Ok, hopefully this won't end up with too many snarky responses - I trust people who have actually completed CoP and have end-game experience more than some random person on Alla with critiquing this strategy.
My CoP static is running the pot battle tonight. We got spanked twice already, and we'd really rather not delay getting this shit done any longer, so I'd like to see if anyone has any suggestions about the strategy we came up with. Both times we did it before we managed to kill one BLM pot and get the other to about half life before we wiped. ><
This is a static, so "OMG dump the (insert job here)" is not an acceptable solution.
Jobs are:
73 WHM/BLM (me)
73 MNK/WAR (NIN sub not leveled, so not a good suggestion)
75 NIN/WAR
75 THF/NIN
73 PLD/WAR (or BRD/WHM, but we tried that already)
75 BLM/WHM (or /RDM)
Strategy is as follows:
Buff outside the BC, RR, etc. PLD, THF, NIN will use sword (they all have it leveled acceptably) for Spirits Within. They will sleep to 300%. WHM and MNK will also sleep to 300% for Hexa Strike and Asuran Fists respectively. All possible meleers will have Icarus Wing as well. MNK uses Blink Band.
MNK will start boosting outside the BC for Chi Blast. When MNK reaches 8-9 boosts, we go in, wait for 11-12. MNK chooses target, Chi Blast.
Hopefully that will cause all the others to start gathering while everyone sprints for the far door, and WHM starts off with ES + Sleepga. Last time it lasted a good 30 seconds. BLM is ready to resleep with ES + Sleepga II.
After sleep, WHM goes in, Hexa > Icarus > Hexa > Disengage, switch to staff, get cozy with the far door. I don't think I'm likely to get hate. PLD, THF, NIN Spirits Within as soon as they engage to avoid losing HP and damage, then NIN and THF will switch to main weapon. MNK Asuran then Hundred Fists. With luck we can get the first one down within 30 seconds with that and move on to the second before Hundred Fists wears. I'm banking on the first sleep lasting through the killing of the first one, but I dunno. ; ; BLM does whatever he needs to to do damage and backup heal.
The other melee use Icarus Wing for the second pot and do a yet-to-be-determined skillchain for the BLM to burst off of. If the RDM's wake up and we can't sleep them again, PLD uses Invincible to buy us some extra time, while keeping close to the door so we can raise(lets hope they decide not to spam too much magic, Benediction is available too). Hopefully we can get the second BLM pot down and start in on the first RDM before we all take a nosedive. Die near the door, RR after pots move back to postions, rest up. By then ES should be back, so we ES + Sleep or Sleep II the second RDM while we kill the first. If we can get that far it shouldn't be a problem.
So my questions to you guys are:
1. Is it worth it for me (WHM) to melee at the beginning? if I get killed in a bad spot, then everyone is fuxored. I thought that extra damage at all would be helpful, and my club is decently leveled.
2. Is the damage from Optic Induration just random? I know it's a frontal AOE, but one time it was pointed at me and I only took 200 damage, the other time it one-shotted our NIN who's got 1000 HP. Is this another gay SE luck thing?
3. Has anyone done this fight without dying and RR?
4. Any other ideas? We're all getting seriously sick of these missions ><
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