Item Search
     
BG-Wiki Search
Page 1 of 4 1 2 3 ... LastLast
Results 1 to 20 of 65

Thread: SL Assaults     submit to reddit submit to twitter

  1. #1
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    SL Assaults

    Red Vs Blue-- kill the leader
    Took war mnk thf rdm.
    After 2 waves of BLUs (about 12?), the NPCs went idle. So we scoured the place and found the boss + 2 minions. When we aggroed the boss, 3 more minions popped. Killed all of them, rune popped. 4 people, 2250 1st time (1500 base)

    Desperately Seeking Cephalopods
    Took war mnk thf rdm
    Here we killed Qiqirn that dropped willow rods and fly lures. Fished a bit but only got normal monsters (EM-T). After a while we talked to the main NPC again who said to talk to other hirelings for clues where to fish. One NPC said fish by the main NPC, so we did, and pulled up an Orobon. It hit harder and had more HP. Killed it, got an ahtopot temp item. Talked to NPC, he immediately triggered the rune of release. 4 people, 1350 1st time (900 base).

  2. #2
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    Re: SL Assaalts

    Bah, according to that we came so close to finishing Ilrusi. We were fighting Orobon as we timed out of the zone trying to figure out what to do.

    Also for the Red vs. Blue assault, Blu NPC's seemed like they were immune to sleep, gravity and bind took though. The Red team npc's can be buffed and cured. We weren't expecting the extra blu NPCs to spawn so we were a bit ambushed. We found out that we could actually lead the Blu's south back to the red team and they will kill them for you. I think only the leader needs to be killed, which for us was named Raubahn. Rune spawns at G-9, iirc we got 2250 AP with four members with the first time bonus.

  3. #3
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,157
    BG Level
    7

    Re: SL Assaults

    1500 Base with four people? Wow. What would that be with three? (and do you think it's even feasible with 3?)

  4. #4
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Re: SL Assaults

    Wake the Puppet

    Your goal is to find at least 4 puppets and bring them back to the NPC. The problem is, you have to avoid the skeletons, and the only way to control them is by doing emotes. When you find a puppet, you do /salute to set yourself as its master, and then you /clap to get it to follow. Occasionally, the puppet will come to a stop and say something, as well as doing an emote. It can be things like "<me> is programmed to show my location to my master!" at which point it will stand there waving. In order to get him to follow at this point, you need to /welcome him. Additionally, you can make them help you fight the Easy Pray skeletons by doing the /hurray motion.

    The easiest way to beat it, is to set a /clap motion macro and just spam it as you go, and then set 3 macroes pre-programmed with every emote that counters the emotes your automaton do, and just press those soon as he stops.

    When you get back to the NPC, do a /goodbye to turn him in.

    With 3 people, we got 1500 points first time bonus, turning in 4 automatons. I'm assuming that if you turn in all 6, you get more points.

  5. #5
    terraflarex
    Guest

    Re: SL Assaults

    They better add some good ??? items for this rank.

  6. #6
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Re: SL Assaults

    Quote Originally Posted by terraflarex
    They better add some good ??? items for this rank.
    I'm guessing Nu Sash, Zeta Sash, Lambda Sash, Ksi Sash, Theta Sash, Sigma Earring, Eta Earring, Epsilon Earring, Beta Earring, Gamma Earring

    Maybe Dia Sash and Utopia Sash, but those I somehow doubt.

    That gives us several different greek letters. Ksi kind of sticks out, though, since it doesn't really belong. Unless they mean Xi =/

  7. #7
    Kaylea
    Guest

    Re: SL Assaults

    Operation: Black Pearl

    Object of the mission is to protect the princess. If any mob touches the princess, it's an automatic loss. There is no chance to heal her; you are immediately warped from the zone.

    You start in a central room with 4 paths branching off. Three are guarded by NPCs and one is a dead end with no guard. The princess stands in the middle of the room and does not move.

    Waves of mobs (bombs, erucas, wamouras and trolls) will come from one or more of the guarded paths. Think Blitzkrieg without the fun temporary items. The NPC guards will warn you from which path(s) the mobs are coming. We were able to take out waves with tier 1 agas, and most mobs can be killed with tier 1 nukes, with the exception of the trolls. The trolls are tough with the applicable hp/def/etc.

    Eventually, a NM troll will show up, kill it for the clear. I think we killed 6-8 trolls before the NM appeared.

    We didn't wander the zone, staying near the princess, in or close to the middle room the entire time, so I'm not sure if it's possible to go hunt the NM early into the mission.

    1330 AP with 6 people.

  8. #8
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Re: SL Assaults

    Did Red vs. Blue with 3 whm/blm, sam/war, nin/war won easily; killed 1st 2 group with no problem;headed 3rd group whm ES sleep than ran all but leader(we voke him while asleep) duo'd him down easy for 2400(so 1600 base) points and ??? sash(lugworm belt); so you can do this one with 3.

  9. #9
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Re: SL Assaults

    Quote Originally Posted by Uzor
    That gives us several different greek letters. Ksi kind of sticks out, though, since it doesn't really belong. Unless they mean Xi =/
    Xi is the english transliteration, ksi is the correct greek pronunciation.

  10. #10
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Re: SL Assaults

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Uzor
    That gives us several different greek letters. Ksi kind of sticks out, though, since it doesn't really belong. Unless they mean Xi =/
    Xi is the english transliteration, ksi is the correct greek pronunciation.
    Yeah, but we're not talking about how its pronounced. Although that's what they did with Jörmungandr and many other Scandinavian mythological characters... Suppose they do everything by pronunciation nowadays =/

  11. #11
    Bagel
    Join Date
    Oct 2006
    Posts
    1,270
    BG Level
    6

    Re: SL Assaults

    Quote Originally Posted by Wolfknight
    Did Red vs. Blue with 3 whm/blm, sam/war, nin/war won easily; killed 1st 2 group with no problem;headed 3rd group whm ES sleep than ran all but leader(we voke him while asleep) duo'd him down easy for 2400(so 1600 base) points and ??? sash(lugworm belt); so you can do this one with 3.
    Oh... Salvage every day with enough AP to blow on money items... I'm so happy, you guys.

  12. #12
    Sea Torques
    Join Date
    Oct 2006
    Posts
    724
    BG Level
    5

    Re: SL Assaults

    Red VS. Blue:

    - All of the Immortals are sleep immune.
    - The Immortals are easily kited and lose aggro pretty quickly as well. When they stop to cast spells they lose you.
    - They spawn in the same locations every time, in groups of 3-4 other than the large cluster Raubahn has. There seems to be 5 groups total, 1 southward and the other to the north.
    - Raubahn's group is in the northernmost area.
    - The Immortals spawn upon talking to the Red's captain.
    - Point total upon winning seems to be based on the amount of reds left alive upon win
    - Only raubahn needs to die for the win

    Easiest way to win is to position a kiter & a SAM at the northernmost area, leave one person at the rune. The person at the rune spawns them, the SAM 2 hours and kills Raubahn, and the other person kites the Immortals that assign Raubahn away while he dies.

    Pretty much an automatic win this way without losing any reds.

  13. #13
    The Real Cookiemonster
    Join Date
    Jan 2007
    Posts
    1,842
    BG Level
    6
    FFXIV Character
    Dark Depravity
    FFXIV Server
    Sargatanas

    Re: SL Assaults

    Actually, on our 2nd try, the enemy team just attacked us in waves. My group just stood there fighting them off as they attacked in two waves of a fair bit of them, when we went out to find the megaboss, it was just him and a couple of his cronies standing around


    Quote Originally Posted by Yutuyu
    Red VS. Blue:

    - All of the Immortals are sleep immune.
    - The Immortals are easily kited and lose aggro pretty quickly as well. When they stop to cast spells they lose you.
    - They spawn in the same locations every time, in groups of 3-4 other than the large cluster Raubahn has. There seems to be 5 groups total, 1 southward and the other to the north.
    - Raubahn's group is in the northernmost area.
    - The Immortals spawn upon talking to the Red's captain.
    - Point total upon winning seems to be based on the amount of reds left alive upon win
    - Only raubahn needs to die for the win

    Easiest way to win is to position a kiter & a SAM at the northernmost area, leave one person at the rune. The person at the rune spawns them, the SAM 2 hours and kills Raubahn, and the other person kites the Immortals that assign Raubahn away while he dies.

    Pretty much an automatic win this way without losing any reds.

  14. #14
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    190
    BG Level
    3

    Re: SL Assaults

    Quote Originally Posted by Yutuyu
    Red VS. Blue:

    - All of the Immortals are sleep immune.
    - The Immortals are easily kited and lose aggro pretty quickly as well. When they stop to cast spells they lose you.
    - They spawn in the same locations every time, in groups of 3-4 other than the large cluster Raubahn has. There seems to be 5 groups total, 1 southward and the other to the north.
    - Raubahn's group is in the northernmost area.
    - The Immortals spawn upon talking to the Red's captain.
    - Point total upon winning seems to be based on the amount of reds left alive upon win
    - Only raubahn needs to die for the win

    Easiest way to win is to position a kiter & a SAM at the northernmost area, leave one person at the rune. The person at the rune spawns them, the SAM 2 hours and kills Raubahn, and the other person kites the Immortals that assign Raubahn away while he dies.

    Pretty much an automatic win this way without losing any reds.
    Can anyone confirm that this still works? I ended up doing the same thing with my group and put it up on FFXIclopedia thinking I was being clever; and then within an hour they brought down Leu[tab, autotranslate] for "emergency maintenence." I hope I didn't somehow accidently get this nerfed or something. Although that seems unlikely: I would love for someone to give this a shot today and post their results.

    ~Myrrial
    http://www.livejournal.com/~lolpup (detailed description of what we did in the Assault mission in the latest entry)

  15. #15
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    Re: SL Assaults

    No one's mentioned Mamool Training Grounds SL so I guess I'll go ahead. You start in a large empty room with an NPC in it. The NPC asks you to become afflicted with different status' and report to him. The status' he's interested in are: Amnesia, Bio, Disease, Slow, STR Down, ATK Down, EVA Down, you need to report 5 total to win.

    The rest of the map has rooms filled with several types of mobs, some of the kinds we encountered were Spiders, Qiqirns, Bugard, Poroggo, Raptors, Mamool Ja WHM type, Lizards, Leeches, and other Mamool but we didn't fight them so unsure what type.

    This honestly reminds of Mamool assault Tier1 all over again It's not particularly hard at all and is something 3-4 members can do. Random mob TP moves are lame though, 4 spiders, many sickle slash, and no spider web. The only challenge seems to be in being afflicted with the status and making it to the npc, seeing as how some of the rooms are rather far away from the NPC. Ended up timing out in the end so not sure of points awarded here.

    Edit: Here's a list of what mobs can inflict what status-
    Leech: ATK Down, Raptor: Disease or Slow, Bugard: STR Down, Spider: Slow, Qiqirn: Amnesia, Lizard: EVA Down, and presumably Mamools and Poroggo could inflict Bio.

  16. #16
    Bagel
    Join Date
    Oct 2006
    Posts
    1,270
    BG Level
    6

    Re: SL Assaults

    Ugh, Mamool SL is one of those once-for-bonus-and-never-again Assaults. I don't suppose there's a trick to forcing certain TP attacks or spells.

  17. #17
    Sagacious Sundi
    Guest

    Re: SL Assaults

    When I found out the Mamool SL assault had a soulflayer NPC, I was like "Awesome!" but now it sounds totally lame.

    Also, do you guys think there will be missions for First Lieutenant or if it's just gonna be like Rank 10? There are 10 maps, but that doesn't really mean much. If so, I wonder how much AP they will reward.

  18. #18
    Chram
    Join Date
    Apr 2007
    Posts
    2,624
    BG Level
    7

    Re: SL Assaults

    since missions in assault still serve a purpose after ranking you up, I'd assume they'll add 5 more assaults along with FL rank (if they don't indeed, go farther in ranks than just FL - they've recycled a few of the maps already)

    I'm just happy there's a mission with 1500 base.

  19. #19
    Puppetmaster
    Join Date
    Jun 2007
    Posts
    73
    BG Level
    2

    Re: SL Assaults

    For ilrusi atoll none of the 4 npcs gave us any directions, only messages such as "Can't you see I'm Busy" "Zhashad Busy" "Back off, i dont want you scaring away my paycheck." We fished for a while around Mr. Paycheck and after some time had passed we notice his message changed to "Perhaps i missestimated the tides." We then talked to all the npcs again and got "Zhashad Sad" and "I've been hearing Splashing around Ulbuun (the start npc), might be a school of 'pots" at which point we then fished at him and got the orobon.

    So perhaps theres a time condition? you have to wait for a certain amount? Also it should be noted that the rods / lures arent temporary so you can bring outside ones in, we actually lost our first round cause none of the npcs said anything useful and we never double checked them. 2nd time around just reused the rods.

  20. #20
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    190
    BG Level
    3

    Re: SL Assaults

    Quote Originally Posted by Myrrial
    Quote Originally Posted by Yutuyu
    Red VS. Blue:

    - All of the Immortals are sleep immune.
    - The Immortals are easily kited and lose aggro pretty quickly as well. When they stop to cast spells they lose you.
    - They spawn in the same locations every time, in groups of 3-4 other than the large cluster Raubahn has. There seems to be 5 groups total, 1 southward and the other to the north.
    - Raubahn's group is in the northernmost area.
    - The Immortals spawn upon talking to the Red's captain.
    - Point total upon winning seems to be based on the amount of reds left alive upon win
    - Only raubahn needs to die for the win

    Easiest way to win is to position a kiter & a SAM at the northernmost area, leave one person at the rune. The person at the rune spawns them, the SAM 2 hours and kills Raubahn, and the other person kites the Immortals that assign Raubahn away while he dies.

    Pretty much an automatic win this way without losing any reds.
    Can anyone confirm that this still works? I ended up doing the same thing with my group and put it up on FFXIclopedia thinking I was being clever; and then within an hour they brought down Leu[tab, autotranslate] for "emergency maintenence." I hope I didn't somehow accidently get this nerfed or something. Although that seems unlikely: I would love for someone to give this a shot today and post their results.

    ~Myrrial
    http://www.livejournal.com/~lolpup (detailed description of what we did in the Assault mission in the latest entry)
    I hate to answer my own question but I just wanted to confirm that the kite-and-SAM tactic still works even after the zone was taken down for some form of maintenence. I did this earlier today and with 3 people again and it worked like a champ. 1666 Assault points without tag for 2 minutes of work = Yes please.

Page 1 of 4 1 2 3 ... LastLast

Similar Threads

  1. Assault Questions (SL/FL+Tough Ones)
    By Octavious in forum FFXI: Everything
    Replies: 14
    Last Post: 2007-12-20, 13:18
  2. Assault Breastplate
    By Tyche in forum FFXI: Everything
    Replies: 87
    Last Post: 2006-07-04, 11:11
  3. ToaU footage of assault/beseiged on livecam.
    By Lordwafik in forum FFXI: Everything
    Replies: 54
    Last Post: 2006-04-14, 22:48
  4. Assault NPC text?
    By jdm1536 in forum FFXI: Everything
    Replies: 6
    Last Post: 2006-04-03, 02:15
  5. Assault Unveiled!
    By Maxxthepenguin in forum FFXI: Everything
    Replies: 46
    Last Post: 2006-03-24, 17:50
  6. Assault
    By divisortheory in forum FFXI: Everything
    Replies: 22
    Last Post: 2006-02-24, 13:17
  7. Automaton Assault Questions (Tarutaru)
    By Roranora in forum FFXI: Everything
    Replies: 82
    Last Post: 2005-11-02, 18:59
  8. Automation Assault
    By Aromas in forum FFXI: Everything
    Replies: 16
    Last Post: 2005-08-14, 17:45