First off, I've done my research and read up
http://www.bluegartr.com/forum/ffxi-...revisited.html
http://www.bluegartr.com/forum/ffxi-...estion-xd.html
and the original 9 page Qufim thread where Nyjan (sp) correctly called Suttung dropping Antaeus' magic damage.
Our LS rarely has more than 20 and this is the only win holding us back from Dynamis-Tav. The most we can muster up in general is about 24 since that's our total active member base. We have won all the other zones including zerg killing DL a couple times.
So now that the background is done, we have only given this one shot so far in which we tried a full out melee zerg since I read one reply where an LS doesn't even kill Suttung just bats @ pond > SJ > Water Element > Kraken > Ice element > Antaeus.
Before the attempt I had not discovered Suiram's picture of where people should stand and we had the "tanks" (a war) right next to the zerging melee and only 1 CSS stun. We had about 23 members in attendance, swapped brds and corsairs and had at Antaeus without feint (thf was sac) and no angon. We only managed to get him to about 56% when CS stun ran out and the melee wiped due to AOE. Here are the parse results from the 1 minute and 10ish second fight:
http://i300.photobucket.com/albums/n...ta/qufim01.png
http://i300.photobucket.com/albums/n...ta/qufim02.png
I was utterly shocked and disappointed at overall melee damage. That was my first zerg as a 75 rng. I was using a marksmanship merited culverin cannon build and wtf at 80 dmg slugshots doing the same damage as regular RA's? Overall melee WS's were only doing a couple hundred dmg, and the drks who were kicking ass died quite quickly.
After our first attempt we see a couple ways to improve and try:
1.) A longer, but controlled zerg. It was obvious to me because of his defense and our numbers we won't be able to down him in a minute. We need multiple overlapping CS stuns and melee need to keep shadows up to absorb anything possible.
2.) Attempt to kill the golem, bring more BLMs, and use an extended zerg involving magic damage and an early darkness SC or 2 to burst on. The only issue here is if we're mage heavy how do we kill the golem lol.
3.) Try dealing with Antaeus like JoL keeping focused hate on a PLD or 2 out of melee range while other ranged damage slowly chips away while the pld's maintain hate. Only issue here may be if Antaeus charges at 50% this is when the slow chip away may need to turn into a CS Stun zerg. By slow chip away I mean a 5 minuteish fight.
If anyone has won this zone with 20-25 and has some advice it's greatly appreciated. We'd love to get this win for members who don't have it and spam the hell out of Tav.
If tldr then any tips for a smaller group to win this zone?
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