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Thread: Lowman T3 ZNM's     submit to reddit submit to twitter

  1. #1
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    Lowman T3 ZNM's

    I've searched the forums, and looked back a good few pages for info on these, but I can't seem to find any reliable information.

    I'm interested in mainly doing Sarameya path T3's; Achamoth, Nosferatu and Khromasoul.

    Looking for strategies that require 6 or less people and no relics, fewer people the better.

  2. #2
    Can you spare some gil?
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    I don't see a way that these ZNM's could be low manned to be honest, Khroma can 1 shot a tank, Nosferatu can charm your tanks and them rape your DD's, and Achamoth pop's adds that need to be taken out by other DD's or zoned by a party member with movement speed.

    the only one I see possible to low man is Achamoth, possibly Nosferatu if you have dual tanks, two strong DD, a WHM/SCH and a BRD

  3. #3
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    5 BLM and 1 RDM

    Ix'drg method.

    RDM keeps DoT on it so it doesn't regen when it has no hate on anyone.

    BLM nuke it outside of PT and zone.


    Troll: Pop and kite to zone line to Dahak Island at G-7 (it's the zone after the 2nd Wamoura camp but before the tunnel to the 2nd troll camp).

    Achamoth: Pop and kite to zone line at J-7 to Mount Zhayolm.

    Nosferatu: Pop and kite back to the zone line that you entered from, F-7.

  4. #4
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    I have a friend who has solo'd Nosferatu. But I know it took him like 3 hrs~ He deagro's like nobody's buisness.

  5. #5
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    Quote Originally Posted by Clannagh View Post
    I've searched the forums, and looked back a good few pages for info on these, but I can't seem to find any reliable information.

    I'm interested in mainly doing Sarameya path T3's; Achamoth, Nosferatu and Khromasoul.

    Looking for strategies that require 6 or less people and no relics, fewer people the better.
    Nosferatu is the easiest by far. From the spawn point, drag it north and kite it around the circle there. I would suggest ranged DD and a healer, and you don't need a tank. Shadows are helpful. My friend suggested that it could probably be duo'ed by two COR. Either way, I would suggest that you bring a BST because it makes it much easier on the others if the pet can pick up hate after someone is killed (because people will die from time to time). Easily done with 6 or fewer, and doesn't require zoning or exclusive job set ups.

    Achamoth can be done with a normal party of tank, some DD's and some support. Just drag it to the zone line and have one person dedicated to zoning the adds. Obviously don't debuff it (for some reason we have someone cast poison on it, but I can't remember the reason why right now). SC's and MB's help a lot for damage too.

    Khromasoul is probably the hardest, but still doable. Tank, DD's, WHM, BRD and BLM is possible. The BRD zones the adds, and the fight is pretty simple up until 20%. Before 20% you should be careful because he can kill your DD or tank if you get unlucky. At 19% it will [b]always[/i] invincible and go ape shit. Build TP before hand, force it to invincible, be ready to over-cure your tank, then when invincible drops SC and MB it. It should take it down pretty low if not kill it. Then just try to burn down whatever health he has left. I do not suggest you try to melee burn it down as below 20% it can very easily one-shot a well equipped tank, not to mention you poor melee.

    I will say that the strategies we use usually involves about 8 people, so we have more flexibility than you are allocating for, and I have found around 8 people to be the best for low-manning these. Nosy can go with less, but having a few more for Achamoth and Khromasoul has a definite impact on the speed and effectiveness of the fight.

  6. #6
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    THF and WAR can tank Achamoth fairly easily. BRD + COR + WHM + RDM for support.

  7. #7
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    Quote Originally Posted by SathFenrir View Post
    THF and WAR can tank Achamoth fairly easily. BRD + COR + WHM + RDM for support.
    Fire break can be a bit rough because it spams it at the end, and it goes through shadows. Outside of that this could work too.

  8. #8
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    Khromasoul is easy, a merit PT set up could kill it np. Just EVERYONE zone when he pops adds and rezone back and keep damaging him, he has really low DEF and HP, and keep it going, use 2hrs at low % to burn past the stage he uses high dmg overthrow if you want.

  9. #9
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    Done Achamoth mnk, mnk, thf, whm, brd, rdm easily enough

  10. #10
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    find a zone and get to bio-ing

  11. #11
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    Quote Originally Posted by ringthree View Post
    (for some reason we have someone cast poison on it, but I can't remember the reason why right now).
    If you keep him poison, the next spell he'll cast will always (or very very likely) be poisona, you can spell-lock it with a rdm dedicated to poison.

  12. #12
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    2 COR vs Nosferatu? Would the summons not be an issue? The bats that he spawns use Jet Stream which can nail a player at a distance along with Barbed Crescent from the Murks iirc.

  13. #13
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    For Nosferatu, we've found that bringing sam/thf's make the fight go much quicker. Bring a rdm/nin, 2x sam/thf, and another healer. Pull it to the zone (everyone disbands at this point) and have Rdm keep Bio up whenever it wears as well as keeping the NM close to the zone line. SAMs med and SA+Gekko for 1K, then zone out. At 5%, RDM holds/zones it til others reform into a party, when ready re-invite the RDM and zerg down the last 5%. Takes awhile to do it this way (40mins~) but its safe and reliable. The more SAMs you bring the faster it goes.

  14. #14
    HEY FUCK YOU BUDDY
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    Achamoth can be 3-manned, BLM BLM RDM, fairly easily. Just do the standard solo/lowman method of DoT, nuke/zone. It takes a while, but it's hard to screw up unless your players are terrible.

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    Quote Originally Posted by Clannagh View Post
    I've searched the forums, and looked back a good few pages for info on these, but I can't seem to find any reliable information.

    I'm interested in mainly doing Sarameya path T3's; Achamoth, Nosferatu and Khromasoul.

    Looking for strategies that require 6 or less people and no relics, fewer people the better.
    I killed every ZNM (minus the collibri if it matter) with PLD RDM THF BRD BLM BLM. We regreted not having WHM a few time on our first attempt, but it worked for everything.


    Achamoth:
    -PLD aggro every moth near spawn point, BLM sleepga, thief train everything to zone, and 2 person (rdm and pld) bring back the mob to the closest zone (zhayolm apkallu entrance)
    -THF /ra zone the add outside party, rest of the party fight it normally near zone. Slow/elegy are the only enfeebling you should use.

    Nosferatu
    -Bring as many blm as you can, bring 1 RDM to keep dot on, and fight it like you would fight Ix'drk (1 person keep dot, rest zone and nuke). Make sure to disband the party

    - If you fight it normally, make sure people are ready to stun every summoning (~1min25), kite when charm happen, and stay out of melee range. Melee do muuuuch better damage, but they get charned, drained and tax healer. 1 BLM, 1 Melee, 1 tank, 1 brd and rdm might be better.

    Khroma soul
    -Trade somoene for another healer
    -Pull to the closest zone again (fight it outside the tunnel). Outside RDM diaga the add and zone them over and over.
    - The tank stand at 6'(?) from the NM. Basically, stay as close as you can from it while being out of melee range. It wont move (similar behavior can be observiced on experimental lamia if you stand at 11').


    Zombie/zoning strategy works on every ZNM out there or almost, so it's always an alternative. Not the fastest mind you, but generally the safest/easiest to execute.

  16. #16
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    Quote Originally Posted by Starr View Post
    Khromasoul is easy, a merit PT set up could kill it np. Just EVERYONE zone when he pops adds and rezone back and keep damaging him, he has really low DEF and HP, and keep it going, use 2hrs at low % to burn past the stage he uses high dmg overthrow if you want.
    A merit party would have a rough time under 20% without two hours. Relying on two hours kind of defeats the purpose of farming them.

  17. #17
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    Quote Originally Posted by ronin sparthos View Post
    2 COR vs Nosferatu? Would the summons not be an issue? The bats that he spawns use Jet Stream which can nail a player at a distance along with Barbed Crescent from the Murks iirc.
    I think they will still get the "out of range" message as long as you have movement speed. Keep in mind, this was more of a suggestion of a possibility. It is not something we have ever tried and in practice probably wouldn't work because of all the turns and other factors like the spells it casts. It was just based on the idea that with gear swaps you don't have to stop to use QD.

  18. #18
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    Quote Originally Posted by ringthree View Post
    I think they will still get the "out of range" message as long as you have movement speed. Keep in mind, this was more of a suggestion of a possibility. It is not something we have ever tried and in practice probably wouldn't work because of all the turns and other factors like the spells it casts. It was just based on the idea that with gear swaps you don't have to stop to use QD.
    It's a nice idea in theory, but in practice you go through a lot of reraise items and it loses aggro in a puddle when Quick Draw has 30 seconds left on timer. Nosferatu is one of those fights where it's smarter and quicker to make friends than to try it alone.

  19. #19
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    Speaking of Nosferatu, are there anyway to kill it fast? My ls do it with an ally but it's still take a while and it's 2hr always kill one of our tank. Charm is always a pain as well. It's the worse T3 mob for my ls (sara and tinnin are easier lol), ppl always die.

  20. #20
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    Quote Originally Posted by mackerel View Post
    It's a nice idea in theory, but in practice you go through a lot of reraise items and it loses aggro in a puddle when Quick Draw has 30 seconds left on timer. Nosferatu is one of those fights where it's smarter and quicker to make friends than to try it alone.
    That is pretty much exactly what I said. The person that was suggesting it was just talking theoretically, that is why we use the full strategy that I listed.

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