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Thread: Base Stat Calculation     submit to reddit submit to twitter

  1. #1
    RIDE ARMOR
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    Carbuncle

    Base Stat Calculation

    search function yielded no results, so here goes.

    me and a friend of mine are building a damage calculator for FFXI. it will combine melee attacks with haste, DW, and delay reduction included, with WS damage values (all while taking into account accuracy percentages), and also using a gear database function for ease of use when comparing damage between two or more pieces of gear

    we hit a minor snag when creating a formula for fSTR, but that's resolved now, and we're hit our first major road block: base stat calculation

    the FFXI stat calc (found via google) is wrong. as 75 mithra thf/nin, it's telling me i have 94 base dex...yeah. does anyone know the formulas used in base stat calculation, and how (because i imagine they are) they are level-corrected?

  2. #2
    E. Body
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    FFXI Stat Calculator

    ^That one? Works fine for me.

  3. #3
    Old Merits
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    Valefor

    says a mithra thf/nin has 80 base dex according to this, where are you really looking?

  4. #4
    Bagel
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    FFXI Status Calculator

    There, I'm guessing. I checked it and it comes up with the 94

  5. #5
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    Quote Originally Posted by Kumbai View Post
    FFXI Status Calculator

    There, I'm guessing. I checked it and it comes up with the 94
    Use the one Baelorn posted. The one you posted is no good.

  6. #6
    RIDE ARMOR
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    cool, but i need formulae and lists he uses so that i can add it into the program we are creating. i guess i could try emailing him, unless anyone here can give me them

    thanks guys :3

  7. #7
    Chram
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    Fenrir

    Look at the javascript code that runs the page. All the formulas/charts used are in there.

  8. #8
    Bagel
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    Quote Originally Posted by Cream Soda View Post
    Use the one Baelorn posted. The one you posted is no good.
    Yeah I know, I was just saying that's the one he used initially, and came up with the wrong numbers. Nattack asked where he was looking.

  9. #9
    Masamune
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    yep i used Motenten code in FFXI Damage Comparator (see link @ my sig), work pretty accurately. My version is with excel though, while Motenten's is in Java.

  10. #10
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    Siren

    On a somewhat related note, can someone give me a link to where monster base stats are located? I would be curious as to how much STR I need to cap out fSTR for some of my BLU spells, namely Cannonball, so I can know at which point STR=VIT in terms of relevance.

  11. #11
    E. Body
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    Quote Originally Posted by Kyte View Post
    On a somewhat related note, can someone give me a link to where monster base stats are located?
    It's unknown on most mobs(afaik).

  12. #12
    RIDE ARMOR
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    Quote Originally Posted by Masamune View Post
    yep i used Motenten code in FFXI Damage Comparator (see link @ my sig), work pretty accurately. My version is with excel though, while Motenten's is in Java.
    i tried your comparator, works very well, and this is basically the thing i'm trying to accomplish myself, but instead of excel document, i'm trying for a C++ program. i noticed some glitches in it, but i'll PM them to you rather than post them here


    actually now that i know that there are people who've created stuff like this...i'm not sure i want to do anything other than just expand the gear, monster, and WS/JA databases when newer content was released, since the only reason i was creating this was out of necessity

    is there any way i could get a link to motenten's "comparator?"

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