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Thread: Nin solo Hammerblow.     submit to reddit submit to twitter

  1. #1
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    Nin solo Hammerblow.

    I have had a couple of people ask me about the strategy for this, so I thought I would post it here for general access in case anyone else is interested.

    This is done Nin/dnc.

    The first few times I would bring hi pots, but once I got used to it no extra meds where needed.

    There are 3 steps. You should aim to spend about 30 minutes on each step, leaving you with a spare 10mins.

    1st floor

    Step 1: Farming.

    After getting the chest, head west and open the west door. The cells in the chest will guarantee you are able to solo the basic fomors.
    I would then farm the first fomor you meet and the ones in the first 2 square rooms at (F/G-8 ). Usually killing about 3 in each of the 2 first rooms would give me a nearly full gearset and a couple of stats and hp.

    http://i261.photobucket.com/albums/i...012_013122.png

    These fomors can be sneaked past, so once you have all the gear you need proceed to loot the chests in both rooms, (with sneak up), (milks pots elixirs really help on Hammerblow). This would usually take about 30mins, (although first time was a bit longer).

    Note: When you are checking chests make a note of how many of each item there are. If there is more than 1 of an item you can use it on step 2 because you will have 1 left in the chest to go back and get for Hammerblow after you have finished step 2, this will allow you to use tp for ws rather than cures and save you time.

    Step 2: Popping Hammerblow.

    This bit is tricky at first but once you get used to it it is easy. Proceed to (G-10) and you will find 6 fomor in a line in the room, you need to kill all of these to pop Hammerblow and they all link.
    Handy to have a ranged for this (Boomerang is nice)(movement adds safety but is in no way needed, did this in the day time a few times with no problems).
    Stand at max ranged distance from the group, in the hallway you came from, and ra one of them. Then you run back the way you came staying max distance ahead of them (but not getting so you can't target them anymore >50''). Usually they will de-aggro at about the start of the corridor at (F-9).

    http://i261.photobucket.com/albums/i...012_020722.png

    Once they De-aggro the trick is to pull one from the group and solo it. Usually they will start walking back at different paces so you can pull one easily, although sometimes you might have to pull 2-3 and run back even further till they deaggro again till you have 1.
    These fomor are a bit harder than the ones in the starting rooms, mnks especially.
    Repeat step 2 untill all the fomor are dead.


    Step 3: Hammerblow.

    1st attempt.
    http://i261.photobucket.com/albums/i...021_001203.png

    Before you start Hammerblow make sure you go and get items from the chests in the first 2 rooms to replace any you have used on the pull (Check my note at end of step 1).

    Important: Make sure there are 2 milks left for Hammerblow, use one just before you go to him then take another from the chest, that will give you big regen for most of the fight

    Over the times I did this I experimented with eva tanking him and DD tanking him. I found that full eva tank of him usually took about 30mins so if you have this much time left this is probably the safest way. Slow blind and para all stick and all really help, so make sure you have enough tools (Although 1 time I forgot all but shihei and still cleared so he can't be that tough lol).

    If you are going to eva tank, make sure you have a full haste +eva everywhere else set to macro in for shadows.

    In my last couple of runs I just stuck to a eva/haste set full time, once I got comfortable with his attack style.
    I wouldn't bother holding over 100 tp for cures because he will use carnal nightmare that reduces your tp - 0, so use waltzes when you have to but when you do get to 100tp weaponskill, it speeds up the fight a lot too.
    Once I got used to him I was using 90% of my tp for weapon skills and doing hardly any cures, but that took a couple of tries to get completely used to him.

    Hammerblow:

    http://i261.photobucket.com/albums/i...027_230512.png

    Mnk. Does 2-3 attacks per round but his attack rounds have a big gap between them.
    If you time your ichi so you start it just after his first attack of the round you can get a full ichi in between his attack rounds even when he isn't slowed.

    Tp moves:

    Aegis Schism: 75% defense down, erase this asap.
    Shackled fists: 5 hit ws (Never used this very much for me, maybe 1-2X per fight)
    Carnal Nightmare: reduces tp to 0 (Makes holding tp over 100% pointless, so once you get to 100 just use it to ws if not needed for immediate cures)
    Dancing chains: Drown + str down, erase also.
    All others: Dmg, absorbed by shadows.

    It just takes 1-2 attempts to get used to this run and it becomes really easy.

    ; ;
    http://i261.photobucket.com/albums/i...021_003430.png

    Good luck with your drops, they will happen eventually.

    http://i261.photobucket.com/albums/i...027_231211.png

    Ignore the different character models (just messing around with plastic surgeon)


    Edit: Solo Salvage Entry:
    You need a pt of 6 to enter all lvl 65+ with a Remnants permit and some form of warp (/blm is best).
    Gather everyone together outside the door of the remnants and once everyone is ready go into the entry dialogue. Get to the last line of the dialogue before entry and recheck readiness. Then give everyone a / just after you have hit the last option and it is connecting you, this is their cue to warp. This will leave you in solo and everyone else out with there permits unused.

  2. #2
    Relic Shield
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    Thanks for this, I think I'll try it sometime, only problem is getting people to d/c trick me in. :/

  3. #3
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    O yeah forgot to add a bit about entry, found out recently the 5 don't actually have to dc, if you just give them a / as you choose the last option at the door they can warp and it works fine.

    Edit: Also a lot easier to persuade people to come let you in when they don't have to dc.

  4. #4
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    Awesome info. Grats on the Kabuto, you definately deserved it.

  5. #5
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    I wonder if a pup using WHM puppet could solo it too. PUP get decent eva, and the whm head can slow/paralyze/regen/cure. They also get mvt speed+.

  6. #6
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    Tomiko, ty.

    Pchan, you would be subbing /nin?
    I'm sure a pup could do this, if the puppets mp could keep up on Hammerblow (I'm not to experienced with pup), the rest of the run you get lots of opportunities to rest between mobs (you should be able to make up this time in being able to use all your tp for ws rather than cures). Not having blind coupled with lower eva wont make it as easy as ninja to tank but I'm sure the extra cures will make up for this, its definitely worth a shot.
    What lvl is your eva at in DD gear?

  7. #7
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    Quote Originally Posted by bblazeuk View Post
    Tomiko, ty.

    Pchan, you would be subbing /nin?
    I'm sure a pup could do this, if the puppets mp could keep up on Hammerblow (I'm not to experienced with pup), the rest of the run you get lots of opportunities to rest between mobs (you should be able to make up this time in being able to use all your tp for ws rather than cures). Not having blind coupled with lower eva wont make it as easy as ninja to tank but I'm sure the extra cures will make up for this, its definitely worth a shot.
    What lvl is your eva at in DD gear?
    MP is not an issue really. The puppet has 1000 mp, it has refresh and convert attachement (the convert one gives 400 mp back every time mp is low) and you can deactivate > activate whenever you want and get a fresh pup. The only issue would be your pet getting in AOE when you deactivate but that shouldn't happen.

    As for SJ, I know it's pretty hard to tank it on monk solo, because it can tripple/quadruple attack (2 punch + kick attack + coutner..). So i'd rather sub BLU tbh for cocoon and use def food. The pupet can erase any debuff every 1 or 2 minutes also.

  8. #8
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    The only dmg it could possibly do to you puppet would be drown, and possibly some of its dmg tp moves are frontal aoe, foxfire?
    I have heard of rdm soloing it /blu, so that might work.

  9. #9
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    Not having blind coupled with lower eva wont make it as easy as ninja to tank
    pet gets blind bio/dia para slow and flash so you should be able to get it decently enfeebled

    the tp moves can be avoided since its conal and only 10'

    the main problem i see is keeping up with erase /dnc maybe best option

  10. #10
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    Quote Originally Posted by Kroot View Post
    pet gets blind bio/dia para slow and flash so you should be able to get it decently enfeebled

    the tp moves can be avoided since its conal and only 10'

    the main problem i see is keeping up with erase /dnc maybe best option
    Drown isn't conal, and can you make the pet get para/slow/blind at will ? or at random?

  11. #11
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    The drown is unavoidable, but foxfire is conal. Not sure how much hp a puppet has or whether it can erase itself, so can't really comment on how much of a problem drown will be. For me it was one of the tp moves I looked forward to, along with the 1 shadow dmg ones. I don't know whether I was just lucky or what but it didn't use shackled fists hardly at all for me solo, but I see it a lot when we do Hammerblow with a full group.

  12. #12
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    you can trigger which enfeeble it uses first but it takes some time to get all of them on because of ~22sec spell recast and flash is on a separate timer

    drown is avoid because you can deploy and move and the pet will stay as long as you don't go to far away. this will limit your dmg some but reduce tp feed. Also repair with AF feet will remove it.

    you have some help on o-sh** movements with role-reversal which swaps hp of pet and master. so usually instant full hp

  13. #13
    Hydra
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    do you think this could be done with whm or rdm sub?

  14. #14
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    Quote Originally Posted by damet View Post
    do you think this could be done with whm or rdm sub?
    Hmmm. I think you could do everything up to Hammerblow ok, but not sure how mp would last for him. If you had enough yag drinks and other meds then sure, the good thing about /dnc is once you are practiced you can do it with no meds at all making it free.

  15. #15
    Starless
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    Much thanks to you for this post, a kabuto well earned. My biggest problem is finding 6 people to drag themselves from their busy life sitting around in Whitegate to get me into the zone. :\

  16. #16
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    Quote Originally Posted by Starless View Post
    Much thanks to you for this post, a kabuto well earned. My biggest problem is finding 6 people to drag themselves from their busy life sitting around in Whitegate to get me into the zone. :\
    Thanks.

    Finding people to let me in was also a problem when I started doing solo stuff, best advice would be to try and find some other people on your server who do stuff like this, people will be more willing to help you out if you can return the favour, and its a lot quicker now you can just warp rather than d/c.

  17. #17
    Salvage Bans
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    was I the only one that noticed he changed races in every single pic?

  18. #18
    CoP Dynamis
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    Ignore the different character models (just messing around with plastic surgeon)

    idk

  19. #19
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    My real race is bald hume ; ;. Gets boring looking at the same char all the time, although I probably should have thought to turn it off when doing SS.

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