After some time the entire concept behind Ra/Ex has seem to have been circumvented. With such acts as selling off of these items through a mercenary system. The question of the relevance of the ra/ex system came to mind. In this day and age it seems that this system has simply been made to be an annoyance to the "AHer," or people who rather spend gil over time to get an item, rather then any real hurdle to overcome through hard work an diligence of a player. It no longer is hey want that *insert ra/ex item here* you better spend x amount of time in x place doing x to get it. Now it is hey want that *insert ra/ex item here* it is going to cost you about x amount of gils. This is not surprising in the least as money always has found a way around most obstacles, what is surprising is the amount of controversy caused by this inevitable outcome.
Now I know I will probably get some heat for this but I will introduce the concept of Efficient Breech. It is a legal term/act which describes an economic principal/act. Basically A contracts to sell a good with B for $100. B is happy because the average market value of that good is in fact $120. Now late to the party C comes along and offers A $150 for the same good. Well in this situation people might say oh well it sucks to be A because he is out $50. However that is not the case! The courts would allow A to breach his contract with B and sell to C however A would be required to give B $120, or the fair market value.
"Whoa! so you saying courts actually support the breach of contracts!?"
Well in short yes. However it is in limited circumstances and for limited goals. You see in the above theoretical A made $30 b made all that he was expecting to make, $20 from reselling the good, and C the person who was willing to pay the most, thus showed that he valued the item more, received the good. Of course there is the issue of money does not show more value which is something for philosophers to discuss. There is also the critique of couldn't B simply go and sell the goods to C for $150. The courts answer this in that C and B do not have a relation it is only A and C who have the relation thus the most efficient means is for A to be the conveyor of the transaction. Odd? a little bit amoral? yes, however those be the time we live in where in the end things get boiled down to dollars and cents.
However That question of couldn't B sell to C nags at me, I'm not an adamant supporter of efficient breech. Thus in my mind the AH seems to me to be a very good vehicle of transactions, much better then the mercenary system being employed by some today in regard to ra/ex items. Should SE then remove the ex tag from many items which just get sold using a different means other then the AH system? I lean towards yes, in this way we have a more educated buyer( relative of course as some people will always remain clueless). and a much quicker and efficient method for caring out these transactions. Also for those who say how can some one have gil enough to purchase any big items and still not have time to invest on getting those items, this is simple there is a complex economic system in FFXI which allows for people to make large sums of gils with out even being part of a LS or for that matter being high lvl, a lvl 1 character does have potential for making large profit, but this goes to the whole long debate going on about RMT etc which I'm trying not to get into.
On a side note: For the purpose of this discussion RMT will not be a factor, because to introduce it as a factor would bring up the question of RMT effects the entire economy of FFXI, not just the mercanary system but also the AH system, as well as the raw material system or farming system if you prefer( you know where people produce/farm x item for crafting and sell in bulk to crafters). RMT pervades this game to such a degree that even the staunchest of opponents to it have gil in their pocket from people who RMT, unless of course you have no gils but thats a whole other issue.
So please discuss.
1) Thoughts about the mercenary system (free of any topics concerning RMT)
2) Thoughts about the current AH system
3) Thoughts about the ra/ex system (not saying to get rid of it for the minor RMT fodder NMs)
3a) The value of the ra/ex system specifically as it concerns HNM/Gods.
4) Ways for the player base to effect change in concerns to these systems (can SE be counted on here, or for most things?)
4a) The mercenary system specifically.
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