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  1. #1
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    Any reason to do Mythics anymore?

    So Im still in Afghanistan, but after reading all the jazz with the new Magian Weapons, It looks like SE has just put the last nail in the coffin of Mythics. Mythics were already gimped via the way you access their OAT trait (300tp). A good player in the right conditions could come out with some decent numbers if they play the 300 TP -> 3-4 WSs -> store 300 TP again -> repeat method, but this isnt always applicable.

    Some of the weapons, like the pup and whm have very unique traits that will be useful regardless, burtgang is shiny and isnt bad for situations, but is there any reason to upgrade any of the other damage based mythics now that high damage OAT weapons are available? Even more so is the concept that even better traits/stats will be added to these new OAT weapons, making them even more powerful in comparison.

    I know we dont know the % of OAT, and I realize that mythics are getting the ability to be upgraded. But with the amount of gil and time a mythic takes, is it even worth it anymore when Magian weapons seem to be superior right out of the door and look to only be getting more powerful? Hell, if Magian weapons keep progressing the way they do and Relics dont get some much better upgrades besides just DMG+, we may even see relics take a back seat..

  2. #2
    Puppetmaster
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    Nevermind. Apparently I can't read.

    Mythics usefulness are all dependent on how useful the specific trait is. You can't beat weapons like Death Penalty, Nirvana, Yagrush, Kenokenken (sp?) with an equivelent from Trial of Magians.

    In terms of damage dealing in comparison, yes, Mythics generally don't compare to other options and Mythics without a useful specific job-based trait aren't going to compare... but did they ever?

  3. #3
    The Once and Future Wamoura
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    Any reason to do relics anymore?

  4. #4
    xXNyteFyreXx420Sharingan
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    DD mythics were worth upgrading in the first place?

  5. #5
    Hydra
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    Quote Originally Posted by dantes View Post
    Is this a joke post?

    How does anything to do with Trial of Magian decrease the benefit of weapons like Yagrush, Death Penalty, Nirvana, etc?
    You obviously didn't read the post carefully enough, he was referring to the ones like Liberator, Glanzfaust, etc.

  6. #6
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    Quote Originally Posted by Rocl View Post
    Any reason to do relics anymore?
    DMG +6 on Spharai says hi. Yoichi is still pretty crazy on SAM too.


    Proc rate on the OAT will be the deciding factor IMO, that or the lv 99 weapons. (Final trials on the relics will prolly be epic actually)

  7. #7
    Bagel
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    Is there any confirmation that Magians weapons with non-crappy base DMG have a 45% OAT yet?

    Either way the only DD mythics that were generally considered to be trash were Glanzfaust, Liberator, Vajra and Nagi only I think?

    Conqueror isn't *that* bad because you can get an easier 6-hit build compared to Bravura and it can be really interesting if you start with 300 TP (especially with 2h up), Ryunohige actually boosted lolwyvern's dot as well and made Jumps do impressive damage so it was pretty close to Gugnir, Gastraphetes well... is a crossbow so it's something different.

    All the other weapons except lolSCH have more or less useful effects, whether they're worth over 100m or not is another story though.

  8. #8
    Sea Torques
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    Tizona ... hmm i dont know

  9. #9
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    Pretty much.

    lolGlanzfaust blows due to the OAT not working on off hand.

    Burtgang.. Im not getting into that one, Im still frustrated with it.

    Polearm - Still have crit bonus.. And gets a damage/??? boost with future relic upgrade quests. Maybe still in the running?

    Dagger - Shit.

    Tizona - Auto-Refresh for blue, MACC... Not bad I guess.

    Kenkoken - Still rocking just do to overload?

    Club - Will /sch at 80+ remove this usefullness?

    Nirvana - We will see how smn BPs evolve to 99, but even with Magians, best SMN staff there is.

    DNC - Unique trait that cant be matched by anything else.

    Conquerer - Now has another OAT weapon in the mix that is far easier to get and has the potential to be upgraded further. May be helped by future relic upgrades... maybe?

    Death Penalty - really dont know.. OAT > Occasionally does double damage, but not only useful trait.

    Blm - Staff always sucked, dont think SE will be smart enough to fix it.

    lolNin -> At least it looks cool, in the running for worst mythic.

    Brd -> Kinda unique.. not really worth it id say.

    Drk - Outclassed by Relic and OAT weapon. 20 macc... really? REALLY SE?

    I mean really, other than PUP/SMN, I dont see the point of Mythics anymore (even Yangrush may take a back seat with /sch). How could SE make a quest 50 times more annoying that Relic, cost nearly the same, and have them be outclassed a year later?

  10. #10
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    Mythics never struck me as good to begin with, with a handful of exceptions (yagrush, nirvana, carwenhan, kenkonken). From a DD standpoint, theyre just not good.

    Vajra is 31/200, 35/200 if you go through the 40 hour upgrading (probably longer than that since stage 2 is Undead killshots). Its enhance SA/TA effect can be seen here (tl;dr, its shittier than X's Knife). Even after upgrading Vajra to 35/200, X's Knife is still ONE delay behind it and 1 DMG behind it, however it'll enhance ALL crits, not those forced via SA/TA.

    I'd compare other weapons, but I cant quickly find any info on their upgraded dmg. AFAIK, they still all fail pretty bad as well.

  11. #11
    Cerberus
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    Quote Originally Posted by Neosutra View Post
    Some of the weapons, like the pup and whm have very unique traits that will be useful regardless, burtgang is shiny and isnt bad for situations, but is there any reason to upgrade any of the other damage based mythics now that high damage OAT weapons are available? Even more so is the concept that even better traits/stats will be added to these new OAT weapons, making them even more powerful in comparison.
    Bolded the important thing... Mythics/relics are also subject to the Magian quests. While they are still relatively weak with current augments in only +DMG, it does allow the potential for the mythics to remain to be rebalanced versus the current best alternatives. It may be too early to completely write them off entirely.

    It sounds like you're trying to compare the potential of those weapons versus the potential of the mythics... Dunno if any certainty can be derived with SE... ever...

  12. #12
    You just got served THE CALLISTO SPECIAL
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    Quote Originally Posted by Neosutra View Post
    Club - Will /sch at 80+ remove this usefullness?
    Not at all, stratagem timers are still a restriction, and SCH's level points where stratagem charges increase and timers decrease are 10/30/50/70, so even a 99WHM/49SCH would be stuck with the exact same 2 charges with 2 minute cooldowns they have now.

  13. #13
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    Quote Originally Posted by Miraun View Post
    Bolded the important thing... Mythics/relics are also subject to the Magian quests. While they are still relatively weak with current augments in only +DMG, it does allow the potential for the mythics to remain to be rebalanced versus the current best alternatives. It may be too early to completely write them off entirely.

    It sounds like you're trying to compare the potential of those weapons versus the potential of the mythics... Dunno if any certainty can be derived with SE... ever...
    Mythics already have OAT kinda, so they wont be getting it. Relics getting OAT or something similar would be kinda fitting for final stage upgrades, but can you imagine what SE would put you through to get OAT on your Apocalypse?

    Trial 9999: Killshot on King Behemoth 300 times during dark weather with WS.

    With the shit SE put people through for just DMG+ on Relics, I dont even want to imagine what they will do for more devastating changes.

  14. #14
    New Odin
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    Quote Originally Posted by Neosutra View Post
    Mythics already have OAT kinda, so they wont be getting it. Relics getting OAT or something similar would be kinda fitting for final stage upgrades, but can you imagine what SE would put you through to get OAT on your Apocalypse?

    Trial 9999: Killshot on King Behemoth 300 times during dark weather with WS.

    With the shit SE put people through for just DMG+ on Relics, I dont even want to imagine what they will do for more devastating changes.
    Its all par for the course with SE because much like Salvage, SE intends for players to grind in order to get gear. It is an MMO, what were you guys expecting?

    Some people like to grind at HNMs, some like to grind at merits, some people like to grind jobs to 75, some like to grind through lowman events and still some will like to grind killing monsters under specific conditions because it appeals to them and is fun in some way.

    SE is the master of hyper-situational shit so I don't see how Magian Trials somehow changes that. Hell, they could have just shit on relic/mythic holders and demanded more currency/alexandrites but instead we get a trial where you can work with minimal competition towards a clear cut goal.... if only more of XI was like that.

  15. #15
    An exploitable mess of a card game
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    Quote Originally Posted by Neosutra View Post
    Mythics already have OAT kinda, so they wont be getting it.
    They may downgrade the TP necessary to activate T3 effects. For instance, Relic Trial 3 = Combines T1 + T2 at the 100% TP stage. Relic Trial 4 = Combines T1 + T2 + T3 at the 200% TP stage. Relic Trial 5 = Ties T1-3 at the 100% TP phase.

  16. #16
    Cerberus
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    Quote Originally Posted by Yugl View Post
    They may downgrade the TP necessary to activate T3 effects. For instance, Relic Trial 3 = Combines T1 + T2 at the 100% TP stage. Relic Trial 4 = Combines T1 + T2 + T3 at the 200% TP stage. Relic Trial 5 = Ties T1-3 at the 100% TP phase.

    Damnit, JUST wrote this up, and was about to post when I saw Yugl beat me to it.

    If they augmented mythics to put all 3 aftermaths at 100-199% level, it would really balance them out (or OP them) for 99.

  17. #17
    Can you spare some gil?
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    :\ Making Nagi after Kikoku just cause I think it would be sick to dual-wield them lol

  18. #18
    Yoshi P
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    Quote Originally Posted by Shenrien View Post
    :\ Making Nagi after Kikoku just cause I think it would be sick to dual-wield them lol
    I'm sure you realize this already but I thought it fair to mention. . . remember that all important stats of your off-handed relic or mythic are removed.

  19. #19
    I enjoy tapping my sisters fine ass
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    I'd still do mine again in a heart beat.

    Except that fucking cerb assault.

  20. #20
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    So, I guess this thread's past and future can be summarized by:
    1) There never was a reason to do DD mythics, though we didn't always know it.
    2) Trials has not decreased the reasons for doing BRD, WHM, or PLD mythics, regardless of whether individuals feel it is worth it.
    3) All-in-all, this likely won't affect the price of Alexandrite.

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