My ls has become quite curious about the treasure chests available to be opened before engaging Ultima. We usually end up killing him with a decent amount of time left so we began to wonder if its possible to get limbus chips and af+1 items out of the chests. I did a BG search and came up with one thead from 2005 and I will quote the pertinent information:
viewtopic.php?f=24&t=5894&st=0&sk=t&sd=a&hilit=ult ima+treasure+chest&start=30
We opened one... an enhanced pygmaoi spawned, was rather weak but had a TON of HP (took the alliance of 18 that later beat Ultima around 5 minutes to kill it) - it dropped 2 coinsI was wondering if anyones ls has new updated information on this topic or have they just been avoided for the past 2 years? Our main questions are 1. Is it 100% mob or can some chests just hold coins/items/chips? 2. If so do the mobs share alliance hate? Our logic behind this is if they do disappear once you pop once chest and its a monster let the chest popper die and do not waste time killing the mob for a few coins. Either way we're hoping to gather some more information on this subject so any information is appreciate, thanks in advance.We just did Proto-Ultima BC and opened the chests!
The chests appear to work in the following manner (theory from what we saw):
There are 3 sets of chests - A, B, C
Opening one in a set makes the others of that set disappear
7 chests in set A
6 chests in set B
3 chests in set C
Set A seems to have the XP mobs slime, pugil etc - we fought slime
Set B seems to be avatars - we fought leviathan (named Mystic Avatar)
Set C seems to be beastmen gods - we fought a Quadav
(In set B, it might only be one chest, but random avatar)
This would seem to explain what was discussed in the Missing Temenos Monsters thread. After opening 3 of the chests, we did not find anymore and moved on to Proto-Ultima. All of them only dropped coins for us, not sure what else is possible (like maybe chips from a temenos?)
We were able to kill the monsters with ~50mins remaining.
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