
Originally Posted by
Rilu
It is interested to see other crafters opinions about what "profitable" means to them, in regards to synthing. I always seem to find 3 types of crafters
1. Crafter type A who thinks crafting means ONLY making big ticket items, ie. Hauby +1, Scorpion Harness +1 (3 years ago), Dusk gloves +1, spamming Elemental Staffs etc. They think that if they don't get lucky and make a few of these on their first 10-100 tries, then crafting was worthless to begin with. Generally these crafters lost MILLIONS leveling their craft so quickly because they thought they'd make 5 Hauby +1's on their first 10 synths and would become billionaires. This crafter generally has maybe 1-2 other crafts at 60, generally only the ones needed for their precious Hauby +1 or Scorpion Harness +1 HQ machine they've tried to make.
2. Crafter B who thinks that Profit, is just that, profit. He/she doesn't mind spending an hour crafting stuff in bulk, then selling it over the next few days (even consumables) and profiting off the HQ = more of whatever you are selling recipes. This "Profit" ends up paying for food for the player, new gear, and over the years has provided him/her with everything they've wanted, sans maybe a relic. this crafter generally made their way to 100 more slowly than Type A, but they probably made money getting there, and farmed quite a bit of their own stuff to level up (ie. farmed Boyahda Tree for spider webs to level on rainbow threads > cloth etc instead of paying 30K per web at the time). this crafter generally has all related subcrafts capped, or has all other crafts capped at 60.
3. Crafter C, who, despite actually leveling a craft to 100, they still have NO idea how crafting works, and can't actually make anything neat because they have their main craft at 100, but none of their other crafts leveled, so they end up only making shihei all day long and or don't craft at all. When they are asked to make something of note during a new release, they can't because they have no other crafts leveled for subcrafts.