Anyone get a chance to see which staff would work best for Repose?
Neptune Staff has Divine Skill +10
Apollo Staff boosts light based attacks and bard sleeps
Anyone get a chance to see which staff would work best for Repose?
Neptune Staff has Divine Skill +10
Apollo Staff boosts light based attacks and bard sleeps
I believe as a general rule staffs of the corresponding element conquer all. Hence why blms use all the staffs and not just the +ele magic one.
This was answered like 5 times in the Repose thread. The correct answer is Apollo's.
Wrong. BLMs use the staves because of the boost to MAB. That is an improper analogy. The correct analogy would be: what would a rdm rather use, an auster's staff or an enfeebling skill+10 (if one existed) staff for silence? I'd bet you see a big difference in answers.Originally Posted by Dakana
Correct Elemental Staff for Accuracy bonus? I think they outdo 10 skill honestly.Originally Posted by BeowulfFFXI
Right, but the choice is not as clear cut as the original answer suggested it was. Testing enfeebling skill vs. elemental staff vs. magic accuracy is extremely difficult and that is why there is still no clear answer.Originally Posted by Rocl
Enfeebling skill staff, you'd probably still see elemental staves or MND builds as many RDMs have plenty of +skill. Much like a WHMs Divine Skill.
Apollo's Staff; BRDs don't wear wind/string/singing skill weapons for Elegy/Lullaby.
MND build does nothing for silence. Any RDM casting silence should be in full skill gear, another improper analogy.Originally Posted by Ashira
there is a clear answer, HQ Staves is +15%, it's not +15 MAcc.Originally Posted by BeowulfFFXI
you're not going to get 15% with 10 skill. Divine Skill at Lv 51 is 158, 10 skill is barely 7% of that, diminishing returns only increases as you go higher up in levels.
Oh, I see. Could you please point me to the testing that shows HQ staves as +15% magical accuracy?
Oh, I thought people actually relied on testing rather than loose correlations: 15% to MAB, so must be 15% to M.ACC and.... uh... -15% SMN avatar perpetuation too, right?
http://wikiwiki.jp/bst/?%B8%F7%BE%F3%B8%A1%BE%DAOriginally Posted by BeowulfFFXI
unless you have evidence to the contrary, that's close enough for me.
There are tests about it since... many many years back. I think most people don't feel like digging them up to convince you of something that everyone already knows to be true.Originally Posted by BeowulfFFXI
If you don't want to believe us, then fine, your loss.
LOL.Originally Posted by Priran
I GUESS THAT MEANS I CAN CAST SPELLS -15% FASTER
Originally Posted by layoneil
This is the correct answer. -15% resist is gonna do better than +10 Skill, heck even -10% Resist from a light staff will do better than +10 Divine from Neptunes. If the full duration were tied to skill somehow, it would be Dependant on the rest of your gear as to which is better, but since it's not, stick with the straight -% resist.
Can someone translate this for me?Originally Posted by layoneil
you've got a bright future on BG.Originally Posted by BeowulfFFXI