
Originally Posted by
Atreides
my only complaint with the battle system is that there's no way to control your own/allies abilities (or heal) on the fly as often as you need to, so you have to pause combat a fair amount to set off buffs/nukes/use items. It's a minor gripe though, I guess. I didn't have a problem with running around taking too long, as you can warp between save points as often as you want.
The game can get pretty repetitive in terms of killing enemies for low drop rate revelation board (like the license board, only using different drops instead of purchased with AP) items, or killing monster quotas for ranking, but if you stick with it the game really has a lot of stuff to do:
-Insectron (something like pokemon meets chess)
-Monster ranking (kill 15-30 of every monster in the game)
-Item factory (to make like 20-25 different items/weapons)
-Weapon fusion (probably the best part of the game, really addictive, there's something like 300+ weapons in the game)
-Rare hunts (optional bosses, like 8 in all?)
As well as 2 post-game dungeons.
Oh and most of the above stuff gives you extra outfits/armor for your party members too.
Like you said, it's probably the best value for your money, but I love it enough that I can be considered biased.