So, what have we done? This is not a full remaster or remake - the original METRO Redux experience and aesthetic has been preserved - but we have made careful, meaningful improvements to take advantage of the latest PC and console hardware. All platforms will include support for 4K textures, bringing greater depth and atmosphere to the haunting world of METRO. The update enhances gameplay immersion through improved animation fidelity, higher-quality audio and richer environmental detail. We have also managed to implement a range of community led bug fixes and quality-of-life improvements.
The METRO Redux Next-Gen Update adds native support for PlayStation 5, PlayStation 5 Pro and Xbox Series X|S, alongside platform-specific enhancements such as PSSR support on PlayStation 5 Pro, TSR upscaling and anti-aliasing support on Xbox Series X, and Spatial Audio support on Xbox platforms. Players on console can experience true 4K at 60FPS and upscaled 4K at 120FPS (with the right monitor or TV hardware), higher quality lighting, shadows and particle effects. Plus, we are supporting Adaptive Triggers for DualSense controllers and Impulse Triggers on Xbox controllers. Players will also benefit from hardware tessellation and displacement at runtime on consoles, Power Optimized Mode on Xbox and Power Saver Mode support for PlayStation.
For PC we have implemented DLSS support, spatial audio support as well as increased quality of life community bugfixes and frequently asked for improvements.
Full patch notes detailing all technical improvements and platform-specific features will be revealed at launch, so this is just a taste for now.
Coming October 22, 2026, for PC, October 29, 2026, on consoles, free for all existing owners of METRO 2033 Redux and METRO Last Light Redux on Steam, Epic Games Store, Windows Store, PlayStation 5 and Xbox Series X|S.