We were discussing exactly where 3x damage is applied in the relic triple damage formula on a KI thread recently.
I know it's not the last step in the calculation, because the number isn't always divisible by 3. I always chalked it up to a rounding problem, but Ludomancer on KI had the bright idea that perhaps it simply multiplied your base D by 3. I decided to go out and do some testing.
The setup:
Equip:
http://kalia.ultimals.com/mandau/Relic-3x-Equip.jpg
Where: Wild Rabbits in West Ronfaure
How: Cap out my attack and try to get 3x damage to proc during a Sneak Attack, use the result in the damage formula to figure out where to put a multiplier of 3 to make the math work out.
Before you ask, yes my WAR sub is 29, and no I don't care. This thread is about information, so if you have nothing to contribute other than OMG YOU'RE A STUPID NOOB, the door is that way![]()
Results: It didn't take long at all for me to get the 3x damage to proc. I guess I got lucky. The first few shots showed me what my normal crit cap was:
http://kalia.ultimals.com/mandau/Relic-3x-FirstHit.jpg
http://kalia.ultimals.com/mandau/Relic-3x-SecondHit.jpg
http://kalia.ultimals.com/mandau/Relic-3x-ThirdHit.jpg
The third one surprised me a little, I expected that with such high attack I would always hit the cap. I guess this was randomness or something? I had a few low ones later as well, but enough 432s to convince me that 432 was indeed the crit cap.
For those who aren't savvy at FFXI math, the maximum possible crit is equal to (D + fSTR) * 3, where D is the base damage of your weapon, and fSTR changes depending on the mob you're fighting. Luckily, since I was fighting something I was capped on, fSTR is easy to calculate. It's simply Floor(D / 9) + 8 = 4+8 = 12. If Sneak Attack is being used, then the max possible damage is (D + DEX + fSTR) * 3. In my case, I determined 432 to be the crit cap, so I can solve for fSTR using basic algebra. It works out to 12, by solving (39 + 93 + fSTR)*3 = 432. Of course, I already knew it was 12 anyway by the equation earlier in this paragraph, but this is a nice little sanity check.
Conclusion: my STR is capped, D=39, DEX=93, fSTR=12
Now all I need to do is get triple damage to proc during a Sneak Attack. Luckily it happened on the very next hit.
http://kalia.ultimals.com/mandau/Relic-3x-FourthHit.jpg
Goal now is to figure out where to multiply by 3 on the LHS to make the RHS equal to 738. It's easy to figure out by eyeballing the equation.
[(39 + 12)*3 + 93]*3 = 738
Conclusion: Relic 3x damage formula is as follows:
[(D + fSTR)*3 + p*DEX + q*AGI] * pDIF
where p = 1 if using Sneak Attack, and 0 otherwise, and q = 1 if using Trick Attack, and 0 otherwise.
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Edit: Based on a post later in this thread, the general formula for relic damage proc is
[Floor[(D + fSTR)*k] + p*DEX + q*AGI] * pDIF
where k=2.5 or 3 depending on the relic weapon, p = 1 if using Sneak Attack and 0 otherwise, and q = 1 if using Trick Attack and 0 otherwise.
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