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  1. #1
    Sea Torques
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    Lakshmi

    Question to Nirvana owners on recent changes

    SE stated that they changed the aftermath on nirvana, what exactly did they do?
    The text makes it seem like they combined the ACC and ATT buffs into one. Anyone tested it for changes and duration?

  2. #2
    Salvage Bans
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    instead of being MAB, it's a 40% damage boost, as well as +2 to the avatar's level

  3. #3
    Sea Torques
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    Lakshmi

    Quote Originally Posted by frodnonnag View Post
    instead of being MAB, it's a 40% damage boost, as well as +2 to the avatar's level
    Yeah I know that part, I'm asking about changes to the aftermath.

  4. #4
    Ridill
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    What changes? I don't see any changes. Where did they state they changed things because the only difference in the text is they replaced / with and and full spelled out the text of accuracy and attack now that they had more room on 2nd page

  5. #5
    Sea Torques
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    Lakshmi

    The update notes were

    "The attributes for the staff Nirvana have been adjusted.
    Mythic weapons were designed to benefit specific classes. The previous version of Nirvana, however, was not as user-friendly as other weapons. Therefore, the attributes for it have been adjusted in conjunction with the reforging quests to better suit summoners.


    * Other weapons have also undergone adjustments, but we felt that Nirvana's were rather extensive and warranted mention in this post."

    I don't see how changing MAB to a DMG increase and increasing avatar level makes it more "user-friendly". I thought the changes to the text might reflect what they said about it not being as user-friendly as other weapons (getting TP on SMN to actually get an ATT boost.)

  6. #6
    Ridill
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    So they never said they adjusted the aftermath...

    As far as user friendly goes before it was just a perp staff(which isn't even needed anymore) and sometimes a magic bp peice. And as such you'd never activate it's aftermath even though your avatar was meleeing since you'd lose so much not switching it out sometimes.

    Now it's the best perp staff, only ilvl avatar staff, about tiedish for best magic and definitely best for physical bp staff, hell even probably the best for debuff staff, weirdly enough even great nuking/debuff peice for the master, and best melee staff if you want to do that. Taking a maccro only mythic and making it a viable full time weapon that loses nothing from you trying to melee to actually activate it sounds pretty user friendly to me.

  7. #7
    Sea Torques
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    Quote Originally Posted by dasva View Post
    only ilvl avatar staff
    Oops. Does the patriarch club not affect avatar level? There's no advantage to using it over a chatoyant staff?

  8. #8
    Campaign
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    I think he meant the only staff which increases your avatar's level (gives +2). Atm there aren't any other staves with that stat.
    Mythic sounds the best in every single SMN field except -BP and +SMN skill.
    The first likely not being necessary, the second is useful but can macro something else. Best being augmented Kirin's Staff I think.

  9. #9
    Nidhogg
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    Think he meant the +2 avatar lvls it provides that no other weapon provides. AFAIK, it's only Nirvana and ammo items that have an affect on an avatars lvl, for now.

  10. #10
    Ridill
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    Yeah I meant avatar level. Which helps secure it as an idle staff. So for the most part they've killed the need to ever swap staffs unless you want a little more favor/siphon

  11. #11
    Campaign
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    As little purpose as there may be to it, I can't see it wrong to swap for Siphon/BPWards.
    I mean, it's just 1 item not 8, won't kill your inventory and has its uses in quite a noticeable part of SMN's play, even if it has marginal effects.

    It's strange that I'm the one saying these things considering that normally I'm the type of "inventory +1 >>>>>> anything else", but for just one item I don't see the big deal. I mean, if you're making Nirvana it seems to me you love SMN quite a bit, and if you do then one additional augmented item in your inventory can't be that bad?
    That's how I see things at least.

  12. #12
    Cerberus
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    Alistrianna Galanodel
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    Pretty sure you can reach max Favor tiers and max duration on Wards without swapping out Nirvana since all of those cap out at 500 skill. The only exception would be Alexander but in this case you can avoid swapping if the skill from Kirin's pole + vox grip wasn't breaking a tier to achieve another second. As for Siphon, there are other things to consider, such as you Max MP, the MP you will gain/lose between swapping sets and wether or not you have TP to use Myrkr. If you have the TP, Myrkr is always going to restore a ton more than that 15-20 MP you will lose by not swapping for Siphon.

  13. #13
    BG Content
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    Last favor tier is technically 512 skill right now.

  14. #14
    Sea Torques
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    Sorry I totally miss-typed my question and didn't realize it till reread it. I didn't mean to say they that they said they changed aftermath.
    What I meant was they changed the stats and that the text on the aftermath had also changed. I was wondering if the aftermath was still the same or was changed. The new text seems to imply ATT and ACC bonus together, whereas all the other mythics still separate the various effects with slash and a comma or new line.

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