I've just finished the ancient lumber stage of woodworking (72), and I'm reviewing my options for a skillup synth now.
The options seem to be: Commode; sells at a loss. Works out (I think) as around 5k loss a synth. Synth/desynth clothespole: Assuming I get the 24 synths out of every stack of materials, works out as around a 3k loss/synth, however I don't keep gil turning around doing this, its a straight gil out loss, plus it seems like a bigger loss because of tremendous numbers of breaks (I know it isn't, but that horrible gut feeling is hard to shift). My third option is to suck it up to 74 and start synthing (breaksynthing?) scimitar cactus, which cap higher, and have a lvl 20 smithing subcraft. Overall, straight synthing these is a bigger loss than either of the above.
My questions are thus:
1) Am I likely to realistically be able to breaksynth cactus with lvl 5 smithing, or am I just going to skill smithing since its such a low subcraft? (I'm not really sure how breaksynthing works, other than being 15 under cap).
2) Do veteran woodworkers have a better synth to reccomend or is this a case of just sucking it up and eating the losses?
Thanks.
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