Worth Upgrading? (I'll try to get each job's notables, assume that all base stats like INT go up 1 as well)
RDM - Legs have 2 more elem skill, Feet 1 more MAB
WHM - Every piece that had -enmity now has 1 more -enmity. Hands now +20hp, legs +22 resistance
MNK - Feet 2 more guarding, more subtle blow where you had it
SMN - Body goes from -3 delay to -4, feet adds 2 enmity (to avatar?), 2 more skill on hands
NIN - 1 more STR on gloves, 2 evasion on legs, 2 skill on feet "dusk to dawn" instead of night.
THF - No TH21 more enmity everywhere, 1 more base stat everywhere
BLM - 2 skill on body, 2 skill on hands, less enmity everywhere, nothin special :/
WAR - 2 more parrying head, body 2 atk 20 more hp, 2 more atk hands, no added enmity
BRD - 2 more wind on hands, no string or singing, kinda owned :/
RNG - 2 more r.atk on feet, 2 more r.acc legs, more -enmity
PLD - HP and enmity everywhere, every base stat up, MP+18 on head
BST - 1 more charm on body (nowhere else), more HP and stats, MP+19 on head
DRG - Fairly nice, Haste+2 on body, head 1str/2atk, hands 2acc, wyvern hHP and % dmg boosted
SAM - 2 more StoreTP on body, 2atk on feet, 2acc on head, 2atk on hands
DRK - 2 more acc on body, 2 more dark skill on hands AND legs, 2 acc on feet, +18 MP on legs
Level 70 AF2's (new dynamis drops??)
RDM - Duelist's Belt RDM70 (Ra/ex) 4 INT/MND +4 HP/MP healing...
WHM - Cleric's Belt - DEF:4 MP+40 MND+6 MP recovered while healing +3
MNK - Melee Cape - MNK70 - DEF:8 VIT+5 MND +5HP recovered while healing +5
SMN - Summoner Cape HP+30 MP+30 Enmity-1 (ZOMG)
NIN - (wierdname) Sarashi Evasion+4 Haste+4% M.Acc +2
RNG - Scout's Belt DEF:4 AGI+5 Ranged Accuracy+7 Ranged Attack+7
BLM - Sorecer's Belt - DEF:4 HP+20 INT+6 - Spell interruption rate down 8%
BRD - Bard's Cape - DEF:6 CHR+7 Accuracy+7 Evasion+7
WAR - Warrior's Stone - DEF:5 STR+5 Accuracy+7 Opponent's critical hit rate -2%
PLD - Valor's Cape - DEF:16 HP+40 VIT+6 Enmity+3
BST - Monster Belt - DEF:5 CHR+6 Accuracy+7 Enmity-3
DRG - Wyrm Belt - DEF:5 VIT+5 Accuracy+7 Attack+7
THF - Assassin's Cape - DEF:7 DEX+4 AGI+4 Enmity+5
SAM - Saotome Kosi-Ate - DEX+5 Accuracy+7 Ranged Accuracy+7
DRK - Abyss Cape - DEF:6 Accuracy+7 Weapon Skill Accuracy+7 Magic Accuracy+7
Did I miss anything? lol /stagger
I'm spent... hope this list helped some people and miraculously my boss never noticed (maybe I don't do enough in the first place)
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