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Thread: Rune Chopper question     submit to reddit submit to twitter

  1. #1
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    Rune Chopper question

    The last post in the "Dark knight Zerg math" is over 2 months ago and didnt want to necro it, but i just got a couple quick questions.

    First Question how does the "Delay -3%" on the strap factor in with max haste?

    My current setup:
    Rune Chopper 9%
    Pole Strap
    Turban 5%
    PCC (debating whether to look for hp or keep acc)
    Brutal Earring (working on intruder - 40HP > DA?)
    Cassie Earring
    Gloom Breastplate
    Dusk Gloves 3%
    Rajas Ring (want to eventually get bloodbead )
    Bomb Queen Ring
    Gigant Mantle
    Speed Belt 6%
    Homam Cosicales 3%
    Hume RSE2 Boots

    This sets me at 26 (25%) haste and around 1700 hp before food + 150 from pescatora, usually have a mnk around for mantra + dark seal drain II. Soul Voice march minuet madrigal. Hasso, maxed out desperate blows... pretty much everything Ive been reading.

    Im not sure what I am doing wrong here, but I parsed a kirin run from a couple days ago, and I ended up second in the parse with 10.2% while a mnk/war ended up with 11.06%. A few disclaimers though.
    1. It was popped before I was ready, so I had a slight panic moment and 2hred before darkseal drain II
    2. I had a targeting issue at the beginning and didnt actually target kirin till it was already at ~80% (about 10 sec after spawn).

    Total fight lasted about a minute so I had plenty of time to blow my 2hr and 300% steel cyclone. I was thinking I would have at least 10k or more damage in 45 sec or so? Was I overestimating? Am I missing something?

  2. #2
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    Re: Rune Chopper question

    Does the damage from bloodweapon get counted for while parsing?

  3. #3
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    Re: Rune Chopper question

    No, on direct parse there is a checkbox for "Additional Effect damage" that you have to leave unchecked

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    Re: Rune Chopper question

    Quote Originally Posted by Meloria
    Does the damage from bloodweapon get counted for while parsing?
    there is no bloodweapon damage

  5. #5
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    Re: Rune Chopper question

    Quote Originally Posted by residue
    Quote Originally Posted by Meloria
    Does the damage from bloodweapon get counted for while parsing?
    there is no bloodweapon damage
    What he said, and also, mantra and drain II don't stack. Did you have haste (spell) on? Sword strap won't really help btw.

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    Re: Rune Chopper question

    Drop the RSE feet, get Dusk or Homam, use a different body, SH, Homam, Haubergeon, Adaman, whatever, something that adds to your damage and accuracy etc.

    Use Blitz ring and JSE Legs and you have 25-26% Haste and 12% SE. Anyone with a speed belt is better off using JSE Legs if their gear matches it.

  7. #7
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    Re: Rune Chopper question

    Quote Originally Posted by Churchill
    Drop the RSE feet, get Dusk or Homam, use a different body, SH, Homam, Haubergeon, Adaman, whatever, something that adds to your damage and accuracy etc.

    Use Blitz ring and JSE Legs and you have 25-26% Haste and 12% SE. Anyone with a speed belt is better off using JSE Legs if their gear matches it.
    I dont get it? why would I drop 60 hp for the same amount of haste and SE? Acc isnt a problem with soulvoice dual madrigal and feint. And oooo thanks didnt realize mantra didnt stack Good thing I always did drain after mantra was on.

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    Re: Rune Chopper question

    Ideally, you would have Homam body which would also add Triple attacks, but regardless of that it has more attack and accuracy, something that helps your damage output even with SV'd songs. You get the same amount of haste, you lose a slight amount of HP in the long run, and gain some other bonuses.

  9. #9
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    Re: Rune Chopper question

    Quote Originally Posted by Churchill
    Ideally, you would have Homam body which would also add Triple attacks, but regardless of that it has more attack and accuracy, something that helps your damage output even with SV'd songs. You get the same amount of haste, you lose a slight amount of HP in the long run, and gain some other bonuses.
    Wouldn't the HP help his damage more than Attack would, though? I could understand Homam Corazza, since it's a smaller overall HP loss and gives you Triple Attack, but it seems (just looking at stats, at least) like Haub* would be worse.

  10. #10
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    Re: Rune Chopper question

    iirc, sword strap is applied directly to delay, like dual wield, thus it would have a multiplicative effect rather than an additive effect. this would make the sword strap largely useless. only other strap besides pole i could see being effective would be the axe grip for the 20 hp. figure the pole strap offers a 2% chance to double attack so it results in about a 1.02 increase in damage. for 20 hp to equal the pole strap's potency it would have to add 2% to a normal swing. since you're at 1700 HP and 24 is 2% of 1700 HP, this is impossible unless the 3 str dramatically affects your pre-souleater damage. stick to the pole strap. same logic can apply to the brutal earring. unless my math sucks (i'd believe it) the 5% DA is going to go way further than 40 HP.

    as for the feet, you'd trade 35 hp on the RSE feet for 2 haste. lose the homam for JSE legs and you're back at 25 haste and out 26+35 HP or 61 HP. highest HP piece on body is dusk iirc, at only 40 (assuming you don't get HQ feet or body) so you'd get a net loss of 21 HP for no gain. only thing i could think of would be adding a homam body with 28 HP resulting in a net loss of 37 HP but getting a homam body. ignoring the +15 acc bonus on it since i'm not really sure how to calculate that here (though it would probably have some effect, i'd rather leave it to someone SMART to calculate it) you get +2.5% triple attack. ignoring your previous DA to simplify calculations (this gets knocked down a smidge to compensate for it since you obviously can't DA and TA on the same swing) 2.5% of hits go for triple damage resulting in a 5% increase in damage. losing 37 HP, you're only losing .12*37=4.44% of your souleater damage. assuming that's what, 60% of a rune chopper swing, that's a 2.7% reduction in your overall damage for an overall 5% increase, before adding the 9 acc (subtracting the 3 lost from the h pants and 3 dex lost from RSE shoes) you get from the homam body or the attack from the dusk shoes (don't forget to deduct the str lost from the shoes though.)

    long story short, based on my calculations if you exchange your body for a homam body, your pants for the JSE legs, and the shoes for dusk shoes, you should see something like a 2.3% (maybe a hair more b/c of extra acc) in your overall damage. anyone smarter than me please please please check my math and logic for accuracy.

  11. #11
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    Re: Rune Chopper question

    Why would you drop Gloom Breastplate? 12% SoulEater> 10% SoulEater? Shouldn't acc not be a problem w/ feint on?

  12. #12
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    Re: Rune Chopper question

    You could use a Sniper instead of Rajas Ring too.
    Rajas is pretty worthless for Souleater.

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    Re: Rune Chopper question

    Sword strap is the best if you're ideally geared, if you're a bit subpar, use Pole Strap. 20HP is meaningless.

    You can drop Gloom Breastplate in favor of a more beneficial body piece if you have enough haste elsewhere to drop the Homam legs for JSE legs.

    I prefer Blitz/BQ ring wise.

    Not gonna go over your math, but look at it this way; say you're at 22-24% haste, and you add a Blitz ring instead of using say, BQ and Bloodbead. That 1% haste translates into roughly 1000+ damage in the course of a zerg. 50 or 75 HP does not do that, period.

  14. #14
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    Re: Rune Chopper question

    Quote Originally Posted by Churchill
    Sword strap is the best if you're ideally geared, if you're a bit subpar, use Pole Strap. 20HP is meaningless.

    You can drop Gloom Breastplate in favor of a more beneficial body piece if you have enough haste elsewhere to drop the Homam legs for JSE legs.

    I prefer Blitz/BQ ring wise.

    Not gonna go over your math, but look at it this way; say you're at 22-24% haste, and you add a Blitz ring instead of using say, BQ and Bloodbead. That 1% haste translates into roughly 1000+ damage in the course of a zerg. 50 or 75 HP does not do that, period.
    he's already at the haste gear cap though, (he's actually exceeded it at 26% with the belt i think) which means the blitz ring is of no consequence unless he's fractionally off the haste cap. i completely agree though that hitting the gear haste cap is more important than any amount of HP you can stack on. the difference between 24% and 25% haste puts a bloodbead ring to shame, but in this case unless he drops 2 haste outright, he doesn't need it. damn hax speedbelt. ^^

    now that i'm revisiting the math on the sword strap, even though it doesn't work as we'd hoped it would, (reducing the delay by 96.3% rather than how it actually works by modifying the base delay directly) you're still going to swing 3% faster than without it. even if it only translates to a 1 ms shorter delay in the end, that's irrelevant as there are a LOT of instances of it. 100/97=~1.03 for about a 3% (big surprise, but it's not exactly 3%) increase in damage as opposed to a 2% increase from the pole strap. i retract my prior statements about the strap debate and submit that the sword strap is the superior choice.

  15. #15
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    Re: Rune Chopper question

    I still want to know why you guys think Gloom Breastplate should be dropped for some hp and acc?

  16. #16
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    Re: Rune Chopper question

    Quote Originally Posted by Churchill
    Sword strap is the best if you're ideally geared, if you're a bit subpar, use Pole Strap. 20HP is meaningless.

    You can drop Gloom Breastplate in favor of a more beneficial body piece if you have enough haste elsewhere to drop the Homam legs for JSE legs.

    I prefer Blitz/BQ ring wise.

    Not gonna go over your math, but look at it this way; say you're at 22-24% haste, and you add a Blitz ring instead of using say, BQ and Bloodbead. That 1% haste translates into roughly 1000+ damage in the course of a zerg. 50 or 75 HP does not do that, period.
    I understand that, but that's got nothing to do with my question. The OP is already at 26% haste (giving enough to overcome the fractional difference left over at the visible 25%), so the Blitz Ring is completely useless. The argument is whether Sable/Gambieras/(otherbody) is better than Cosciales/RSE/Gloom. Spekkio's math looks ok though, so I'll just leave it alone, and if you can get a BB Ring in that situation, then you're gaining HP, Acc, and Triple Attack from the combination at no significant loss, so it's obviously better.

  17. #17
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    Re: Rune Chopper question

    Quote Originally Posted by nsx
    I still want to know why you guys think Gloom Breastplate should be dropped for some hp and acc?
    Because you're switching Homam legs out for Sable Cuisses, giving you the same bonus you get from Gloom, and Hume RSE out for Homam feet, giving you the same amount of Haste you just lost from the legs with more acc.

  18. #18
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    Re: Rune Chopper question

    Sword strap takes you from 0.6->0.5/swing

  19. #19
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    Re: Rune Chopper question

    Quote Originally Posted by nsx
    I still want to know why you guys think Gloom Breastplate should be dropped for some hp and acc?
    b/c you get the effect back from sable cuisses and multiple instances of "enhances soul eater" don't stack.
    http://wiki.bluegartr.com/Sable_Cuisses
    only 3 pieces have that effect, AF1 head, JSE body, and the aforementioned JSE legs. head's out since you need the turban, so it's just legs or body. my prior math demonstrates how to incorporate the JSE legs in place of the body and show a net positive return on damage. all this discounts the difficulty of finding a pair of these pants though, as they are a scarce drop from an irritating NM from what i understand. do drop in nyzul though, but lolnyzul drop rate.

  20. #20
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    Re: Rune Chopper question

    Well, nobody mentioned sable cuisses until Ferien. They were talking about putting rse pants on and shit.

    edit: my bad, I read RSE legs instead of JSE.

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