Item Search
     
BG-Wiki Search
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 28
  1. #1
    Wincest Princess
    Join Date
    Jan 2008
    Posts
    591
    BG Level
    5
    FFXI Server
    Odin

    V. Update to Accession and Enspells and other Enhancements

    Wasn't sure where to post this but it relates to Scholar so I posted it here. Move if needed ^^


    Quote Originally Posted by http://www.playonline.com/pcd/update/ff11us/20080311cPxl31/detail.html
    When receiving weapon-enhancing spell effects from other party members, the additional damage caused will depend on the caster’s enhancing magic skill. Magic accuracy for these spells has also been adjusted.
    I tried casting these a couple times before up the update but with stratagem recasts at 4 minutes and the additional affect around 0-1 damage it wasn't worth it.

    However, with Scholar's enhancing magic at 265 with AF legs (more with equipment), this could translate to an extra ~25 points of damage per hit. Enspells are also affected by weather which means this could be combined with Accession and a weather effect to improve the results.

    Some testing needs to be done, but if attacks are indeed boosted by an extra 20-25 points per hit, that is a 20% increase in dot (excluding weaponskills) if your average attack lands for about 100.

    With stratagems at 60 seconds that would make it pretty simple to keep these spells up. Also, these spells could be useful in significantly increasing damage in (particularly first floor) in Salvage. The stoneskin is already quite useful and when I land my Stoneskin gorget that'll put my aoe stoneskin at 380. This should also have an impact on AoE Phalanx which would technically be more powerful than Phalanx II and quite simply, easier to keep up on multiple players.

    I'm also assuming the currently accepted formulas for things like Phalanx, Stoneskin, and Enspells remain true to scholar. You can look up these formulas on the wiki.

    Some testing needs to be done, but I think these are things worth looking into even more so with the new update to stratagems /recast.

  2. #2
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: V. Update to Accession and Enspells and other Enhancements

    Honestly, this might be worth putting SCH in a merit pt for. In a non-colibri pt with a RDM SCH BRD backline and 1h DDs, it could be fantastic, I think. Between nuking efficiently and enspellga for the melees, you could kill quite efficiently. I'm interested to see if this owrks.

  3. #3
    Sea Torques
    Join Date
    Aug 2007
    Posts
    589
    BG Level
    5
    FFXI Server
    Phoenix

    Re: V. Update to Accession and Enspells and other Enhancements

    Is Ramuh's Rolling Thunder decent yet, or is it still failing?

  4. #4
    Wincest Princess
    Join Date
    Jan 2008
    Posts
    591
    BG Level
    5
    FFXI Server
    Odin

    Re: V. Update to Accession and Enspells and other Enhancements

    I wonder how that's calculated. The SMN's Skill or Ramuh's "skill". If it's the summoner's skill they'd need to sub scholar. If that's the case subbing scholar could easily make the damage from it pretty decent but as i recall Rolling Thunder only lasts a minute though I could be wrong. Enspells last 3 minutes I think so they would still be the better choice.

  5. #5
    Relic Weapons
    Join Date
    Mar 2006
    Posts
    360
    BG Level
    4

    Re: V. Update to Accession and Enspells and other Enhancements

    with smn skill over the cap it can be 3 minutes i believe

  6. #6
    Wincest Princess
    Join Date
    Jan 2008
    Posts
    591
    BG Level
    5
    FFXI Server
    Odin

    Re: V. Update to Accession and Enspells and other Enhancements

    ah ok. i thinki used rolling thunder once in garlaige citadel and it was so awful and such a waste of mp i never did it again LOL

  7. #7
    E. Body
    Join Date
    Mar 2006
    Posts
    2,333
    BG Level
    7

    Re: V. Update to Accession and Enspells and other Enhancements

    especially with low delay or repeating weapons like a ridill war or a thf (correct me if what i just said was stupid) this could increase DoT by a titanic number. i'm keen to try this out now, especially w/ a sch likely to be able to cure and even -na like a whm in a merit party.

  8. #8
    Wincest Princess
    Join Date
    Jan 2008
    Posts
    591
    BG Level
    5
    FFXI Server
    Odin

    Re: V. Update to Accession and Enspells and other Enhancements

    Yeah being that Enspells and Weather spells last like 3 minutes each, a scholar could easily keep a weather effect and enspell effect and the stratagems would recharge before the effects even wore off. Also both of these spells are cheap to cast so a Scholar could easily and effectively main heal in the process.

    There is also the fact that Stoneskin's 350 absorption peak should be attainable by all members in the party and with a Stoneskin Gorget this translates to 380. That's about twice the amount of stoneskin you can get from a blue mage or summoner. Coupling that WITH phalanxga makes your party relatively invincible particularly places first floor salvage.

  9. #9
    A. Body
    Join Date
    Oct 2006
    Posts
    4,003
    BG Level
    7
    FFXI Server
    Cerberus

    Re: V. Update to Accession and Enspells and other Enhancements

    There may be a cap if it would be that strong ...

    I would test this but I am currently having problems raising enhancing magic. What is the best way to raise it?

  10. #10
    Wincest Princess
    Join Date
    Jan 2008
    Posts
    591
    BG Level
    5
    FFXI Server
    Odin

    Re: V. Update to Accession and Enspells and other Enhancements

    Alot of people just spam barspells because its cheap and fast to cast and recast. I leveled PLD, RDM, and WHM so might was already over 200 and the cap for scholar is 210. 256 with Light Arts, 271 with Light Arts and the AF legs. Enhancing Torque, Earring, and Merciful cap will put you at 286. I'm sure there's other enhancing magic equipment out there you can hunt down too. My current base skill is 208 and I think it's almost 209 so I'll have it capped soon

  11. #11
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Re: V. Update to Accession and Enspells and other Enhancements

    Quote Originally Posted by Meian
    There may be a cap if it would be that strong ...

    I would test this but I am currently having problems raising enhancing magic. What is the best way to raise it?
    Solo on RDM, loved Regen and was diligent with Bar-spells on WHM. At least that is how I did it on my two characters with capped enhancing magic. Your mileage may vary.

  12. #12
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,363
    BG Level
    7
    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Re: V. Update to Accession and Enspells and other Enhancements

    Quote Originally Posted by Septimus
    Quote Originally Posted by Meian
    There may be a cap if it would be that strong ...

    I would test this but I am currently having problems raising enhancing magic. What is the best way to raise it?
    Solo on RDM, loved Regen and was diligent with Bar-spells on WHM. At least that is how I did it on my two characters with capped enhancing magic. Your mileage may vary.
    Mine all of your Khroma Ores in Mt. Zhayolm for a Salvage body (Sneak and Invisible spam).

  13. #13
    A. Body
    Join Date
    Oct 2006
    Posts
    4,003
    BG Level
    7
    FFXI Server
    Cerberus

    Re: V. Update to Accession and Enspells and other Enhancements

    Regen use to do it a lot for more but hasn't lately... Barspells it is then I suppose

  14. #14
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
    Sep 2007
    Posts
    26,424
    BG Level
    10

    Re: V. Update to Accession and Enspells and other Enhancements

    Quote Originally Posted by Gaea
    However, with Scholar's enhancing magic at 265 with AF legs (more with equipment), this could translate to an extra ~25 points of damage per hit. Enspells are also affected by weather which means this could be combined with Accession and a weather effect to improve the results.
    I think that's overestimating damage a bit, but it should be decent damage, a reasonably equipped SCH will get 256(LA) + 15(AF) + 15(Torque/Earring/Cape) for 286, possibly 291(Jupon + 1 merit}, would give you 19/hit, popping on Weather/Klimaform would only add 1 more damage b/c it always rounds the 10% down, and that is only occassional procs, so without stacking on a chunk of merits in Enhancing Magic you're not going to get above 20 most likely.

  15. #15
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    856
    BG Level
    5
    FFXIV Character
    Fryte Avarise
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Re: V. Update to Accession and Enspells and other Enhancements

    As for Rolling Thunder, I've noticed a lot less resists from people without Enhancing magic skill since the update, however, my only experience is Campaign where mobs have wonky evasion/resist.

  16. #16
    Wincest Princess
    Join Date
    Jan 2008
    Posts
    591
    BG Level
    5
    FFXI Server
    Odin

    Re: V. Update to Accession and Enspells and other Enhancements

    20 points of additional damage per hit adds up in my opinion. With Ridill, Joyeuse, and anything dual wielding for that matter it can be a significant improvement in DoT. This was just one example though. There's also the matter of stoneskin and phalanx being used with accession. I'm also not suggesting it makes the usage "godly", I'm just saying that the update is worth mentioning and testing.

  17. #17
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Re: V. Update to Accession and Enspells and other Enhancements

    Low man exp in top floor of Castle Oz,

    SCH 68
    BRD 72
    MNK 75
    THF 75

    We obviously had no access to Haste, but did march/minuet, instead I would cast enblizzard on my party, and it did nicely. Had I been a level or two higher, I think they wouldn't resist so much, since I wasn't landing many debuffs on them very accurately either

    The enspells were doing 2-17 dmg per hit, when I put weather up, same thing happened except for the occasional 18, doesn't seem like it was being affected by weather m.acc, but I think if I was 72+ and could land things reliably on the mobs, we'd hit the 17 far more often as my enhancing would start matching the skill level needed.

  18. #18
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
    Sep 2007
    Posts
    26,424
    BG Level
    10

    Re: V. Update to Accession and Enspells and other Enhancements

    Quote Originally Posted by Gaea
    20 points of additional damage per hit adds up in my opinion. With Ridill, Joyeuse, and anything dual wielding for that matter it can be a significant improvement in DoT. This was just one example though. There's also the matter of stoneskin and phalanx being used with accession. I'm also not suggesting it makes the usage "godly", I'm just saying that the update is worth mentioning and testing.
    That was the combo I was thinking would be more beneficial, actually. 281 Enhancing would get you full Stoneskins w/ only 81 MND(easy as hell to pull off), and 26/hit AoE Phalanx, that's pretty potent and MP-Efficient.

  19. #19
    Wincest Princess
    Join Date
    Jan 2008
    Posts
    591
    BG Level
    5
    FFXI Server
    Odin

    Re: V. Update to Accession and Enspells and other Enhancements

    Quote Originally Posted by Callisto
    Quote Originally Posted by Gaea
    20 points of additional damage per hit adds up in my opinion. With Ridill, Joyeuse, and anything dual wielding for that matter it can be a significant improvement in DoT. This was just one example though. There's also the matter of stoneskin and phalanx being used with accession. I'm also not suggesting it makes the usage "godly", I'm just saying that the update is worth mentioning and testing.
    That was the combo I was thinking would be more beneficial, actually. 281 Enhancing would get you full Stoneskins w/ only 81 MND(easy as hell to pull off), and 26/hit AoE Phalanx, that's pretty potent and MP-Efficient.

    Tested in salvage. This is either incredibly broken or SE is being very generous. I made a post about it under Events.

  20. #20
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    Re: V. Update to Accession and Enspells and other Enhancements

    Rolling Thunder works fine now. Rarely resisted, 12 dmg 90% of the times. (love it in dynamis)

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Best place to farm Aern organs and other organ drop rates?
    By Antithesis in forum FFXI: Everything
    Replies: 24
    Last Post: 2009-02-27, 08:58
  2. The update to make up for all the others (02/25/2008)
    By Alistaire in forum FFXI: Everything
    Replies: 3
    Last Post: 2008-02-25, 12:04