Item Search
     
BG-Wiki Search
Page 1 of 16 1 2 3 11 ... LastLast
Results 1 to 20 of 315
  1. #1
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    September Version Update Preview: Part Two (09/03/2008)

    September Version Update Preview: Part Two (09/03/2008)
    http://www.playonline.com/pcd/topics.../3646/3646.jpg Adventurers of all stripes can look forward to enhancements galore in the upcoming September version update, designed to make questing in Vana'diel more gratifying than ever!
    If the first preview wasn't enough to whet your appetite, today we have the latest scoop on increased experience and the Myriad Arms of Balrahn quest sequence that will at long last allow players to forge these mysterious and highly anticipated mythic weapons.

    Dying to know more? Just read on!


    -------------------------------------------------------------------------------------------

    Adventurers of all stripes can look forward to enhancements galore in the upcoming September version update, designed to make questing in Vana'diel more gratifying than ever!
    If the first preview wasn't enough to whet your appetite, today we have the latest scoop on increased experience and the Myriad Arms of Balrahn quest sequence that will at long last allow players to forge these mysterious and highly anticipated mythic weapons.


    Experience Boost
    Loyal readers already know that the new Level Sync system and automatic scaling-down of equipment will add a heretofore unheard-of level of freedom to party-based adventuring, but that isn't the least of it! With the new version update, there will be more experience to be had as well!

    Previously, enemies classified as "easy prey" or "a decent challenge" would provide a relatively paltry amount of experience points, leaving career-minded adventurers understandably dismayed. No more, however! Vanquishing these monsters will now lead to substantially larger helpings of EXP, to better reward players for braving the challenges these still-formidable foes present.

    Information on the Level Sync system and equipment scaling can be found here.


    "Nyzul Isle Investigation" Gets an Overhaul
    The mythic weapon and new weapon skill quests have previously (07/29/2008) been introduced in this space. Today, we'd like to bring you the latest details on these quests that have the potential to transform you into one of the most lethal adventurers in the realm.

    The conditions for embarking upon the new weapon skill quests will be twofold: you must be enlisted as a mercenary in Salaheem's Sentinels, and you must be in possession of the job-specific weapon from the "Nyzul Isle Investigation" Assault mission.
    The requirements for completing these quests will vary depending on how far you have progressed in Nyzul Isle, so it will behoove adventurers to be thorough in their reconnaissance of that murky labyrinth.

    At the same time, an assortment of tweaks will be made to ensure that the mission goes smoothly:

    [#1] Greatly increased chance of receiving your job-specific weapon!
    Previously, only the nastiest adversaries in the darkest, dankest reaches of Nyzul Isle (Level 100) would part with the job-specific weapons adventurers seek. Now, there is a possibility that foes on other floors will drop these weapons as well, while defeating the denizens of Level 100 will guarantee you two job-specific weapons: one randomly selected, and one matching the job of the player who operated the Rune of Transfer (the latter regardless of whether or not that player also possesses the Runic Key.)

    [#2] Progress saved to Runic Disc to be retained!
    Previously, your recorded data would be reset upon completing Level 100 of the mission, reducing your Runic Disc to a rather expensive paperweight until such time as you begin the mission anew. No longer, however, as your progress data will now remain intact even after cleansing the Isle of its most deadly inhabitants, allowing you to return to the most challenging levels for another chance at the weapon you seek!

    [#3] Players who have already cleared Level 100 need not fear!
    Brave adventurers who have already explored every nook and cranny of Nyzul Isle, do not fear—your achievements will not go for naught! Even if your progress data has already been cleared, the Runic Key itself will now serve as an express ticket to any level of the Isle (in increments of five) up to Level 96, giving you free rein to traverse the area as you see fit!

    [#4] Progress data to be stored for all party members!
    With the new version update, floor data will be recorded and updated for all players, not only those who directly operate the Rune of Transfer.
    For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed.

    That sums up the major changes planned for the Nyzul Isle Investigation in the upcoming version update.

    Players who have already embarked upon the quest sequence for their mythic weapon may tackle the new weapon skill quests concurrently. Those players who have already received their Nyzul weapon and entrusted it to Abquhbah, however, are encouraged to travel back to the Isle and acquire the weapon once more.

    * Abquhbah will return your weapon if asked politely, but please note that this will result in all mythic weapon quest data from "Duties, Tasks, and Deeds" onward being cleared from your record.

    For previously released details on mythic weapons and the new weapon skills, please refer here.

  2. #2
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Hell ya finally!


    But wow... they made Nyzul Isle into an easy event. The weapons now aren´t much more anymore than the Dynamis 1D 999Delay weapons. A few months from now everyone and their cow will have a 100 disk, too.

    Event changes sure are fancy for players who didn´t spend much time in Nyzul Isle. I just feel that my hard work of grinding Disks and farming 100s over and over of the last 4-5 months has been dimished by a lot.

  3. #3
    Sea Torques
    Join Date
    Oct 2006
    Posts
    681
    BG Level
    5
    FFXIV Character
    Rith Ridan
    FFXIV Server
    Cerberus
    FFXI Server
    Gilgamesh
    WoW Realm
    Azjol-Nerub

    And here I thought I was clicking yet again on the 28/08 thread >_>

  4. #4
    Old Merits
    Join Date
    Nov 2006
    Posts
    1,141
    BG Level
    6

    Holy fucking shit wow I came.

    Time to get sum PUP Weapons! Teehee

  5. #5
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

    Join Date
    Jun 2006
    Posts
    8,096
    BG Level
    8
    FFXI Server
    Sylph

    Edit: Nyzul updates are made of win.

  6. #6
    E. Body
    Join Date
    Jun 2005
    Posts
    2,226
    BG Level
    7
    FFXI Server
    Caitsith

    Ok, I can now say I am pleased with this update.

  7. #7
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    864
    BG Level
    5
    FFXI Server
    Bahamut
    WoW Realm
    Silvermoon

    Fuck yeah, finally the win appears.

  8. #8
    E. Body
    Join Date
    Jun 2005
    Posts
    2,226
    BG Level
    7
    FFXI Server
    Caitsith

    Can anyone quote the Level Sync information if there is anything new? I can't view POL through my work VPN, it's websensing me to death.

  9. #9
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Wow that's pretty pimp. Too bad I'm almost at floor 100. D:

  10. #10
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    814
    BG Level
    5
    FFXIV Character
    Buttons Taru
    FFXIV Server
    Excalibur
    FFXI Server
    Caitsith

    Ooh easy mobs give more XP now, gonna be interesting. O.O

  11. #11
    Relic Weapons
    Join Date
    Jan 2006
    Posts
    327
    BG Level
    4

    great nyzul news!

  12. #12
    Salvage Bans
    Join Date
    Jul 2005
    Posts
    885
    BG Level
    5
    FFXI Server
    Carbuncle

    i'm glad i couldn't get to sleep :-p, nyzul changes seem awesome for disc holders

  13. #13
    Salvage Bans
    Join Date
    Jun 2008
    Posts
    814
    BG Level
    5

    Holy shit! I just about lost my head after reading this!

  14. #14
    Sassy Tyrant
    Join Date
    Jun 2007
    Posts
    2,313
    BG Level
    7
    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    This is a really nice update news. Less incentive to do a traditional exp pt now. :3

  15. #15
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    343
    BG Level
    4

    Now this is what I was waiting for. I planned to get everyone in my static to floor 100 and this just makes it way easier.

  16. #16
    E. Body
    Join Date
    Jun 2005
    Posts
    2,226
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by Falisa View Post
    This is a really nice update news. Less incentive to do a traditional exp pt now. :3
    Seconded, now my BLU & SMN won't have to party with the low level ppls who think WHM RDM PLD DRK THF is a good setup to add me into ... solo xpz!

  17. #17
    ~Layton~
    Join Date
    Nov 2007
    Posts
    704
    BG Level
    5

    Increased EP/DC EXP is a surprise addition! The Nyzul Isle news is definitely awesome! Looks like it's gonna be Nyzul weapons for everyone now they drop from the floor 20,40,60,80 bosses and 2 from the floor 100! =D

  18. #18
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    So if you have a disk in your group with 20 and do a 100 floor does that 20 disk become a 100 disk or do you need to start @ 20 to get that disk 100?

  19. #19
    Sea Torques
    Join Date
    Apr 2006
    Posts
    588
    BG Level
    5

    Weapons will be whored out a bit too cheaply for my taste.

  20. #20
    E. Body
    Join Date
    Jun 2005
    Posts
    2,226
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by Anthonystar View Post
    So if you have a disk in your group with 20 and do a 100 floor does that 20 disk become a 100 disk or do you need to start @ 20 to get that disk 100?
    I'd assume it would give you access to that set of floors, yes, but not everything before it. If it gave you complete access the system would be easily broken. And Yea...weapon drops better be semi rare at least, seems like they're a little too easy now... D:

Page 1 of 16 1 2 3 11 ... LastLast

Similar Threads

  1. New Version Update Scheduled for November! (09/24/2009)
    By Zarion in forum FFXI: Everything
    Replies: 6
    Last Post: 2009-09-25, 10:27
  2. Version Update Details (4/8/09)
    By Not Kuno in forum FFXI: Everything
    Replies: 258
    Last Post: 2009-04-08, 17:36
  3. December Version Update Preview (11/17/2008)
    By Dulek in forum FFXI: Everything
    Replies: 176
    Last Post: 2008-11-20, 06:38
  4. September Version Update Preview (08/29/2008)
    By Septimus in forum FFXI: Everything
    Replies: 214
    Last Post: 2008-09-03, 05:16