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Thread: H2H Weapon "Tiers"?     submit to reddit submit to twitter

  1. #1
    Smells like Onions
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    H2H Weapon "Tiers"?

    I'm really unsure what to label it as, but here is my question, or rather, request.
    Whichever comes first I suppose.

    I can swear that once upon a time, I had read information that stated certain H2H weapon types, such as katars, cesti, and claws, did more or less damage than the others regardless of the advertised DMG on the weapon.

    Nobody I have asked ingame has any clue on the subject, and I would not be at all surprised if it was a load of balogna, but my weaksauce PUP still needs to know the truth.

    So, is there a source on this information, or perhaps just an enlightened player among these forums who can decode this myth?

  2. #2
    Relic Weapons
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    Re: H2H Weapon "Tiers"?

    I believe the only exception are Vampiric Claws which does slashing dmg on regular attacks, but still same(blunt) on ws, sourcing wiki on that. Not sure about any others, I'd imagine it'd be hard to test and all.

  3. #3
    RIDE ARMOR
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    Re: H2H Weapon "Tiers"?

    Vamp claws are the only unique HTH in that the regular attacks are indeed slashing. Not sure where you heard this strange information, but its absoulte bull, the rest of HTH weapons are all blunt and the DMG rating is the only thing that sets them apart.

  4. #4
    LD
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    Re: H2H Weapon "Tiers"?

    H2H weapons are only measured by their type in the sense that some classes have different DMG/delay ratios than others. A +20 DMG Cesti will do the same as a +20 DMG Claw/Baghnakh/Katar/Adargas/Hook/Knuckle.

  5. #5
    New Spam Forum
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    Re: H2H Weapon "Tiers"?

    the only difference is how they look

  6. #6
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    Re: H2H Weapon "Tiers"?

    I've heard (and have nothing to back up, nor the will to research) that the different types have different modifiers to Guard like the different types of swords have with Parry. But as far as damage, it's all about the visible stats.

  7. #7
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    Re: H2H Weapon "Tiers"?

    they do fit into different classes, much like there are different classes of bows, short bows and long bows. short bows have short delay and lower damage than their longbow counterparts, but aside from a categorization, don't affect them in any way. the same is true for h2h to the best of my knowledge.

    as was mentioned above, yes, vamp claws are the only notable exception in the h2h category, providing slashing damage. it is also correct that they deliver h2h on WS. this ws property is not unique to the vamp claws, however. other weapons too exhibit this property, such as the joyeuse. when you're swinging, it's piercing, but when you TP, your damage is slashing.

  8. #8
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    Re: H2H Weapon "Tiers"?

    Since Vamp Claws and JoyToy have different damage properties between TP and WS, does that mean the damage property belongs to the WS and not the weapon when WSing?

  9. #9
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    Re: H2H Weapon "Tiers"?

    Quote Originally Posted by Ruth
    Since Vamp Claws and JoyToy have different damage properties between TP and WS, does that mean the damage property belongs to the WS and not the weapon when WSing?
    i'm not sure if it's the WS itself that has the damage property, or if it's just part and parcel to the weapon type. all i really can say is that WS don't take the damage type of the weapon you equip. sorry i can't be more precise. maybe if someone can identify a non-canonical damage type from a ws (say a piercing axe ws) we could know more, but i can't think of any.

  10. #10
    Hydra
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    Re: H2H Weapon "Tiers"?

    SE Apollyon showed very clearly that Ws's have a set damage type, and equiping a "non-standard" damage type weapon has no bearing on the WS.
    MNK with Vampiric Claws on the first floor slimes that are immune to blunt: normal hits (slashing) do damage, WS's still do 0 damage (blunt).

    As for Ws's that do non-standard damage type, the only thing I can think of is Retribution. I know even though the animation shows the staff being thrown, it's not ranged. Goofing off in Temple of Uglypie as BLM, I was saving up TP to 300% and using Retribution on Wespes and it was doing consistantly high damage hovering around the 1k mark which shouldnt normally be possible.

    I know this isnt concrete, but it seems like it gets the piercing damage bonus on flying mobs (but bees are vermin so i dont know which way that goes).

    Also Mistral Axe being a ranged WS, is that still slashing?

  11. #11
    Fake Numbers
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    Re: H2H Weapon "Tiers"?

    Quote Originally Posted by Thufir
    Also Mistral Axe being a ranged WS, is that still slashing?
    Since Mistral Axe will stack with Trick Attack, I can only assume it follows axe properties and is still slashing. No evidence to support this though

  12. #12
    Motherfucking
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    Re: H2H Weapon "Tiers"?

    Mistral is slashing, Jailer of Temperance is the key to all your questions!

  13. #13
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    Re: H2H Weapon "Tiers"?

    Quote Originally Posted by Wulfgang
    Mistral is slashing, Jailer of Temperance is the key to all your questions!
    Trained it to Ebon panel, and it didnt solved the puzzle.

  14. #14
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    Re: H2H Weapon "Tiers"?

    Quote Originally Posted by Weapon Zero
    I can swear that once upon a time, I had read information that stated certain H2H weapon types, such as katars, cesti, and claws, did more or less damage than the others regardless of the advertised DMG on the weapon.
    Most likely what you are referring to is back a few years ago, SE screwed up weapon ranks on certain crafted weapons (T.M. Hooks+1) as well as KS drop weapons (Unji/Unsho was affected as well). On TW-EM mobs, some of the weapons with higher D rating basically did the same max damage as a lower D weapon, which started the rumor that it wasn't worth the money to buy these crafted items.

    SE did a big weapons patch a few month later to correct it, but I'm sure the rumor got mangled somehow. I just remember being told by one of my friends not to bother with the crafted weapons because of this.

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