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Thread: fSTR and enemy VIT     submit to reddit submit to twitter

  1. #1
    Yoshi P
    Join Date
    Jul 2005
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    fSTR and enemy VIT

    With the recent update that removes the variance in pDIF for too weak mobs, I wonder if it would now be possible to learn more about fSTR. For example, it is now trivial to determine the exact amount of STR required to cap fSTR on any low level mob. keep changing gear combinations to add 1 STR until the point that your attacks completely flatten out. Before that point, fSTR is not capped. After that point, fSTR is capped. By knowing the turning point, is it possible to either a) determine the exact value for Enemy VIT, or b) determine the exact formula for fSTR as a function of STR and VIT?

  2. #2
    Ridill
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    Re: fSTR and enemy VIT

    Quote Originally Posted by divisortheory
    With the recent update that removes the variance in pDIF for too weak mobs, I wonder if it would now be possible to learn more about fSTR. For example, it is now trivial to determine the exact amount of STR required to cap fSTR on any low level mob. keep changing gear combinations to add 1 STR until the point that your attacks completely flatten out. Before that point, fSTR is not capped. After that point, fSTR is capped. By knowing the turning point, is it possible to either a) determine the exact value for Enemy VIT, or b) determine the exact formula for fSTR as a function of STR and VIT?
    Why do you math guys insist on making my head hurt?

    Sounds plausible, at least from what little I know on the subject.

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