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  1. #1
    TSB
    Guest

    Where did all the Battlegrounds go?

    Anyone know? I haven't seen any mention of them and they are not in the pvp section of the Game Guide on their site.

  2. #2
    Bitchfist
    The horn knows no mercy; only wrath

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    Supposedly will be implemented this summer.

    Not 100% on that, though.

  3. #3
    Chram
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    Better be 100% or I'm cancelling the preorder.

  4. #4
    D. Ring
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    can't cancel the preorder! (since they said so and since the game is two weeks old and yes i know your trolling)

  5. #5
    TSB
    Guest

    Why do they need to be "implemented"? You would think they would have that sorted out...oh wait..

    And I hope they incorporate some arena style of pvp. Unfortunately i'll say this, but similar to WoW's arena style. 2v2, 3v3,5v5, etc.
    I believe it would work really well, because different builds of parties really make a difference. Even more so than they did in WoW, imo.

  6. #6
    Formerly BGTemp // TERA Fan
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    Bismarck

    ^ Iirc, I thought there was arena style PvP at one point. I could have sworn I've seen vids of 5v5s in a controlled environment. Perhaps this is an aspect of battle grounds.

  7. #7
    Bitchfist
    The horn knows no mercy; only wrath

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    Aren't those Deathmatchs?

  8. #8
    Chram
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    There was a deathmatch arena battleground.

  9. #9
    Ridill
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    Quote Originally Posted by TSB View Post
    Why do they need to be "implemented"? You would think they would have that sorted out...oh wait..

    And I hope they incorporate some arena style of pvp. Unfortunately i'll say this, but similar to WoW's arena style. 2v2, 3v3,5v5, etc.
    I believe it would work really well, because different builds of parties really make a difference. Even more so than they did in WoW, imo.
    Nothing needs to be "implemented" per se, they said they are just staggering some content which makes some sense since new content is entirely out of their hands. I'd prefer to have some new content in 1-2 months over having to wait 5+ because of korea

  10. #10
    Smells like Onions
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    I just hope they make the Death match bgs non lvl60 only like they are on KR

  11. #11
    Cerberus
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    Old ass info ahead..

    Quote Originally Posted by En Masse View Post
    Hey there, TERA fans!

    Over the course of the past four beta tests, we’ve been closely reviewing TERA’s PvP as a whole and seeing how to make those systems even better. For example, we introduced a new server ruleset specifically for open-world PvP and reduced the required level to participate from nearly maximum level down to the moment you leave the Island of Dawn starting area. Using the Outlaw Declaration ability, players have been able to attack their fellow Valkyon Federation members, an especially popular activity on the bridges leaving Lumbertown (yes, we saw what you did there).

    In addition to open-world PvP, consensual options including duels and deathmatches have brought the total body count to more than 300,000 since the start of closed beta. Closed beta test 2 also gave guilds the ability to declare war on each other. Since that single beta weekend, characters sporting purple-colored names (indicating an active guild war) have become a very common sight. This is just the beginning, and we will continue to make incremental changes based on community feedback—YOUR feedback.

    This brings us to an upcoming system we’ll be introducing to TERA after launch: battlegrounds. These organized PvP matches add a level of structure to what is currently very situational gameplay. Rather than having to go looking for a fight, the bloodthirstier members of the TERA community can step into instanced battlegrounds for an immediate PvP combat venue. The excitement of battlegrounds combined with the inherent challenge of TERA’s action combat is a recipe for awesome in our book. Add in unique features like tactical area-of-effect abilities controlled by one team member, environmental damage through player-triggered traps, spawned monsters to distract you from your opponents, or changing map layouts that keep things fresh, and you get an idea where we’re taking organized PvP in TERA.

    Excited yet? So are we, particularly about the competitiveness this feature will bring to TERA. We want to get it right from the start. This means that battlegrounds will be a post-launch addition to the game while we hammer away at making them meet our high standard of quality, rooting out exploits, and maximizing fun factor. While we really wanted to have battlegrounds for launch, we think you’ll agree that this added time means a more polished feature and overall experience. Like you, we also think that waiting sucks. The good news is twofold: while we’re aiming to introduce battlegrounds late this summer, we’ll showcase the political system at launch with popular voting as the initial election method for all provinces. On a related note, we’re working to make it so that guilds will be able to declare war on each other regardless of server ruleset.

    We’re eager to hear your feedback about our plans for battlegrounds. We’ll be listening and sharing updates about this and other TERA features in the coming weeks; count on it!
    http://tera-forums.enmasse.com/forum...s-Summer-18002