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JoFort
i know this is prolly somewhere on this site but i cant find it atm
About how much HP does teh Ghrahs That assist Fortitude have?
And can a BLM party nuke them down if they sub NIN to take absorb there spells on the ghrahs
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Re: JoFort
The ghrah are resistant to blm spells, and don't reflect.
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Re: JoFort
A Blm party should easily be able to nuke down the pets, I think they had about 8-10k Hp about.
/nin in most cases isnt needed because there is only 1 form where the pets arnt tied to the jailers. When the pets change to spiders form they will not be locked to the person who is kiting JoF. When they change to that form who ever they are on, it is quite easy to kite them.
JoF is really the genbu of sea.
Edit: Blm nukes hit the pets for about 50% reg nuke str.
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Re: JoFort
Decent MDB on pets, maybe even more than 50% resistance.
Also the way we do it is just have melee go after the pets, BLM can nuke JoF even with reflect up.
Won't die with Blink/Stoneskin even if you cast an lolAM2.
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Re: JoFort
Why do you even kill the pets. Waste of time and it is far easier to kill JoF when he has reflect up
2 RDM/NIN and 2 BLM/NIN kills this thing so easily. Break party, BLM will pop it, toss a stun on it (for hate) and train to an ebon kite room in a different tower than the ???. RDM will toss a grav on the pets and zone on the elevator, then go assist the BLM on the kill. Zoning might not even be necessary, but we killed it like this quite a number of times on torque farming and it was just more reliable to have RDM clear hate from pets.
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Re: JoFort
only reason i was asking is cause we were doing Faith tonight and were just gonna blm burn it we had 13ppl in sea today n 6BLMs 2RDMs 1BRD 2NINs 1WHM so we were just gonna Nuke Fort down just always melee'd him down didnt know how well they resisted thx guys its helped a bunch :D
we didnt get to attempt due to faith ??? changeing to much then ppl had to go
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Re: JoFort
step 1 : /sea , 0 person in area ? you're good to go
step 2 : pop, run to zone, the pets will cast and change from spider to ball which makes them stop etc
step 3 : zone back in, you'll see jof only and the pets are way ahead going back, you can zone it again if you want and they won't even link, as long as there is a long distance
step 4 : go to circle near where it pops, it will be there alone and pets should be inside pop place, they won't link
step 5 : gl, now you can solo it, it will be in reflect mode the whole fight
1/4 to get my torque :<