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Thread: Hmm..SAM/RNG full time?     submit to reddit submit to twitter

  1. #1
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    Hmm..SAM/RNG full time?

    I'm debating on leveling RNG up for SAM since I have a soboro, and I'm trying to figure out if it's worth all the gil I will have to spend on R.Acc gear for Sidewinder.

    Can a SAM/RNG full time from 55-75? I have WAR and THF subs as well (not fully leveled yet WAR28, THF34), but SAM/RNG sounds the most fun. So I was wondering if I could do this without problems with parties all the way to 75?

  2. #2
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    with most pts going caederva mire 66-75, soboro sam/rng just going to be super gimped

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    Well what is the hype of SAM/RNG I hear then? Is it only good in certain situations?

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    soboro got great tp gain, but because of the low base dmg, the GK ws's suck, but your bow WS's wont be gimped by having a weak GK, as its only based on your ranged base dmg

  5. #5
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    Quote Originally Posted by Chen View Post
    soboro got great tp gain, but because of the low base dmg, the GK ws's suck, but your bow WS's wont be gimped by having a weak GK, as its only based on your ranged base dmg
    I was talking about TP gain only with soboro. I'd be spamming Sidewinder as SAM/RNG. Would that do well 55-75?

  6. #6
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    The problem is going to be your low base skill in Archery and your lack of Ranged Accuracy. Even with Sushi and 150TP, in most merit camps you are going to be missing more than you would like.

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    polearm>bow

  8. #8
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    Starting with a few assumptions:

    a: You don't have a good DRK zerg weapon (MKris or KC)
    b: You are getting proper support (Feint/Angon/Dia/Songs/etc)

    Sam/rng I believe is the next best option for zerg behind a good drk zerg setup. You should be able to get 1400-1600 average sidewinders, and can get off 7 without an icarus wing in a relatively low amount of time (should be accuracy capped as well). Most zerg targets should die by that point, and if not, pop a wing and fire off an 8th.

    I've gotten some nice results from it. Past that, I think it's too large of a hassle to run in and out constantly, and hardly worth the effort.

  9. #9
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    Two years ago, this might have been more viable. After all the 2h changes last year, SAM/RNG suffered a huge hit compared to /WAR. If you have archery merits from another job, and the best RAcc gear then there's potential.

    Polearm to 60, then see if Soboro or Polearm (or /RNG) would be better past that. At some point, the gap in accuracy between GKT and your other skills will make up the difference in spike damage.

  10. #10
    Relic Horn
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    SAM/RNG is outdated, ever since the 2h adjustments polearm SAM and even GK SAM will generally beat it on most things

    editing to emphasize that SAM/RNG isn't "bad", it's good for avoiding AoEs and the damage is still pretty nice. it's just polearm will usually win in piercing situations, while GK will generally win everywhere else, if your main concern is straight damage.

  11. #11
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    Quote Originally Posted by SamanosukeShiva View Post
    polearm>bow
    This.

  12. #12
    Relic Horn
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    I tried SAM/RNG a few times in exp parties but found it to be frustrating. However, I love SAM/RNG for a lot of events. Especially 60 capped.

  13. #13
    Bagel
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    sam/rng was fun on colibris when i first got the sidewinder WS at the correct level. Then they boosted GK damage

  14. #14
    VZX
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    Is there a reason I'd better be a SAM/RNG than RNG if I have both well-geared/merited SAM and RNG?

  15. #15
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    myself i use sam/rng in nyzle it is super for lower floors when most of the mobs r ep - dc can land 500-850 sidwinder at 100-150 tp with ~68 racc, 15 agi, 10 ws acc and 8/8 arch merited and bream sushi.

    a side of that in lower lvls 55-69 i try it, mostly hard to land it under 200 tp.

    but in merits pt its no good mostly maybe adding dusk legs and Jaeger Mantle (that would add like 30 racc) will fix it.

  16. #16
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    SAM/RNG brings back memories of a certain Bomb trying to blow up in my face (CoP 5.3) was so much fun doing ~5 Sidewinders in 20-30 seconds flat. Haven't ever used it beyond that though, if I play SAM now it's either gktn or polearm.

  17. #17
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    SAM/RNG has great potential, but it's uncommon to utilize it's full potential. If you're willing to spend, and you've got the support, SAM/RNG is very powerful. But since a tomoe can perform just as well without all the trouble, why bother?

  18. #18
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    Quote Originally Posted by VZX View Post
    Is there a reason I'd better be a SAM/RNG than RNG if I have both well-geared/merited SAM and RNG?
    ballista is the only situation I can think of where SAM/RNG > RNG

  19. #19
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    Dont want to necro, but rather bump this instead of starting a new thread since its pertinent to the topic. I know that using GK or Polearm will usually if not always be better... but i remember the most fun i ever had on samurai was /rng. My question is, if i wanted to make a build strictly for colibri camp just to play with, what kind of Ranged accuracy would i be looking at to hit sidewinder with any kind of consistancy? I dunno if anyone has played with it enough at birds to answer, or just knows the calculation, but any answer would be appreciated. And with the right build, is it possible to out DD your GK or Pole at the colibri camp?

  20. #20
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    All the ranged accuracy you can get, and I'm quite sure you won't beat the pole or GK.

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