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Thread: Wall exploiting in Nyzul     submit to reddit submit to twitter

  1. #1
    Aux
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    Wall exploiting in Nyzul

    I've had this happen to me a few times on accident, and up until then just decided to post now.

    It seems like certain wall positioning can lead you to see the rest of the floorplan, whether accidentally or not. Here's a proof I have in describing that.

    I was wondering if certain people have taken advantage of this (Note that there are no 3rd party programs involved in this process), just because it's already in there. Usually floors in nyzul go too fast to see the proceedings, but I was checking to see in advance if other people have used this to their advantage out there.

  2. #2
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    Re: Wall exploiting in Nyzul

    I was using this trick many centuries ago camping my samurai AF's body piece in uggalepih. It's useful in certain circumstance, but 50 draw distance isn't enough in nyzul, or at least, not enough to not run to next corner and check directly. Only time you could use it is to find the "specific monster" when the zone is shaped like a square, but I doubt you could save more than a few second.

    There is also the windower pluging that remove every wall if you want to see through them that badly.

  3. #3
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    Re: Wall exploiting in Nyzul

    Since your already using windower, i would suggest fillmode plugin, it makes nyzul go so much faster. Though the glitches in it can sometimes be annoying, once you get used to not being able to tell if theres a wall in front of you, everything is fine. But looking through walls in nyzul is so fun

  4. #4
    Sea Torques
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    Re: Wall exploiting in Nyzul

    Quote Originally Posted by VivixKujata
    Since your already using windower, i would suggest fillmode plugin, it makes nyzul go so much faster. Though the glitches in it can sometimes be annoying, once you get used to not being able to tell if theres a wall in front of you, everything is fine. But looking through walls in nyzul is so fun
    It's not a plugin, just type "fillmode 1" for wireframe mode and fillmode 0 to revert back to normal. The only disadvantage is that hard see if you are running into a wall.

  5. #5
    Cerberus
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    Re: Wall exploiting in Nyzul

    Bind fillmode 1 and fillmode 0 to hotkeys (I use end and page down). Being able to rapidly switch back and forth ensures you don't run into walls.

  6. #6
    Sea Torques
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    Re: Wall exploiting in Nyzul

    Chances are this will spark some "omg drama", but i consider messing with the fillmode a notorious cheat. Obviously it gives you a huge advantage over other players, but most importantly, it destroys the point of many things in the game. Then again, i understand why someone would start using this... there's a point in the game, when you've done the same zone so many times, that the challenge is just not there and the reason you are repeating it is so you can have a shot at the crapy randomer that might drop the piece you want and likely deserve for spending so much time in the hole. Least I know that's my reason for using the zhayolm dat name cheat =/ I'm just fed up with it.

  7. #7
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    Re: Wall exploiting in Nyzul

    Sure I guess this or the plug-in helps save some time, if your group is the kind that gets lost and can't remember where they just walked

  8. #8
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    Re: Wall exploiting in Nyzul

    Quote Originally Posted by Leeto
    Bind fillmode 1 and fillmode 0 to hotkeys (I use end and page down). Being able to rapidly switch back and forth ensures you don't run into walls.
    mm, yeah i just use a seprate macro set for nyzul, but im usually too lazy to change it back and forth

  9. #9
    Cerberus
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    Re: Wall exploiting in Nyzul

    Quote Originally Posted by shihei
    Sure I guess this or the plug-in helps save some time, if your group is the kind that gets lost and can't remember where they just walked
    Really couldn't care less about your moral objections to it, but it helps for much more than just that

  10. #10
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    Re: Wall exploiting in Nyzul

    ?

  11. #11
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    Re: Wall exploiting in Nyzul

    ^

    Finding Leaders/NMs/mobs/lamps before going across a hell of mobs to find nothing.

    Fillmode is a savior for Nyzul. Since the place is so walled up, it's hard to tell if there is something around a corner or not without wasting time swiveling your camera around. I can search a 35' raidus or larger around me to find any floor NMs that need to be killed, or in which direction leaders are in, etc.

    Sure this is an exploit, but far from game-breaking. It's like linkshell's making ppl do Kirins old-school just for the sake of doing it the "real" way. But who the fuck wants to do 1 Kirin in the amount of time it would take to kill 4? Same "idea" applies here. I'm not going to do Nyzul the "real" way if I can help it. Nyzul has many close calls, and I hate risking a tag to get nothing (running out of time or zoning out before a 5th floor achievement if moving up).

  12. #12
    Sea Torques
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    Re: Wall exploiting in Nyzul

    Maybe the whole point in Nyzul design was to be a place with close calls with walled up rooms.
    I'd like to know where people draw the line and why. Why is this any different from, say, botting your favorite HNM or using a stun bot, a craft bot, a skill up bot or whatever other hack. Isn't it the same "idea"? Why do it the real way when you can save your time and do it better with something else anyway.

    Is the line of accepted exploits drawn when other players are directly affected? As in, it doesn't matter as much in Nyzul because since it's instanced you really aren't hurting anyone else? So if this is the case, does it mean that everyone is ok with the idea of pos hacking around Nyzul and Salvage, for example, to save time on teleports because it's faster?

    Or is the line drawn by what can ban you and what cannot?

    Basicly what I am wondering is if there's no sense of "sportmanship" in MMOs in general. FFXI is my first and hopefuly my only MMO i'll ever play, been at this for around 4 years now and all i can say is I totaly dislike the comunity as a whole because it seems just as shitty as the outside world, only devoid of the limits impossed by personal contact and real consequence awareness.

    (note: I am pointing this questions in a general direction, not necesarily the above poster)

  13. #13
    Cerberus
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    Re: Wall exploiting in Nyzul

    Quote Originally Posted by Shassira
    Or is the line drawn by what can ban you and what cannot?
    Yep

  14. #14
    Nidhogg
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    Re: Wall exploiting in Nyzul

    I like to draw a distinction between "cheating" and "cheesing". "Cheating" being when you use a tool that gives you a significant benefit not intended by the game's designers to the detriment of other players. "Cheesing" being something like fillmode or salvage .dat swapping that gives you a significant benefit not intended by the game's designers, which doesn't harm anyone else but is still arguably pretty lame if you rely on it for your success in those encounters.

    And by "lame", I want to very carefully say that I think using them is lame, but not necessarily that the people who use them are themselves lame or wouldn't be able to accomplish those events otherwise (I don't mean to call anyone names, basically). I just don't personally use them and I expect the people who do that stuff with me not to either.

  15. #15
    D. Ring
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    Re: Wall exploiting in Nyzul

    If you need to awkwardly peer through a wall, that might give some insight (if it's not blocked by other pillars and centerfolds) then you have more difficult problems to worry about.

  16. #16
    Fake Numbers
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    Re: Wall exploiting in Nyzul

    And by "lame", I want to very carefully say that I think using them is lame
    I'll flat out say I think "fillmode" is cheating and/or cheesing. But whatever, gotta get that candy right.

  17. #17
    Relic Shield
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    Re: Wall exploiting in Nyzul

    Quote Originally Posted by shirak
    And by "lame", I want to very carefully say that I think using them is lame
    I'll flat out say I think "fillmode" is cheating and/or cheesing. But whatever, gotta get that candy right.
    fillmode = cheat, that's why fps game ban this kinid of stuff too.

    and l2 sneak and invisi and l2 use radar if who ever is thf,nin,bst,nin subbed

  18. #18
    Ranger
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    Re: Wall exploiting in Nyzul

    if you want a legit wallhack, buy a geforce FX video card and use any drivers BUT the 56.61s (I think its those) and youll drop textures so much the walls will stop existing almost entirely

    if you turn off vsync and run back and forth too, the tearing allows you to see through edges. Nyzul would be more fair if it had a map ability and widescan

  19. #19
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    Re: Wall exploiting in Nyzul

    Cheaters always defend themselves with the best reasons but cheating is cheating no matter how you beautify it.

  20. #20
    Sea Torques
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    Re: Wall exploiting in Nyzul

    And people who never step outside the box always vilify those who do and claim justification via some kind of non-existent moral high ground.

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