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Thread: Dynamis loot insurance!     submit to reddit submit to twitter

  1. #1
    E. Body
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    Dynamis loot insurance!

    Just saw a pic of rdm hat dropping as timer ran out. Would be a nice idea to have SE implement a thing that whenever there's loot still in pool and timer runs out all mobs depop engage or not and you don't get kicked out unless you drop glass or loot pool is emptied. That or have it where everything just auto loots to everyone as the glass drops but AFs go to their corresponding jobs.

    edit: clearly talking about dynamis

  2. #2
    Relic Shield
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    Just talking about this in LS actually, something like Einherjhar would work perfectly, 5 minutes after the glass runs out of time with no mobs or anything.

  3. #3
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    after you run out of time in einherjar you get extra 5min with 0 mobs? if that's so then that's really stupid they haven't added that for dynamis

  4. #4
    Melee Summoner
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    When you pop the chest that drops after you defeat the boss in an Einherjar zone it leaves you with 5 minutes with no mobs to deal with the drops.

    Obviously this wouldn't work the same since in Dynamis there is no chest to pop, but id imagine giving 5 extra min mob free once the glass runs out would not be that difficult.

  5. #5
    The God Damn Kuno
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    Quote Originally Posted by altwight View Post
    Just saw a pic of rdm hat dropping as timer ran out.
    You have to remind me don't you. QQ

    No but seriously, it would be nice if there was something like this but I highly doubt it would ever happen.

  6. #6
    Very Sexy Nerd
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    When you leave the zone, all items drop to one random person, assuming they haven't passed or their inventory isn't full.

    But yeah, I agree, just stating how it works right now >.>

  7. #7
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Quote Originally Posted by Julian View Post
    When you leave the zone, all items drop to one random person, assuming they haven't passed or their inventory isn't full.

    But yeah, I agree, just stating how it works right now >.>
    Items drop to the last person who entered (via relogging/retrading glass/etc) the zone who did not pass. It's not random. The system can be abused, so I recommend you don't allow your members to do it at all.

  8. #8
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    Dynamis as a whole needs to be revamped. The system may have worked in 2005. Functional improvements such as schedule/instance/waiting room/etc to make it easier on the players/shell leaders/community. Maybe in 2010, most likely never though....

    Technically after the glass expires you have 30 seconds before your forced out of zone. That more then enough time to homepoint or get a Raise amirite?

  9. #9
    Cerberus
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    This has nothing to do with anything, but after reading the thread subject, I thought for a moment that it was going to be about implementing a version of credit default swaps for Dynamis. Yes, I actually had a conversation about that last night.

  10. #10
    Very Sexy Nerd
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    Quote Originally Posted by Izzy View Post
    Items drop to the last person who entered (via relogging/retrading glass/etc) the zone who did not pass. It's not random. The system can be abused, so I recommend you don't allow your members to do it at all.
    The more you know, etc

  11. #11
    Campaign
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    Would be nice if they did something like Einherjar. However, it's been like this since Dynamis was introduced so it's the resposibility of the players to either stop killing before the remaining 5 mins or pass/lot accordingly (bazaar hourglasses; can be abused and not recomended unless you're low manning with a close group of friends.)

  12. #12
    Relic Weapons
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    Even if when time ran out, items dropped to the highest current bidder would help immensely, it would fix a lot of the problem.

    Salvage as well as Dynamis too...

  13. #13
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    Quote Originally Posted by Ambir View Post
    Even if when time ran out, items dropped to the highest current bidder would help immensely, it would fix a lot of the problem.

    Salvage as well as Dynamis too...
    Yea something like at the end of the event it 'pauses' at the black screen untill the treasure pool is emptied. If the item is lotted its handed out to the highest lotter like normal. otherwise randomly assigned. After emptied it finishes kicking everyone out.

  14. #14
    Relic Horn
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    Quote Originally Posted by Izzy View Post
    Items drop to the last person who entered (via relogging/retrading glass/etc) the zone, providing they did not pass. It's not random. The system can be abused, so I recommend you don't allow your members to do it at all.
    Fixed, just to nitpick at details. ^^;

    If the last person in passes an item, it's lost completely. It won't go to the next-to-last.

  15. #15
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    Quote Originally Posted by Izzy View Post
    Items drop to the last person who entered (via relogging/retrading glass/etc) the zone who did not pass. It's not random. The system can be abused, so I recommend you don't allow your members to do it at all.
    (Kuno close your eyes) - somehow the RDM hat that dropped Monday night at the last second went to me. However, since I already had one, I got the "cannot obtain...is lost" message. And it was really really last second - unless you had the treasure pool open before the mob died there would have been no time to even try to lot/pass.

    And yes I just remembered I had to relog that night because my Keyboard went stupid so that would have made me last entry for the run...

  16. #16
    Relic Horn
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    We always have someone log out > back in around the last 2 minutes so people don't have to worry about passing coins. We haven't had a last minute drop but in Xarcabard, in the past I've had said person be the next in line for RDM hat, so if it DID drop, it'd go to them anyway.

    Anything other than RDM can DIAF.

  17. #17
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    Quote Originally Posted by Wizerd View Post
    Fixed, just to nitpick at details. ^^;

    If the last person in passes an item, it's lost completely. It won't go to the next-to-last.
    Yes this.

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