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  1. #1
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    Divinity: Original Sin II

    Kickstarter Launching August 26th, Playable at PAX Prime 2015
    Spoiler: show
    Divinity: Original Sin 2 builds further on the foundations we’ve been laying with Divinity: Original Sin (D: OS), and Divinity: Original Sin – Enhanced Edition (D: OS EE). For us, this allows for an unprecedented focus on the gameplay. We won’t be “losing time” building the elementary systems that typically take up more than 60% of our development time. Instead, we can start building the world immediately and try out all kinds of things.

    That also means we have much more room for fine-tuning. If we can convince our players to help us, then that should allow us to make a real diamond. When we made D: OS, we did a lot of experimentation with systems, constantly improving them and offering them to our players for feedback. I believe it was a shining example of the power of early access, which both provides a developer with feedback as well as the funding to integrate that feedback. It was also the best development process I’d ever seen.

    Now that news about D:OS 2 is in the open, I can also talk a bit about the commercial reasoning behind making D:OS EE. By now, the investment we did in D:OS EE is beyond what most would consider reasonable, both financially and in terms of time we’ve been putting in. But, other than allowing us to perfect the game which I think always make commercial sense, the work that is being done on D:OS EE would in any case still have had to be done for D:OS 2. So it’s not as if we haven’t been moving forward. On the contrary, all the money we’re investing in D:OS EE is also investment in the tech that’s powering D:OS 2. And the tech can do a lot.

    Put simply, if you were to compare what we’re doing to what Bioware did back in the day with Baldur’s Gate and Baldur’s Gate 2, D:OS 2 is to be our Baldur’s Gate 2 — building further on our equivalent of Baldur’s Gate; D:OS.
    http://www.lar.net/2015/08/12/returning-to-kickstarter/

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  3. #3
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    Funded

  4. #4
    Onto plan B...
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    Sylph

    The first game was one of the best games I had played in the past decade, and the new competitive cooperative questing looks perfect for trolling my brother. Day fuckin' one.

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    Early Access just came out a couple days ago. Has various minor bugs, as expected of a 'beta' release, but is playable start to finish, and is surprisingly large for what's effectively a demo. Devs say it should take on average about 12 hours to finish; took me 18hrs exploring everything and doing most of the quests.

    Highly, highly recommend getting this if you enjoyed the first game, Dragon Age: Origins or any other kind of CRPG/SRPG games. They've improved on almost every mechanic from the first game. Really enjoyed my time with the early access, can't wait for the final release.



    Spoiler: show



  7. #7
    Ayn
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    Damn, I still need to eventually play this and Pillars of Eternity.

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    Fired this up today and it supports ultrawide resolutions if you are into that sort of thing.

  9. #9
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    Quote Originally Posted by avelle View Post
    Fired this up today and it supports ultrawide resolutions if you are into that sort of thing.
    21:9! Never give up, never surrender!

    I actually need to go back and finish the first game. ><

  10. #10
    Chram
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    Quote Originally Posted by Purrrfect View Post
    21:9! Never give up, never surrender!

    I actually need to go back and finish the first game. ><
    I just got mine last week so I had to check!

  11. #11
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    I played it on PS4 and they did a REALLY good job with a controller. I ended up gifting this to friends, I loved it so much.

  12. #12
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Controller support was really well done in the original. Definitely my preferred way to play on PC now following the rerelease

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