I didn't see a thread about it, but has SE announced if Point allotment is going to be in the final version?
It seems like pretty much the worst idea ever in my opinion. In XI [I know this isn't FFXI] I would regularly change my job 3-4 times a day depending on what LS events were planned.
If I am a marauder and my stat allotment was 40% str, 40% vit 20% dex, and my LS says they need me on a mage job where I should have 50%+ int or piety, I can see that being very annoying and something that most players won't see surface in beta since a lot of people only are leveling 1-2 jobs at the time. Most people who level a second class will not pick one that uses the same stats, since the point of a 2nd job is to do something you couldn't do on your primary.
I don't think that "oh galka deserve more str than taru" But I'd like to believe that at least having different stats for different classes, even if each block is player-assigned. Someone had mentioned in another thread that it took them 5 hours to reassign stats from 81 STR, 82 VIT and 15 everything else, to 82 MND, 81 PIE due to how often you're allowed to reallocate stats.
disclaimer: I'm only a dozen levels into the game, so I haven't dealt with it much myself, but I'd love to hear other people's opinions and speculation. If this has been discussed in depth, feel free to lock and point me in the right direction.
XI Wiki


