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  1. #1
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    Mad Max (PC/PS4/XB1)

    Warner Bros. Interactive Entertainment today announced Mad Max, a new open world, third-person action game where players become Mad Max, a lone warrior in a savage post-apocalyptic world where cars are the key to survival. The game will debut for PlayStation(R)4 computer entertainment system, PlayStation 3 computer entertainment system, Xbox One the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and Windows PC.

    Scheduled for release in 2014, Mad Max will deliver dynamic, open-world gameplay where gamers fight to stay alive in The Wasteland, using brutal on-ground and vehicular combat against vicious gangs of bandits. Players are challenged with treacherous missions as they scavenge the dangerous landscape for supplies to build the ultimate combat vehicle.

    "Mad Max places gamers directly into the driver's seat of their ultimate customized vehicle to battle it out in the action-packed, open world of The Wasteland," said Samantha Ryan, Senior Vice President, Production & Development, Warner Bros. Interactive Entertainment. "We are very pleased to work with Avalanche Studios to provide a next generation gaming experience with robust fighting paired with dynamic vehicular combat."

    "Over a decade of creating open world experiences has led us to this point," said Christofer Sundberg, Avalanche Studios Co-founder and Chief Creative Officer. "The Wasteland lends itself incredibly well to the high level of player freedom with which Avalanche Studios has become synonymous. This unforgiving environment inspired us to create a gritty and diverse experience where driving, fighting and scavenging are essential for survival."

    Mad Max is under development by Avalanche Studios.
    http://www.madmaxgame.com/age_gate/ / https://www.facebook.com/MadMaxGame / https://twitter.com/MadMaxGame

    Description
    Play as Mad Max, a lone warrior who must embark on a perilous journey after his Interceptor is stolen by a deadly gang of marauders. A reluctant hero with an instinct for survival, Max wants nothing more than to leave the madness behind and find solace in the storied “Plains of Silence”.
    KEY FEATURES

    Be Mad Max
    • Become the legendary lone warrior as you craft and upgrade his equipment and weapons in order to survive in a brutal post-apocalyptic world
    • Fight with savage moves and combos to brutalize the deranged bandits of the Wasteland


    Intense Vehicular Combat
    • Engage in dynamic, physics-based vehicular combat, taking down enemy vehicles with a slew of deadly weapons and customizable parts
    • Choose from different car bodies and construct the ultimate war vehicle with dozens of upgrade combinations


    Brave the Wasteland
    • Explore an immense post-apocalyptic open world full of unique missions and side quests
    • Scavenge every scrap you can find to build upgrades for your equipment and vehicles
    • Take down eccentric bandits & gangs that roam the Wasteland

  2. #2
    The Shitlord
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    nice. i liked the little "oh only one shot left" bit because iirc in the movies he has a similar problem. always low on ammo.

    looks like it could be fun.

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    Australian accent confirmed
    Avalanche has announced that the protagonist in Mad Max will have an Australian accent after all.

    The news was announced via Twitter by studio head Christofer Sundberg who wrote: “Attn. fans who want Max to have an Aussie accent in MadMaxGame : It shall be so. We admire your loyalty. You have been heard.”

    A petition was formed in June calling for the hero to have an Australian accent, like he was meant to have, and it looks like it along with the various vocal opinions on the matter won in the end.
    http://www.vg247.com/2013/07/02/mad-...ays-avalanche/
    https://twitter.com/CHSundberg/statu...15959668019200
    http://www.vg247.com/2013/06/18/mad-...n-voice-actor/

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    now it just looks like borderlands. do those weird spike-shaped mountains actually exist?

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    if anyone has been wondering, this is the version of the song used in the trailer:

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    Motion Comic

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    Coming April 2014, Just Cause 3 2015
    http://image.noelshack.com/fichiers/...r-sundberg.jpg

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    Setting will be shrouded in mystery
    Mad Max developer Avalanche Studios wants players to feel the same “sense of mystery” when roaming about the game world, as movie goers felt when watching the films.

    Speaking with AusGamers, senior game designer Emil Kraftling said the game will continue the theme set by Mad Max creator George Miller in that they know the world is destroyed: but they are unsure what the cause was and will draw their own conclusions.

    “Obviously we want to maintain that sense of mystery about what has happened in the world, and what is the history of every place that we visit,” said Kraftling. “And while some of it is things that we have explained in development — either on our own or through the consulting with George Miller — while we know it, we don’t spell it out to people, but it affects how certain areas are constructed and what we find in certain areas.

    “There’s a lot there for the players to discover if nothing else. They won’t get the answer, but they will be able to look at a place and start thinking about how it came to be like that.”

    Kraftling gave one example, citing an area in the game called The Great White – which resembles a white desert or flats.

    “It’s the old seabed, and there’s all this trash and the treasures of the old world that were buried at the bottom of the sea that is now exposed, or semi-exposed,” he said. “That’s a really interesting location to be in and explore, and see all of these things that when you first come across them, you might be like ‘oh, this is an old rock’, and then you realize what was here before was maybe a reef, or something that was very different in the old world than it is in this one.

    “There’s a lot of interesting stuff there for us as developers as well as for players, and what we know and what the players know will not necessarily be the same. In some instances, I know myself that we have some stuff in the world, and it’s not described anywhere why it is how it is, but I’m making educated guesses as to why it is this way.”
    http://www.vg247.com/2013/12/04/mad-...e-in-the-game/
    http://www.ausgamers.com/features/read/3386606

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  13. #13
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    To be Released on Sept 1st (NA) & Sept 4th (EU), PS3 & 360 version dropped

    Spoiler: show


    Warner Bros. Interactive Entertainment today revealed new pre-order bonus details for Mad Max. All those who pre-order Mad Max will receive an additional Magnum Opus car body called “The Ripper,” which packs a powerful V8 engine, upgraded exhaust with custom off-road tires, a ramming grill and a tuned suspension so it can take on a variety of Wasteland surfaces. Also revealed today was box art for the game.

    Mad Max is set to launch on September 1 in North America and September 4 in Europe for PlayStation 4, Xbox One, PC and SteamOS.

    Mad Max delivers open world gameplay in a post-apocalyptic setting where cars are the key to survival. Developed by Avalanche Studios, gamers become Mad Max, a lone warrior who must fight to stay alive in The Wasteland, using vicious on-ground and vehicular combat against savage bandits. Following the theft of his iconic Interceptor, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket and others to build the ultimate war vehicle as he works to escape from the dangerous Wasteland.

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    Caps
    Spoiler: show







    Art
    Spoiler: show





  16. #16
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  17. #17
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    I want this so much more than MGSV.

  18. #18
    The Anti Miz
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    oh shit i thought this was just a driving game. i am now more excite assuming it wont honk balls. is it gonna honk balls you guys?

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    Finally a trailer that doesn't make it look like it will end up a pile of crap, I want this to be good. Seems like it will have more batman combat than guns.

  20. #20
    The Anti Miz
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    i was thinking the same thing about the batman combat, which i am cool with.

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