing, I noticed that the damage done won't update, but if I roll over the undisplayed result, they start to appear progressively.
    But I have to roll over them like crazy >.>
    I'm still using lrParser until I can get thois one to work.
    It's a shame because your mods are great!
    I wish I could "restart", "screnshot" and select a target on lrParser ; ;

  14. #14
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    Quote Originally Posted by saburodawnfox View Post
    I'm from Belgium and a friend of mine living in the same country has the same problem.
    After more testing, I noticed that the damage done won't update, but if I roll over the undisplayed result, they start to appear progressively.
    But I have to roll over them like crazy >.>
    I'm still using lrParser until I can get thois one to work.
    It's a shame because your mods are great!
    I wish I could "restart", "screnshot" and select a target on lrParser ; ;
    I have the lrParser project in eclipse for dev testing i'll try to figure out why things in mine get mixed up with EU logs.

    updated the parser for simplicity.

  15. #15
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    Quote Originally Posted by Helooper View Post
    I got the same problem, the "Damage done" tab is always freezing for me. Im always using CopyToClipboard to see the results. Also we have a guy called "The Boss" and none of the parsers wont recognize his dmg done, only he can see the dmg as "You". Thanks for sharing this anyway.

    Edit: Im from Germany too.
    Name starts with "The" which is a keyword when reading log files and used to extract player skills which breaks the parser for him sorry nothing I can do for him. Tell him to change his name for 2.0 x.x but by then they should have an official API for making things like this parser.

  16. #16
    Puppetmaster
    Join Date
    Nov 2010
    Posts
    53
    BG Level
    2
    WoW Realm
    Rexxar

    Parser seems to be working for me other than 2 things:
    The EXP counter doesn't seem to reset when I restart it (not sure if this is intended but there it is). I wish I earned 200kxp/hour. =p

    Whenever people use other languages in chat it appears to pick it up. I had a party earlier which had the proper player names show up, but had additional entries for these players that had their name followed by a string of what seems to be random unicode letters. I'm assuming this is the parser picking up something that appears to be battle text (maybe they typed a number or something) but is just Japanese chat somehow. Maybe this related to why EU people are having trouble?

  17. #17
    Melee Summoner
    Join Date
    Oct 2011
    Posts
    33
    BG Level
    1

    Just to clarify a bit, me and my friend are both form Belgium AND playing in english (eventhough we speak french and there is a french version of the game).

    Also when we use lrParser we often have error pop-ups when recieving a/t for instance or when the tank partialy parries. I don'ty know if it is related.

    I tested your new release Tachikoma-kun. It looks great. I still have the same problem with the damage done tab, but I like the new interface.
    Good job!

  18. #18
    Puppetmaster
    Join Date
    Nov 2010
    Posts
    53
    BG Level
    2
    WoW Realm
    Rexxar

    I was thinking that perhaps the Windows unicode settings themselves are playing havoc with how the parser scans for things. Mine's set on Weeb... er, Japanese.

    Edit: not the most excellent screenshot to show off what I meant, but if you look at the last line, I have a few of those for basically everyone in the party. Didn't necessarily start with a Chinese character too, sometimes it had diamonds and checks and such, which is why I'm thinking language-related/unicode issues.

    Oh and you can see how the xp doesn't reset either. haha



    Edit again:

    This might be slightly more useful:

  19. #19
    Melee Summoner
    Join Date
    Oct 2011
    Posts
    33
    BG Level
    1

    changing the non-unicode settings didn't help. Thanks for the suggestion anyway :D

  20. #20
    Melee Summoner
    Join Date
    Sep 2010
    Posts
    25
    BG Level
    1
    FFXI Server
    Ramuh
    WoW Realm
    Dunemaul

    Sweden (Eu derp) English Client, Windows 7. Java updated. Still have the same problems with damage done tab as mentioned in this thread earlier

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