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  1. #1
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    Auspice+Afflatus Misery not granting Acc bonus

    I just tested this out in Al'Taieu.

    1) Took off accuracy gear until the mob was within 1 accuracy of being low evasion.

    2) Threw up Afflatus Misery then casted Auspice.

    3) Swung at mob until I missed.

    4) Rechecked and the mob was not low evasion.

    I am doing this correctly right? Q_Q?

  2. #2
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    http://images3.wikia.nocookie.net/ff...piceScroll.png
    Anyone can translate Japanese description?


    Is it possible the acc bonus is only applied to party member, and not you?


    Auspice also adds light damage to the White Mage's initial attacks and bestows an accuracy bonus when target is missed.
    Poor wording again, but the "initial attack" is weird in the context considering it should works on every attack

  3. #3
    CoP Dynamis
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    I've been curious about this spell as well, how exactly does the light damage work?

    If anyone has any testing on the Accuracy that would be sweet too.

  4. #4
    New Odin
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    I remember reading somewhere that the acc bonus only applies to mobs above EM (+3 acc per level increase..) but it could have been just speculation, so I dunno.

    Also that description makes it sound like whole party gets the acc bonus, that'd be hot.. but I doubt that's the case :D

  5. #5
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    Quote Originally Posted by Hosom View Post
    I've been curious about this spell as well, how exactly does the light damage work?

    If anyone has any testing on the Accuracy that would be sweet too.
    Light damage works like any "en-spell". You need Afflatus misery on thought.

    I dont know if the en-light is single target or AoE..i never checked

  6. #6
    CoP Dynamis
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    Quote Originally Posted by Kaylia View Post
    I dont know if the en-light is single target or AoE..i never checked
    This is more what my question was aimed at, I've had a whm test it on me a few times in Dynamis but not have any En procs, was curious as to whether they were doing it wrong.

  7. #7
    Failed Sex Ed
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    I don't think we can assume that it is going to change the /check message.

  8. #8
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    Quote Originally Posted by Izzy View Post
    I just tested this out in Al'Taieu.

    1) Took off accuracy gear until the mob was within 1 accuracy of being low evasion.

    2) Threw up Afflatus Misery then casted Auspice.

    3) Swung at mob until I missed.

    4) Rechecked and the mob was not low evasion.

    I am doing this correctly right? Q_Q?
    In the original thread uzor posted a parse of him as whm, me as pup and mdkuser as THF hitting birds for 2x30 min with and w/o auspice. We didn't see any improvement either. If anything it seemed that the accuracy was initialy decreased (started with 40% on second parse) for the whm and then would increase up to the accuracy of the first parse :

    Quote Originally Posted by Uzor View Post
    Had an hour 30 min to kill before bed, so did a quick parse of Auspice.

    My melee set built from random pieces in my MH:



    Rings are Woodsman + Jaeger

    Parse:

    With Misery

    With Misery + Auspice


    First 30 min was during iceday, last 30 min was during lightningsday. Party was THF + PUP with WHM frame + me. PUP was using sushi during the second parse, THF was using meat for both. Only changed out the body piece for the occasional Regen and Cure, everything else stayed the same. No food used for me.

    Dunno what to make of it, I'd guess the acc bonus only counts on main hand, and possibly only the next hit. Need to do more extended parsing as well as acc tests on even match to find the exact bonus and whether or not it counts for the duration of the spell or only the next hit.

  9. #9
    Cerberus
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    Light damage from Auspice only procs on the first hit of a multihit weapon, and only on the main hand if dual wielding. Only the WHM gets enlight, the rest of the party only gets subtle blow.

  10. #10
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    Quote Originally Posted by Hosom View Post
    If anyone has any testing on the Accuracy that would be sweet too.
    Someone didn't read. If it's not working, how would anyone have testing for it?

    I don't think we can assume that it is going to change the /check message.
    Since when would this be the case? If you get an accuracy boost, then the message would change.

  11. #11
    CoP Dynamis
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    Quote Originally Posted by Izzy View Post
    Someone didn't read. If it's not working, how would anyone have testing for it?
    I did read, I was asking because I was curious as to whether anyone other than you was getting the same results.

    Also...I know SE is an evil power of the world and what not, but would they put a worthless spell in the game?

    Holy 2.0?

  12. #12
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    Quote Originally Posted by Izzy View Post
    Since when would this be the case? If you get an accuracy boost, then the message would change.
    Perhaps a technical limitation on constantly altering the accuracy stat. Perhaps there's a delay between acc stat changing and it actually taking effect. Maybe they didn't want it to work on multihit weapons. Ps2 limitations? I dunno, lol.

    But, the plan is now to test it on a fortification.

  13. #13
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    Quote Originally Posted by pchan View Post
    In the original thread uzor posted a parse of him as whm, me as pup and mdkuser as THF hitting birds for 2x30 min with and w/o auspice. We didn't see any improvement either. If anything it seemed that the accuracy was initialy decreased (started with 40% on second parse) for the whm and then would increase up to the accuracy of the first parse :
    Your Iota Ring definately rocked that parse.

  14. #14
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    Quote Originally Posted by Seraphus View Post
    Your Iota Ring definately rocked that parse.
    Did you have something interesting to say for once?

  15. #15
    Lv.99 Mjollnir
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    Lemme see if I can grab the pertinent parts of that thread:

    Spoiler: show
    Quote Originally Posted by RyaWHM View Post
    Afflatus Misery Auspice ACC testing

    This is a quick test. I went to Valkurm and put on a buncha ACC gear as WHM75/MNK37, with Trainee Knife. I had 68dex and +40acc from gear. So total with zero skill should be 74.

    I checked several crabs nearby, all were "high def" (@74acc)

    With +2 acc (@76acc) all three nearby were "low eva, high def"
    EDIT: I did have to change gear a little to find this, I didn't magically start at the perfect point

    So, I Misery/Auspice'd and started swinging @74acc. As soon as I missed, I spun around and checked him.

    "high def" (no change!)
    Quote Originally Posted by RyaWHM View Post
    why didn't I see a change?
    Quote Originally Posted by Izzy View Post
    Change accuracy gear until the mob switches from High Defense to High Defense/High Evasion. Then melee it and after you miss, check the mob a few times to make sure you got the bonus.
    Quote Originally Posted by RyaWHM View Post
    But .... but that's exactly what I did ... !

    I got to the point where adding +2 ACC gear changes the message.

    Yet, with Misery/Auspice up, when I MISSED and I immediately spun around and /checked ... there was no change.
    Quote Originally Posted by RyaWHM View Post
    Desert Manticore Lv.57

    Using Trainee Knife again, but this time as WHM75/BLM37 (for 101 skill), and I got within one point of changing from "high eva/def" to just "high def"

    I checked him every now and then, but most importantly every time I missed, just like before I would immediately spin around and /check.

    "high eva/def" (no change)

    ... maybe we'll have better luck in the standard section?

    I liked Uzor's test, but I wanna hear more about this EM+ business ... because it would explain my findings, but doesn't fit with Uzor's...

  16. #16
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    Unless I'm mistaken, this is the first (aspect) of the game to operate in this manner, we might not know how it operates entirely, because it might operate differently from the way we are used to seeing acc work.

  17. #17
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    Possible tiny ACC bonus increase over time based on multiple misses at once?

    Or maybe they are fixing it in maint who knows XD

  18. #18
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    I remember reading somewhere that the acc bonus only applies to mobs above EM (+3 acc per level increase..) but it could have been just speculation, so I dunno.
    There are other things in game based on mob level; Automatons won't cast Regen on people unless the mob is EM or greater for instance. Also I know its a different job and all but Automatons have 2 parts which are *assumed* to effect level correction and from my understanding level correction is not factored into the /check system. Perhaps it is something similar?

  19. #19
    Old Merits
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    The accuracy bonus is on the next swing only, much like like Haste Samba, which doesn't give any indication of actually having the haste bonus either.

  20. #20
    Hyperion Cross
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    Quote Originally Posted by Izzy View Post
    I just tested this out in Al'Taieu.

    1) Took off accuracy gear until the mob was within 1 accuracy of being low evasion.

    2) Threw up Afflatus Misery then casted Auspice.

    3) Swung at mob until I missed.

    4) Rechecked and the mob was not low evasion.

    I am doing this correctly right? Q_Q?
    Did you check right away after you saw a miss? Perhaps next time you miss turn around and give it 5 or so seconds for the game to "sync" with your client and stuff, you know, that server/client delay thing.

    EDIT: assuming the "next swing only" accuracy bonus theory.

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